EA Create APAC is a highly-engaged content creation team within EA Worldwide Studios. We are creatively motivated and focused on high-end visual production across multiple genres and art styles. Working with our game team partners around the world, we share a unified experience with creating amazing experiences and industry-leading visuals. We are looking for pioneers who cut new paths and conquer challenges in our fast-growing future.
Roles and responsibilities:
You will lead the level artist to deliver the final visual of MP maps for an EA franchise.
Working with the team, you will brainstorm and pitch the direction, prove the concept and execute on the delivery. You are responsible for the making the commitment and completing the commitment.
You will communicate closely with project leadership and craft leadership, to make sure we are always aligned with game design of the overall product.
You will report to APAC studio leadership.
Documenting the skills required for level art experience, training and helping the level art team grow
Bring levels through every phase of development from concept to polish
Proactively communicate with all stakeholders to ensure a high quality of work
Document level design intentions to provide a clear and accessible resource for the team
Identify and address potential risks, dependencies & constraints related to level design with other departments while maintaining AAA quality
Incorporate feedback from research and playtest data to achieve an excellent multiplayer experience
Provide and solicit feedback in a graceful, constructive manner, with suggestions and solutions for improvement to the game editor, processes and project
Qualifications
You shipped at least one AAA title, have 5+ years experience in level art and:
Experience in multiplayer shooter games as a level artist and/or an avid player
Strong layout and environment creation skills
Familiarity with advanced game engine
Work with partners to implement upon a vision
Comfort and capability in creative and technical design discussions
Interest in the environmental aesthetics
Break down tasks and work with production to produce estimates and priorities.
Work well in a multidisciplinary team, spanning artists, programmers, and designers.
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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