Level Designer

3 Months ago • 2-4 Years • Level Design • Undisclosed

About the job

Job Description

Worlds, a remote-first studio, seeks a skilled Level Designer to create blockouts for a competitive PvP shooter. You will work with the Design Director and environment art team to contribute to the game's design and tuning. Experience with Unreal Engine and game design is required.
Must have:
  • Unreal Engine
  • Game Design
  • Level Design
  • Competitive PvP
Good to have:
  • Blockout
  • Environment Art
  • Game Tuning
  • Design Director
Perks:
  • Remote First
  • Rapid Promotion

About Worlds

Worlds is a new remote-first studio from former veterans of Epic Games.

Founded in 2022 and backed by Griffin Gaming Partners (investors in Scopely, Marvel Snap, Frostgiant), we're pushing the limits of Unreal Engine to create PC titles defined by novel mechanics and graphical excellence.

Responsibilities

  • Create blockouts for a competitive PvP shooter

  • Facilitate handoff to environment art team

  • Contribute to overall game design and tuning, working with Design Director

What We Offer:

  • Accelerated Promotion Cycle: Successful employees advance and gain responsibility quickly

  • Innovation-Driven Environment: Work on groundbreaking projects that push the limits of what's possible in gaming.

  • Remote-First Culture: Open to candidates worldwide, with a work environment that values results over hours clocked in.

Please Note: All email communications from Worlds use the domain, Worlds.org. Any mail originating from another domain claiming to represent Worlds is fraudulent. Any emails coming from the domain “worlds-jobs.org” are fraudulent. The Worlds hiring team only interviews candidates via Google invites from email addresses with the domain Worlds.org. We will never ask a candidate to download 3rd party software to their phone or computer, nor will we ever ask a candidate for their banking information.
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About The Company

Infrastructure for the future of game development 

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