Tools/Pipeline Programmer

1 Month ago • All levels

Job Summary

Job Description

As a Tools/Pipeline Programmer, you will be essential in developing and maintaining tools and pipelines for VR game development. The role involves creating and optimizing user interfaces for VR games, collaborating with various teams, and troubleshooting technical issues. You will also be responsible for providing technical support and training, as well as contributing to new features. This is a 12-month fixed-term contract position, offering a competitive salary, and the opportunity to work remotely within the UK.
Must have:
  • Design, develop, and maintain UI, tools and pipelines.
  • Collaborate with artists, designers, and programmers.
  • Create and optimize user interfaces for VR games.
  • Troubleshoot and resolve technical issues related to tools.

Job Details

nDreams Studio Elevation are re-establishing the boundaries of VR. We’re looking for a talented Programmer to help us explore, create, and deliver world leading innovation in VR. With our first title nearing release and a second in early planning stages, it’s a great time to join our fully remote, VR-first studio. 

 In this role, you will be responsible for designing, developing, and maintaining tools and pipelines that support the game development process, as well as creating intuitive and efficient user interfaces for our VR games, using Slate, both in Editor and in game. 

 

The rundown:  

  • 12 month fixed term contract  
  • Full time (37.5 hours per week) 
  • Fully remote within the UK 
  • Salary is competitive and dependent on experience 

 

Key responsibilities: 

  • Design, develop, and maintain UI, tools and pipelines to streamline the game development process. 
  • Collaborate with artists, designers, and other programmers to integrate tools and workflows. 
  • Create and optimize user interfaces for VR games. 
  • Troubleshoot and resolve technical issues related to tools, pipelines, and UI. 
  • Provide technical support and training to team members. 
  • Develop and maintain documentation for tools and pipelines. 
  • Contribute to the design and development of new features for VR games. 

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About The Company

nDreams is a world-leading VR game developer and publisher. We are the team behind hit titles including Frenzies, Ghostbusters: Rise of the Ghost Lord, Synapse, Phantom: Covert Ops, Far Cry: Dive Into Insanity and Fracked, as well as publishing innovative games from the brightest indie talents including Little Cities and Vendetta Forever. Fully dedicated to VR games since 2013, no publisher has greater virtual reality experience and specialism. nDreams is now comprised of three development teams, with one fully remote studio – Elevation, Brighton based Near Light, and Studio nDreams Farnborough, Hampshire covering the whole spectrum of VR gaming.

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