Unity SDK developer (Platform team)

8 Months ago • 3 Years +

Job Summary

Job Description

Unity SDK developer with 3+ years experience, strong knowledge of Unity Editor and .Net, expertise in SDKs (Firebase, Appsflyer, etc.) for a leading mobile game developer.
Must have:
  • Unity Developer
  • Unity Editor
  • .Net Experience
  • SDK Expertise
Good to have:
  • Zenject
  • UniRx
  • CI/CD Experience
  • Automation Tools
Perks:
  • Remote Work
  • Flexible Holidays

Job Details

We are Joyteractive - a leading mobile game developer and publisher specializing in the captivating world of puzzle games. Today, our team boasts 60+ rockstar professionals, and we're on the lookout for talented individuals to help us dominate the world of puzzles!

Cryptogram: Word Brain Puzzle  is our leader, currently holding the #1 spot among all Word IOS, Android games in the US.

We are looking for a Unity Developer to join our team responsible for maintaining the service infrastructure that powers our development workflow. You will be working on a variety of tools and systems that our developers rely on daily.  Ready for a new challenge? Apply now!

What are you working on?

  • Genres: Puzzle, Casual

  • Platforms: iOS, Android

For which tasks (responsibilities)?

  • Develop and maintain the Publishing SDK.

  • Create comprehensive technical documentation for the SDK.

  • Provide technical support to multiple publishing teams.

  • Contribute to ongoing service projects and initiatives.

What kind of professional are we looking for?

  • 3+ years of experience as a Unity Developer

  • Excellent knowledge of Unity Editor and .Net

  • Experience working with SDKs (Firebase, Appsflyer, Facebook, Amplitude, Applovin, and others)

  • Ability to work with legacy code

  • English level sufficient for effective written communication with English-speaking teams.

Will be а plus:

  • Experience with Zenject, UniRx, building flexible and robust architectures, and developing modular systems

  • CI/CD experience

  • Experience with various automation tools for simplifying project builds and publishing

  • Experience with NPM, UPM, and Unity's package system (developing and publishing packages)

What are the conditions and bonuses?

🌴 18 business days of compensated day-offs

 8 paid Personal Days a year + 1 day is added every year

👉 Flexible Public Holidays policy

🎓 Individual budget for training and growth

❤️‍🩹 100% Sick Leave compensation

💻 Payment for wear and tear on equipment while using a personal computer

🌐 Remote work

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About The Company

Founded in 2023,Joyteractiveis a dynamic remote-first game studio dedicated to creating smart, engaging puzzle games enjoyed by millions worldwide.With a diverse team of 60+ talented professionalsspread across multiple countries, we combine deep expertise with a culture of openness, collaboration, and trust. Our approach is product-first — no fluff, just focus on delivering the best experience to our players.We’re currently evolving from a startup to a scale-up, focusing on improving internal processes, increasing talent density, and setting clearer company-wide goals.
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