Lead 3D Artist

9 Months ago • 8 Years +

Job Summary

Job Description

Lead 3D artist for Unity games, 8+ years experience, strong artistic fundamentals, leading art teams.
Must have:
  • Lead Artist
  • Unity Engine
  • Game Art Tools
  • Artistic Fundamentals
Good to have:
  • Lighting, Shaders
  • Scene Setup
  • Task Management
  • Art Team Management
Perks:
  • Performance Bonus
  • Remote Work

Job Details

Description

FuturLab is looking to hire an experienced Lead 3D Art generalist who is keen to build beautiful, stylized and unique worlds while nurturing and leading the art team with knowledge using Unity Engine

Working with the Art Director, Lead Designer, Lead Programmer and Producer, you will lead the art team on a new and exciting IP, taking responsibility for ensuring our lovely, warm and soothing game has a unique style and is polished to a high quality.

Lead duties will include problem solving, scoping art tasks and assigning them to the team, discussing implementation with the code team, monitoring progress and future planning with production. You will also need to identify art resources needed and be involved in the recruitment process where necessary.

You need to be happy turning your hand to a wide range of 3D game art production skills, from modeling, texturing, VFX, to lighting, shaders and look dev.

FuturLab are in the unique position of having complete creative and financial control of our own IP. This position is ideal for someone who is keen to have their ideas listened to and will enjoy seeing their own work highly visible within a finished product. It’s important that you are proactive, positive and care about creating high quality and fun experiences as well as ensuring your team are well looked after.

Job Description

  • Responsible for creating games and bringing them up to the visual target.
  • Serving as a vision holder for the style and Art direction of our games, Has an understanding of the intent of the game design and player experience, with the ability to effectively communicate and guide artists in how to achieve the required results.
  • Providing regular feedback and reviews in a clear and constructive way, ensuring that artwork is of a high quality.
  • Directing the creation of concepts from the concept art team and managing the translation to in-game assets.
  • Working with other departments to develop effective art pipelines.
  • Mentoring less experienced artists and managing outsourcing where required.
  • Working with the Game Director to create unique artistic visuals with style and flair.
  • Working with the Producer to track progress and schedule art tasks.

FuturLab foster an inclusive and welcoming culture. If you have the skills, experience and passion for the role then please get in touch as we’d love to hear from you!

Apply here with your latest CV, cover letter and crucially a portfolio link.

Please note that you must be able to demonstrate eligibility and a VALID WORKING VISA to work in the United Kingdom.

SALARY: Competitive + performance related bonus.

Candidates without a valid UK work Visa cannot be considered.

Requirements

  • Served as a lead artist in a previous role.
  • Strong experience using Unity.
  • At least 8 years industry experience.
  • Strong artistic fundamentals, with the ability to effectively communicate critique and artistic intent to others.
  • Comfortable with common Game Art tools such as 3DS Max/Blender, Substance Designer/Painter, Zbrush and Photoshop.
  • Lighting, shader, and scene setup knowledge.
  • Ability to effectively itemise tasks and assign realistic time scales to them.
  • Able to take responsibility for delivering the art for the game from both an artistic and organizational standpoint.
  • Ability to inspire, support and guide the art team to produce their best work.
  • Strong communication skills with a friendly, helpful, and positive demeanor.

Benefits

  • Performance related bonus.
  • Annual salary reviews based on your performance.
  • Monday to Friday 9am - 5pm (No weekends, No overtime, No Crunch!)
  • Opportunity to work from anywhere in the UK!
  • Opportunities to attend and speak at gaming events/conferences.
  • Free game codes, game swag and merchandise.
  • 21 days annual leave + 9 Bank Holidays, which includes our very own FuturLab Bank Holiday!
  • 2 Duvet Days. (No questions asked)
  • Extra day off for your birthday.
  • Studio closure over the Christmas period.
  • Bike2work scheme.
  • Enhanced Maternity & Paternity leave.
  • Enhanced Sick Pay.
  • Enhanced Pension.
  • Private Healthcare.
  • Remote therapy service through Spill.
  • Eye tests & standard glasses for display work.
  • Paid training and volunteer days per year to work on your personal development.
  • Amazing offices with a great culture. E.g. Regular social activities, Free fresh fruit, Free iced treats in the Summer and Free locally roasted, Small Batch Coffee and Speciality Teas!

Equal Opportunities
We welcome applicants from all backgrounds and are committed to making reasonable adjustments to the recruitment process as required, please add any adjustment requests to your application.

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About The Company

We’re FuturLab, the award-winning game studio behind PowerWash Simulator, the Velocity series, Peaky Blinders Mastermind, and many more awesome games.

Our zero-crunch policy and commitment to staff well-being is testament to our belief that happy, healthy teams make great games – backed up by our award-winning catalogue.

FuturLab was originally founded in 2003, but things really took off for us in 2007 when we decided to take a risk: we rocked up to Sony HQ and delivered the pitch that would put us on the map as game developers.

Back then, we didn’t have the commercial video game experience that we do now, but what we did have was unbridled enthusiasm, distinctive ideas, and fearless audacity. To this day, we carry these essential ingredients through to every project we work on.

Although our head office in Brighton remains open, FuturLab is a remote first studio, allowing us to work with talent across the UK and beyond to deliver the best games possible, whilst empowering our team to work comfortably and flexibly in their own spaces.

Our studio is a place where everyone belongs, a space for us to cultivate great ideas and flourish together, with our differences as our strength. As a Ukie #RaiseTheGame pledge partner, we are committed to championing diversity and inclusion across all areas as we continue to expand.

Brighton And Hove, England, United Kingdom (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

Brighton And Hove, England, United Kingdom (Hybrid)

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