Technical Designer - Weapons

16 Hours ago • All levels

Job Summary

Job Description

Climax is a leading independent games development company. We are looking for a Technical Designer to create weapons for our upcoming AAA FPS game. You will implement, tune, and systemize various weapons using Unreal Engine 5. This role involves close collaboration with design, animation, and code teams to ensure weapons feel amazing and integrate seamlessly with gameplay.
Must have:
  • Implement, tune, and systemize weapons.
  • Collaborate across design, animation, and code.

Job Details

Climax is one of the leading creative lights of independent games development with an outstanding line of top published titles. It truly is an exciting and inspiring place to work in the heart of the beautiful Albert Docks, in Liverpool overlooking the harbour.

You take your creativity seriously and games should be what get you fired up and passionate. At Climax we embrace those who see things in a different way and aren’t afraid to try-out new things and push themselves out of their comfort zones.

We're hiring a Technical Designer to help shape a powerful, expressive, and responsive arsenal for our upcoming AAA FPS. You’ll be responsible for implementing, tuning, and systemizing a broad range of weapons using Unreal Engine 5. This role requires tight collaboration across design, animation, and code to deliver weapons that feel incredible to use and are deeply tied to gameplay systems.


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About The Company

Climax was founded over 30 years ago and is located in the coastal city of Portsmouth.  

We have an extensive history in developing all kinds of digital experiences across all formats, delivering entire games, through to co-development and technological problem solving and we’ve won many awards along the way. 

We're currently developing AAA console games and looking for developers to join us.

Climax is a Keywords Studio

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Edinburgh, Scotland, United Kingdom (On-Site)

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