Software Engineer III, Android microXR, Augmented Reality

3 Months ago • 2-4 Years • Mobile Development • $136,000 PA - $200,000 PA

Job Summary

Job Description

Google is seeking a Software Engineer III to join the Android microXR project, which aims to build a software platform for Augmented Reality (AR) thin-client smart glasses based on Android. You will enable various display systems, custom hardware audio pipeline support, proximity sensors, Ambient light Sensor (ALS), and other embedded sensors. The ideal candidate will have a strong understanding of embedded platforms, Android, device drivers, and electrical engineering, as well as experience with audio algorithms and Bluetooth profiles. This role will focus on building reusable software platforms for heterogeneous architectures, including A-class and M-class compute units with embedded sensor devices.
Must have:
  • Bachelor's degree or equivalent experience
  • 2 years of experience with software development in C/C++
  • 2 years of experience with data structures or algorithms
  • 2 years of experience working with embedded operating systems
  • Experience with Advanced Audio Distribution Profile (A2DP) and audio algorithms
Good to have:
  • Master's degree or PhD in Computer Science
  • Experience with bluetooth audio profiles support (e.g., A2DP, HFP)
  • Experience with configuring and tuning audio pipelines (e.g., QCOM based SoCs)
  • Experience with electrical schematics review and system bring-up and debugging
  • Knowledge of Android's audio stack, AudioFlinger, Audio HAL, BT stack
  • Understanding of audio algorithms (e.g., AEC, NS etc.)
Perks:
  • Bonus
  • Equity
  • Benefits

Job Details


Minimum qualifications:

  • Bachelor’s degree or equivalent practical experience.
  • 2 years of experience with software development in C/C++ programming language, or 1 year of experience with an advanced degree in a related industry setting.
  • 2 years of experience with data structures or algorithms in either an academic or industry setting.
  • 2 years of experience working with embedded operating systems and audio and bluetooth on consumer devices.
  • Experience with Advanced Audio Distribution Profile (A2DP) and audio algorithms.

Preferred qualifications:

  • Master's degree or PhD in Computer Science, or a related technical field.
  • Experience with bluetooth audio profiles support (e.g., A2DP, HFP).
  • Experience with configuring and tuning audio pipelines (e.g., QCOM based SoCs).
  • Experience with electrical schematics review and system bring-up and debugging.
  • Knowledge of Android's audio stack, AudioFlinger, Audio HAL, BT stack.
  • Understanding of audio algorithms (e.g., AEC, NS etc.).

About the job

Google's software engineers develop the next-generation technologies that change how billions of users connect, explore, and interact with information and one another. Our products need to handle information at massive scale, and extend well beyond web search. We're looking for engineers who bring fresh ideas from all areas, including information retrieval, distributed computing, large-scale system design, networking and data storage, security, artificial intelligence, natural language processing, UI design and mobile; the list goes on and is growing every day. As a software engineer, you will work on a specific project critical to Google’s needs with opportunities to switch teams and projects as you and our fast-paced business grow and evolve. We need our engineers to be versatile, display leadership qualities and be enthusiastic to take on new problems across the full-stack as we continue to push technology forward.

The Android microXR project aims to build a software platform for Augmented Reality (AR) thin-client smart glasses based on Android. The Android microXR platform requires support for various system level components including drivers and system software for audio, display and other novel consumer hardware devices.

In this role, you will enable various display systems(e.g., microLED, etc.) as well as custom hardware audio pipeline support, proximity sensors, Ambient light Sensor (ALS) and other embedded sensors.

The Google Augmented Reality team is a diverse group of experts tasked with building the foundations for great immersive computing and building helpful, delightful user experiences. We're focused on making immersive computing accessible to billions of people through mobile devices, and our scope continues to grow and evolve.

The US base salary range for this full-time position is $136,000-$200,000 + bonus + equity + benefits. Our salary ranges are determined by role, level, and location. The range displayed on each job posting reflects the minimum and maximum target salaries for the position across all US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific salary range for your preferred location during the hiring process.

Please note that the compensation details listed in US role postings reflect the base salary only, and do not include bonus, equity, or benefits. Learn more about .

Responsibilities

  • Build embedded platforms used in consumer electronics products.
  • Specialize in operating systems, android, device drivers and electrical engineering. 
  • Focus on building reusable software platforms aiming heterogeneous architectures including A-class and M-class compute units with embedded sensor devices.
  • Design cross-platform operating systems aiming smart eyewear, read and review data sheets and schematics, and knowledge of digital design, system performance analysis.

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A problem isn't truly solved until it's solved for all. Googlers build products that help create opportunities for everyone, whether down the street or across the globe. Bring your insight, imagination and a healthy disregard for the impossible. Bring everything that makes you unique. Together, we can build for everyone.

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