As a Creature Modeler, with facial expressions modeling experience, you will be responsible for bringing highly-realistic creatures to life. Responsibilities include constructing facial expressions based on FACS or facial kits, working closely with the Creature Supervisor to test and improve outcomes, constructing topology for successful deformations, participating in technical and aesthetic problem-solving discussions, interpreting artistic direction, and ensuring visual targets are met and stylistically consistent. You should have a strong understanding of anatomy and how to construct the topology to facilitate successful deformations.