Senior UI Programmer - AAA Project - Remote

10 Months ago • 6 Years +

Job Summary

Job Description

Senior UI Programmer with 6+ years of experience in console/PC games. Experience with C++, Source Control, Code Review, and Project Management tools. Strong debugging and profiling skills.
Must have:
  • 6+ years experience
  • C++ Programming
  • Source Control
  • Code Review
Good to have:
  • Other Programming
  • Unreal Engine
  • UI/UX Design
  • Accessibility Guidelines
Perks:
  • Private Healthcare
  • Flexible Hours

Job Details

Company Description

People Can Fly is one of the leading independent AAA games development studios with an international team of hundreds of talented individuals working from offices located in Poland, UK, US, and Canada, and from all over the world thanks to our remote work programs.

Founded in 2002, we made our mark on the shooter genre with titles such as Painkiller, Bulletstorm, Gears of War: Judgment, and Outriders. We are one of the most experienced Unreal Engine studios in the industry and we are expanding it with in-house solutions called PCF Framework.

Our creative teams are currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Maverick is a Triple-A game developed in collaboration with Microsoft Corporation; Bifrost & Victoria are projects we're growing in the self-publishing model. We are also busy working on a VR and undisclosed projects, more information on those to come later.

With over 20 years of experience, PCF sets out to explore new horizons. We aim to combine our expertise with creativity of the best and most forward-thinking talents in the industry to work together on the new generation of action games for the global gaming community.

If you decide to accompany us on this journey, you’ll have a chance to perfect your craft and expand your knowledge, working alongside leaders in the industry on bringing a brand-new unique experience to the players worldwide.

Project Gemini is a yet unannounced AAA game developed with Square Enix – the publisher of our recent AAA title, Outriders. The game development involves primarily our Europe based teams.

Job Description

Core:

  • Propose, implement and own implement tasks and features in a timely fashion.
  • Provide regular updates to the production.
  • Collaborating with PCF Framework to integrate and develop shared components, and augment stability/features of shared.
  • Consider the performance of the work that you do.
  • Breakdown your own tasks, update your progress, ask questions and raise issues to relevant stakeholders as well as proposing solutions when needed.
  • Work closely with Principals and project Architect to implement high quality features and code, proactively identify and address risk with the team.
  • Proactively participate in code reviews to share knowledge and learn from other team members.
  • Occasionally support Lead in recruitment projects with HR collaboration.
  • Stay informed of best practices and technical solutions used at the company.
  • Work with QA teams to define testing requirements for new and existing features.

UI

  • Work on cutting-edge features, improving player experience.
  • Prototyping UI solutions and polishing them to AAA level.
  • Take ownership over UI systems and features.
  • Work with designers to understand their requirements and deliver systems that help them deliver their goals.

Qualifications

  • 6+ years experience working in console / PC games
  • Involved in the production cycle of at least 1 title
  • Excellent primary programming language skills (C++).
  • Good knowledge of Source Control and Code Review tools (Swarm, Perforce, Git, etc.).
  • Good knowledge of Project Management Software (JIRA, Confluence, etc.).
  • Ability to work autonomously.
  • A keen sense of what is essential for delivering a fun and intuitive gaming experience.
  • Strong debugging and profiling skills.
  • Ability to write reliable, readable, maintainable and efficient code.
  • Well-versed in optimization techniques.
  • Good mentoring skills.
  • Strong verbal and written communication skills in English.

Nice to have:

  • Experience with other programming languages
  • Good Unreal Engine knowledge
  • Knowledge of design principles of UI/UX
  • Knowledge of accessibility guidelines for UX Design
  • Very good understanding of UMG
  • Experience working on consoles such as PS5 and Xbox Series X
  • Experience working on multiplayer games
  • BSc (or higher) in Computer Science or similar discipline (Physics, Math, EE, etc.)

Additional Information

What we offer:

  • Private medical healthcare (Vitality) and BUPA dental insurance for PCF's employees and their families.
  • Access to wellbeing platform - Gympass for employees and family members.
  • Access to Worksmile - cafeteria program.
  • Online Polish and English language classes.
  • Access to the pension scheme.
  • Flexible working hours.
  • Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
  • Personal development opportunities and ability to work in a global environment.
  • Work in a creative team with people full of passion for what they do.

Similar Jobs

Ubisoft - UI Programmer - Snowdrop Paris - F/H/NB

Ubisoft

Paris, Île-de-France, France (Hybrid)
7 Months ago
tripwireinteractive - UI Programmer

tripwireinteractive

United States (Remote)
7 Months ago
Media Molecule - Senior UI Programmer - 12 month contract

Media Molecule

London, England, United Kingdom (On-Site)
7 Months ago
Media Molecule - Lead UX / UI Programmer

Media Molecule

London, England, United Kingdom (Hybrid)
7 Months ago
Haven Studios Inc - Programmeur·euse UI/UI Programmer

Haven Studios Inc

Montreal, Quebec, Canada (On-Site)
8 Months ago
Liquid Swords - UI Programmer

Liquid Swords

Stockholm, Stockholm County, Sweden (On-Site)
8 Months ago
Thatgamecompany - Engine UI Programmer

Thatgamecompany

(Remote)
8 Months ago
PlayStation Global - Lead UX / UI Programmer

PlayStation Global

Guildford, England, United Kingdom (On-Site)
8 Months ago
Rockstar Games - UI Programmer (C++)

Rockstar Games

Dundee, Scotland, United Kingdom (On-Site)
8 Months ago
Rockstar Games - Senior UI Programmer (C++)

Rockstar Games

Dundee, Scotland, United Kingdom (On-Site)
8 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Jobs in Poland

Push Gaming - Power BI Developer / Data Analyst

Push Gaming

Poland (Hybrid)
7 Months ago
Fool's Theory - IT Producer

Fool's Theory

Poland (Remote)
7 Months ago
Aristocrat Gaming - Customer Support Supervisor

Aristocrat Gaming

Poland (Remote)
7 Months ago
Testronic - LQA Game Tester with German

Testronic

Poland (Remote)
7 Months ago
Joyteractive - Lead of Product Analytics

Joyteractive

Poland (Remote)
7 Months ago
Lucid Reality Labs - Financial Manager

Lucid Reality Labs

Poland (Remote)
8 Months ago
Fool's Theory - Gameplay Designer

Fool's Theory

Poland (Remote)
8 Months ago
Joyteractive - Unity SDK developer (Platform team)

Joyteractive

Poland (Remote)
8 Months ago
Joyteractive - Support Manager

Joyteractive

Poland (On-Site)
8 Months ago
Joyteractive - ASO/ASA Manager

Joyteractive

Poland (Remote)
8 Months ago

Get notifed when new similar jobs are uploaded

Similar Category Jobs

Ubisoft - UI Programmer - Snowdrop Paris - F/H/NB

Ubisoft

Paris, Île-de-France, France (Hybrid)
7 Months ago
Rebellion - Lead UI Artist

Rebellion

Oxford, England, United Kingdom (Hybrid)
7 Months ago
gamepires - 2D/UI Designer - SCUM

gamepires

Zagreb, Croatia (On-Site)
7 Months ago
Aristocrat Gaming - Senior UI/UX Designer

Aristocrat Gaming

Austin, Texas, United States (On-Site)
7 Months ago
Framestore - Crowd TD

Framestore

London, England, United Kingdom (On-Site)
7 Months ago
Electronic Arts - Experience Designer - UX - Madden NFL

Electronic Arts

Vancouver, British Columbia, Canada (On-Site)
7 Months ago
Electronic Arts - Technical Artist - EA Sports FC

Electronic Arts

Bucharest, Bucharest, Romania (On-Site)
7 Months ago
Blizzard Entertainment - Senior Software Engineer II, UI Technologies | Diablo IV | Remote

Blizzard Entertainment

Irvine, California, United States (Hybrid)
7 Months ago
Lighthouse Games - UI Artist

Lighthouse Games

Royal Leamington Spa, England, United Kingdom (Hybrid)
7 Months ago
Lighthouse Games - Senior UI Artist

Lighthouse Games

Royal Leamington Spa, England, United Kingdom (Hybrid)
7 Months ago

Get notifed when new similar jobs are uploaded

About The Company

People Can Fly is a global video game development company operating in Poland, the UK and North America.


We are one of the leading Unreal Engine studios in the industry.


Established in 2002, PCF made its mark on the shooter genre. The studio is known for titles such as Bulletstorm: Full Clip (launched on April 7, 2017), Gears of War: Judgment (published in 2013) and Bulletstorm (an original, Unreal Engine 3-powered onslaught of ‘kill with skill’ gameplay and blockbuster moments published in 2011) and award-winning Painkiller (launched in 2004).


People Can Fly's new RPG shooter Outriders is available now on PlayStation®5, PlayStation®4, Xbox Series X|S, Xbox One, PC, Google Stadia and Nvidia GeForce Now.


People Can Fly studio is currently working on several exciting titles: Gemini is our new project being developed with Square Enix; Bifrost, Victoria and Dagger are projects we're growing in the self-publishing model. We also have one project in the concept phase – Red; as well as two projects in VR technology – Green Hell VR and Thunder - a new project based on one of the IPs from the Group’s portfolio.


SPREAD YOUR WINGS IN THE GAMEDEV INDUSTRY WITH PEOPLE CAN FLY.

Montréal, Québec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Montreal, Quebec, Canada (Hybrid)

Montreal, Quebec, Canada (Hybrid)

Warsaw, Masovian Voivodeship, Poland (Remote)

View All Jobs

Get notified when new jobs are added by People Can Fly

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug