Want to lead engine development for the world’s largest competitive tactical shooter? As Staff Software Engineer on the VALORANT Engine team, you’ll be driving the direction of engine development on a game with over 30 million players per month, setting up VALORANT to continue its success for new and existing players alike. You’ll have an opportunity to work at the fundamental levels of a successful and stable game delighting players around the world, and will work with a passionate team of engineers in the continuous improvement of the core systems of Unreal Engine, supporting the ongoing needs of a large and geographically diverse development team. You will bring deep technical expertise and Unreal Engine experience, preferably with experience advocating for players and developers on your team.
At Riot, staff software engineers gain organizational alignment by building a strong engineering vision and offering creative solutions to technical problems. They also serve as mentors for engineers, guiding their performance and finding growth opportunities delivering compelling player experiences.
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Desired qualifications
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!
Riot has a focus on work/life balance, shown by our open paid time off policy, in addition to other perks such as flexible work schedules. We offer medical, dental, and life insurance, parental leave for you, your spouse/domestic partner and children, and a 401k with company match. Check out our benefits pages for more information.
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Riot Games is a video game developer, publisher, and esports tournament organizer best known for League of Legends.
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