Senior Level Artist

4 Months ago • 5 Years + • Level Design

Job Summary

Job Description

Lead level artist for an EA franchise, creating MP maps. 5+ years experience, proven track record in AAA game development, expertise in multiplayer shooter games, strong environment creation skills, and experience with advanced game engines are essential.
Must have:
  • Multiplayer Shooter
  • Level Art
  • AAA Game
  • Environment Creation
Good to have:
  • Game Engine
  • Creative Design
  • Technical Design
  • Playtest Data
Perks:
  • Free Games
  • New Parent Leave

Job Details

EA Create APAC is a highly-engaged content creation team within EA Worldwide Studios. We are creatively motivated and focused on high-end visual production across multiple genres and art styles. Working with our game team partners around the world, we share a unified experience with creating amazing experiences and industry-leading visuals. We are looking for pioneers who cut new paths and conquer challenges in our fast-growing future.

Roles and responsibilities:

You will lead the level artist to deliver the final visual of MP maps for an EA franchise.

Working with the team, you will brainstorm and pitch the direction, prove the concept and execute on the delivery. You are responsible for the making the commitment and completing the commitment.

You will communicate closely with project leadership and craft leadership, to make sure we are always aligned with game design of the overall product.

You will report to APAC studio leadership.

  • Documenting the skills required for level art experience, training and helping the level art team grow

  • Bring levels through every phase of development from concept to polish

  • Proactively communicate with all stakeholders to ensure a high quality of work

  • Document level design intentions to provide a clear and accessible resource for the team

  • Identify and address potential risks, dependencies & constraints related to level design with other departments while maintaining AAA quality

  • Incorporate feedback from research and playtest data to achieve an excellent multiplayer experience

  • Provide and solicit feedback in a graceful, constructive manner, with suggestions and solutions for improvement to the game editor, processes and project

Qualifications

  • You shipped at least one AAA title, have 5+ years experience in level art and:

  • Experience in multiplayer shooter games as a level artist and/or an avid player

  • Strong layout and environment creation skills

  • Familiarity with advanced game engine

  • Work with partners to implement upon a vision

  • Comfort and capability in creative and technical design discussions

  • Interest in the environmental aesthetics

  • Break down tasks and work with production to produce estimates and priorities.

  • Work well in a multidisciplinary team, spanning artists, programmers, and designers.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

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