Senior Staff Technical Artist, Environment

3 Months ago • 7 Years +

About the job

SummaryBy Outscal

Senior Technical Artist with 7+ years experience in game development, proficiency in Python and Maya, strong communication and problem-solving skills.

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

Senior Staff Technical Artist, Environment

Sony Bend Studio, renowned creator of Days Gone, Uncharted: Golden Abyss, and Syphon Filter, is seeking outstanding talent to join our passionate and creative family in crafting our next high-profile AAA console title.

We are seeking a Senior Staff Technical Artist who will help drive and contribute to the technical development of AAA products with a specialized focus on developing pipelines, creating art tools and supporting workflows for Environment Art.

Responsibilities:

  • Work with the Environment Art team and other departments to develop, maintain and improve pipelines and tools to increase production efficiency, achieve quality standards and match a defined visual style.

  • Create prototypes that demonstrate technical production goals, help define quality standards and encourage technical evolution within the studio.

  • Contribute to Environment Art asset production for content that requires Technical Art skill sets.

  • Anticipate Environment Art team needs, stay ahead of emerging industry trends, and evaluate competitive products to help identify areas for improvement and innovation.

Requirements:

  • 7+ years of production experience in video games.

  • Highly proficient in Python.

  • Highly proficient in the use of 3D software such as Maya.

  • Strong reading and comprehension skills necessary to fully understand complex process description documents, design documents, and task descriptions.

  • The ability to communicate effectively one-on-one with all team members and within group settings.

  • Strong problem-solving skills with the ability to take complex design documents and create achievable plans for game asset development.

  • Able to incorporate feedback and complete tasks quickly.

  • Applicants may be required to provide examples of work and/or agree to an art test.

Bonus Qualifications:

  • Some experience with Qt and C++.

  • Some experience with Houdini, Substance Designer, Substance Painter and/or other Art production programs built around a Visual Scripting/Programming interface.

 

#LI-DL2

 Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

 

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. 

In addition, this role
is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

 

The estimated base pay range for this role is listed below.
$125,600$188,400 USD

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

$125.6K - $188.4K/yr (Outscal est.)
$157.0K/yr avg.
United States

About The Company

Want to take your career to the next level? Search open job vacancies at any of the Sony Interactive sites by visiting playstation.com/careers/


Sony Interactive Entertainment pushes the boundaries of entertainment and innovation, starting from the launch of the original PlayStation in Japan in 1994. Today, we continue to deliver innovative and thrilling experiences to a global audience through our PlayStation line of products and services that include generation-defining hardware, pioneering network services, and award-winning games. Headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios, we believe that the power of play is borderless. Sony Interactive Entertainment is a wholly owned subsidiary of Sony Group Corporation.  


For more information about our company, please visit SonyInteractive.com. For more information about PlayStation products, please visit PlayStation.com.

California, United States (On-Site)

California, United States (On-Site)

California, United States (On-Site)

California, United States (On-Site)

California, United States (On-Site)

United States (Remote)

California, United States (On-Site)

California, United States (On-Site)

California, United States (On-Site)

View All Jobs

Similar Jobs

QUANTIC DREAM - Technical Artist (H/F/NB) - Projet Compétitif

Île-de-France, France (On-Site)

5minlab - [5minlab] Technical Artist

Seoul, South Korea (On-Site)

Wizcorp - Technical Artist

Tokyo, Japan (Remote)

career-board?gh_jid=5172932004 - Lead Technical Artist

United States (Remote)

Insomniacs - Technical Artist  Intern (Shaders) - Masters

California, United States (On-Site)

Oculus VR - Senior Technical Artist - BigBox

Washington, United States (Remote)

Arrowhead Game Studios - Senior Technical Artist

Stockholm County, Sweden (Hybrid)

Electronic Arts - Principal Technical Artist

Texas, United States (On-Site)

Electronic Arts - Technical Artist

Federal Territory Of Kuala Lumpur, Malaysia (On-Site)

Similar Skill Jobs

Cloud Chamber - Senior Technical Animation Designer

Québec, Canada (Hybrid)

Cloud Chamber - Senior Technical Animation Designer

California, United States (Remote)

Carry1st - Marketing Data Analyst

Faro District, Portugal (Remote)

Carry1st - Marketing Data Analyst

Western Cape, South Africa (Remote)

Carry1st - Marketing Data Analyst

Nairobi County, Kenya (Remote)

PTW - Recrutador Júnior - Híbrido - São Paulo/SP

State Of São Paulo, Brazil (Hybrid)

Patreon - People Analytics Parter

California, United States (Hybrid)

Windranger Labs - Game7 - LiveOps Engineer

Central Sulawesi, Indonesia (Remote)

Jobs in United States

rushstreetinteractive - VP Data Analytics

United States (Remote)

career-board?gh_jid=5172932004 - Lead Technical Artist

United States (Remote)

workco - Design Director

United States (Remote)

DraftKings - Player Development Executive, Ohio

United States (Remote)

DraftKings - Player Development Executive

United States (Remote)

Technical Art Jobs

QUANTIC DREAM - Technical Artist (H/F/NB) - Projet Compétitif

Île-de-France, France (On-Site)

NetEase Games - Senior VFX Artist

Quebec, Canada (Hybrid)

5minlab - [5minlab] Technical Artist

Seoul, South Korea (On-Site)

Wizcorp - Technical Artist

Tokyo, Japan (Remote)

UNSEEN Inc. - VFX Artist VFXアーティスト

Tokyo, Japan (On-Site)

career-board?gh_jid=5172932004 - Lead Technical Artist

United States (Remote)

Jam Studio - VFX Artist

California, United States (On-Site)

Jam Studio - VFX Artist

Canada (On-Site)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug