Environment Artist

1 Month ago • All levels

Job Summary

Job Description

The Environment Artist will be responsible for creating backgrounds, vehicles, props, and other elements for various projects, including films, games, commercials, and animation. The primary focus will be on modeling, texturing, and potentially lighting, depending on the project requirements. This role offers the opportunity to collaborate with experienced artists, including former Blizzard artists. The specific responsibilities involve using software such as Maya, Photoshop, Zbrush, and Substance Painter to create detailed and visually appealing environments.
Must have:
  • Create backgrounds, vehicles, and props for various projects.
  • Proficiency in Maya, Photoshop, Zbrush, Substance Painter, etc.

Job Details

- Create backgrounds, vehicles, props (small objects), etc. for films, games, commercials, animation, and any project about these genres - Main work includes modeling, texturing, and sometimes lighting (depending on the project) - Proficiency in Maya, Photoshop, Zbrush, Substance Painter, etc. - You will have the opportunity to work alongside former Blizzard artists

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Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (On-Site)

Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (Hybrid)

Redmond, Washington, United States (Hybrid)

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