Associate Software Engineer

1 Week ago • All levels

About the job

Welcome to Warner Bros. Discovery… the stuff dreams are made of.

Who We Are…

When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

SUMMARY OF POSITION

NetherRealm Studios, a division of WB Games Inc. seeks an Associate Software Engineer to work closely with the award-winning technology team behind the Mortal Kombat and Injustice franchises building cutting-edge technology and powering the development of NetherRealm's next generation of console games. As a member of our studio's KoreTech team you will work closely to develop state-of-the-art tools technology. As part of our studio's highly collaborative engineering group, you will have ample opportunity to share your experience and expertise on the development of both tools specific and general engineering systems. Opportunities for involvement in the creative process will also present themselves regularly throughout the course of each project.

JOB RESPONSIBILITIES

  • Design, author, maintain and refactor code that meet all design, technical and schedule requirements.
  • Collaborate with Senior Engineers, Leads, and other engineers to complete feature requests and fix bugs.
  • Author, review, and provide feedback on technical and end-user documentation of tools and features.
  • Collaborate with technical leadership and other engineers to help establish overall technical design and architecture.
  • Work closely with the production staff in building and maintaining realistic schedules and identifying dependencies.

JOB REQUIREMENTS

  • Proficient in C++.
  • Highly motivated to build easy-to-use, robust tools.
  • Ability to collaborate with engineers and content creators to develop robust, maintainable, cutting-edge tools technology.
  • Creative, focused, results-oriented, self-motivated, resourceful problem-solver with excellent debugging and strong communications skills.
  • Ability to thrive in a team development environment.
  • Experience working with the Unreal Engine/Editor (preferred).
  • Experience developing engine tools for 3D games for a console (preferred).
  • Experience working with artists and collecting requirements (preferred).
  • Familiarity with the workings of 3D design tools (level editors, modeling tools, etc) (preferred).
  • Working knowledge of 3D math (preferred).

How We Get Things Done…

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/  along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

Championing Inclusion at WBD

Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.

If you’re a qualified candidate and you require adjustments or accommodations to search for a job opening or apply for a position, please contact us at recruitadmin@wbd.com.

About The Company

Applicants – please be advised that all email correspondence by official Warner Bros. Games recruiters will come from the @lith.com, @warnerbros.com or @wbgames.com domains. Our agency recruiters who reach out through LinkedIn will also properly identify themselves as employees of the companies that work with us. All other parties claiming to be our recruiters are not affiliated with Warner Bros. Games, Monolith or any of our studios. Please take care not to share your personal information with these contacts, nor click on any links embedded in their messages. If you have any questions, you can reach out to us directly at recruiting@wbgames.com.

Warner Bros. Games brings some of the most iconic characters and stories in entertainment to life through videogame development. With multiple world class development studios located across North America and the UK, our teams are made up of top talent in the industry. We strive for an open and collaborative culture where our people can do what they do best – making great games.

Our 11 studios include: 

Warner Bros. Games (Burbank, CA)

linkedin.com/company/warnerbrosgames

Warner Bros. Games San Francisco (San Francisco, CA)

linkedin.com/company/warner-bros-games-san-francisco

Warner Bros. Games San Diego (Carlsbad, CA)

linkedin.com/company/wb-games-san-diego

Warner Bros. Games Boston (Needham, MA)

linkedin.com/company/wbgamesboston

Warner Bros. Games New York (Troy, NY)

linkedin.com/company/wb-games-ny

Warner Bros. Games Montreal (Montreal, CA)

linkedin.com/company/wb-games-montreal-inc-

NetherRealm Studios (Chicago, IL)

linkedin.com/company/netherrealm-studios

Monolith Productions (Kirkland, WA)

linkedin.com/company/monolith-productions

Avalanche (Salt Lake City, UT)

linkedin.com/company/avalanche-software

Rocksteady Studios (London, UK)

linkedin.com/company/rocksteady-studios-ltd

TT Games (Maidenhead, UK)

linkedin.com/company/tt-games-ltd 

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