Designer, Interactives, ATI – Expat to Japan

4 Months ago • 5-7 Years • Game Design

Job Summary

Job Description

The Interactives Designer, ATI is responsible for designing interactive experiences for Universal Parks and Resorts attractions. Must have experience in theme park, theatrical design, interactive design, and production. Strong technical abilities with various design techniques/tools are required.
Must have:
  • Interactive Design
  • Theme Park
  • Theatrical Design
  • Production
Good to have:
  • Game Design
  • Digital Media
  • User Interface
  • Experience Design
Perks:
  • Competitive Package
  • Expat to Japan

Job Details

JOB SUMMARY

The Interactives Designer, ATI (Advanced Technology Interactives) is a creative, innovative, and organized thinker able to create multiple technical and creative approaches and solutions to meet interactive design criteria, such as guest experience, game design, hourly capacity (THRC), show timing and narrative flow, physical interactive elements, etc., while adhering to local building codes and operational needs. The Interactive Designer provides interactive design for overall project experience transformation initiatives, guidance and oversight of projects aimed at modernizing the Universal Parks and Resorts attractions and guest experiences. As directed by the Show Producer, Creative Director and/or Interactives Director, the Interactives Designer will assist in the in the development of details to creatively integrate advanced technology project scope in creative development, game and experience design, planning and scoping, integrated and documented in game design documents, models, drawing packages, and execution in the field. This position will partner with a project creative team on gaming experience, technology and interactives within the project’s “story” and ensure creative intent and overall experience is conveyed to successfully create the desired guest experience.

MAJOR RESPONSIBILITIES

  • Participates in early concept development through design development of new interactive attractions, rides, show, and environmental projects. Responsible for conceiving, iterating on, and defining the interactive experience(s), and for the development of design documentation. Responsible for designing constructible, individual interactive projects to project program, creative intent, schedule, and budget requirements.
  • As directed by the Interactives Director or Show Producer, responsible for developing and executing the Creative Director’s vision through the production of integrated design documentation and playtesting of interactive mockups. Responsible for ensuring the accuracy and practicality of interactive design through all phases of a project. Ensures that interactive projects meet or exceed creative design intent and achieves creative desired guest experience on budget and schedule. Key participant in cost, schedule, technical, integration and other discussions.
  • Oversees and manages the design and installation of the project elements as they relate to guest interactives, while ensuring the overall creative intent is achieved as envisioned by the Creative Director. This includes production and installation, in a manner that meets the project design intent, schedule and budget. Initiates and organizes interactive reviews, mockups, and playtests as often as needed during the process.
  • Develops and presents appropriate project presentations to both internal and external audiences to communicate project concept, content and status and to gain approvals. Acts as project liaison for appropriate internal and external partners, licensors, and intellectual property developers.
  • Understand and actively participate in Environmental, Health & Safety responsibilities by following established UO policy, procedures, training and team member involvement activities.
  • Performs other duties as assigned.

ADDITIONAL INFORMATION

Must have theatre, scenic design, game design and/or interactive design within physical spaces experience and training. Must be a creative thinker and problem solver with strong technical ability with various design techniques/tools such as show set / scenic design, modeling, game design, and/or others. Must have strong communication and collaboration skills and ability to work effectively in a team environment. Reasonable accommodation may be made to enable individuals with disabilities to perform the essential functions.

SCOPE

Nonroutine; general policies applied to frequently changing situations; detailed understanding of technical issues. Influences decisions of moderate nature requiring high degree of tact and maturity. Will work in all phases of projects as directed, from blue sky though to project closeout, design and field installation. Will be assigned to a wide range of tasks and project sizes and types. Influences decisions of significant nature requiring high degree of tact. Provides an interactive experience as one that allows a guest, by their actions, to change the show.

EDUCATION

High school degree or GED is required. Bachelor’s Degree in Art, Game Design, Digital Media, Theater, Creative Writing or related discipline is required; Master’s degree is preferred.

EXPERIENCE

5-7 years theme park, theatrical design, interactive design, production and field installation experience. Ability to communicate complex artistic ideas through a combination of verbal, written and visual and materials required; or equivalent combination of education and experience. This role must have in depth knowledge of interactive design, user interface/experience design, graphic design, art, visual storytelling, motion & timing, and game design within physical environments. Must have successfully designed, developed and installed interactive attraction projects.

Your talent, skills and experience will be rewarded with a competitive compensation package.

Universal is not accepting unsolicited assistance from search firms for this employment opportunity. All resumes submitted by search firms to any employee at Universal Orlando via-email, the Internet or in any form and/or method without a valid written Statement of Work in place for this position from Universal Orlando HR/Recruitment will be deemed the sole property of Universal Orlando. No fee will be paid in the event the candidate is hired by Universal Orlando as a result of the referral or through other means.

Universal elements and all related indicia TM & © 2024 Universal Studios. © 2024 Universal Orlando.

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