Principal Combat Designer - Unannounced Project

1 Month ago • 7 Years + • Combat Design

About the job

Job Description

Scopely seeks a Principal Combat Designer for an unannounced project. 7+ years of experience designing and balancing combat systems is essential. Strong understanding of content distribution, meta design, and player engagement is required. Experience in mentoring and event-driven live operations is a plus.
Must have:
  • Combat Systems Design
  • Synergistic Mechanics
  • Content Distribution
  • Player Engagement
Good to have:
  • Excel VBA/Scripting
  • System-Driven Narrative
  • Live Operations
  • Mentoring
Perks:
  • Remote Work
  • Global Team
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Description

Scopely is looking for a Principal Combat Designer to join our unannounced project in Ireland on a remote basis.
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing, and innovating the mobile games industry, connecting millions of people around the world daily.
We are in the early stages of development on an ambitious, unannounced, cross-platform Strategy/MMO featuring a well-known IP. You have the opportunity to join a highly experienced team to make a lasting impact on one of the next big releases.
What You Will Do 

Use your deep understanding of combat systems combined with a strong analytical ability to create an engaging and high-performing user experience. As a senior member of the design team, you will take on the ownership of our combat systems, shaping features, mechanics and content direction for the game. You will come up with new, engaging ways to advance the game’s meta and excite our players, this includes:

  • Take ownership of the design and balancing of dedicated combat systems
  • Work closely with our Creative Director to advance and grow the team
  • Collaborate with Lead Design and Product when designing new features
  • Align with our dev teams to ensure the accurate implementation of designs
  • Playtest the game, continuously pushing for improvements to existing designs
  • Design the combat meta within PvE and PvP
  • Mentor and grow younger Designers on the team
  • Establish processes and tools with stakeholders from concept design through launch
What We’re Looking For
  • A deep passion for games and for making games
  • 7+ years of experience as a Systems or Game Designer
  • Outstanding understanding of combat systems and synergistic mechanics
  • Consistent record of designing and balancing synergistic combat mechanics
  • Track record of crafting immersive gameplay mechanics, systems, and experiences from the initial concept through the prototype phase, with an emphasis on optimizing fun, balance, and player engagement
  • Strong understanding of content distribution
  • Incredible energy and the ambition to create the next blockbuster mass-market game
  • Outstanding  organizational agility - the ability to partner with a variety of specialists and personalities to work towards your goals
  • A positive, confident, open-minded, and inspirational attitude
  • Highly proactive and action focused
Bonus Points
  • Excel VBA or scripting experience, experience in building simulations
  • Understanding of system-driven player-owned narrative
  • Relevant qualifications in Computing, Maths, Statistics, and/or Economics
  • Solid understanding of event-driven live operations in mobile games
  • Experience in mentoring
  • An avid player of F2P strategy games

At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that!   We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!
About Us
Scopely is a global interactive entertainment and mobile-first video game company, home to many top, award-winning experiences such as "MONOPOLY GO!," “Star Trek™ Fleet Command,” “Stumble Guys,” “MARVEL Strike Force,” and “Yahtzee® With Buddies,” among others.
Scopely creates, publishes, and live-operates immersive games that empower a directed-by-consumer™ experience across multiple platforms--from mobile, web, PC and beyond.
Founded in 2011, Scopely is fueled by a world-class team and a proprietary technology platform Playgami that supports one of the most diversified portfolios in the games industry.
Recognized multiple times as one of Fast Company’s “World’s Most Innovative Companies,” Scopely is a multi-billion-dollar business due to its ability to create long-lasting game experiences that players enjoy for years.
Scopely has global operations in more than a dozen markets across Asia, EMEA, and North America, and is home to many internal game development teams, referred to as Scopely Studios, with additional game studio partners across four continents.
Scopely was acquired by Savvy Games Group in July 2023 for $4.9 billion, and is now an independent subsidiary of Savvy.
For more information on Scopely, visit: scopely.com.
Notice to candidates: Scopely, Inc and its affiliates will never request payment or ask for financial information as a condition for applying to a position or receiving an offer of employment. All official Scopely, Inc. recruiters only use email domains that end with @scopely.com.
Our official website is www.scopely.com. Please only apply to positions posted on our official website and ensure the recruiter only communicates via the official email domain.
Should you have any questions or encounter any fraudulent requests/emails/websites, please immediately contact recruiting@scopely.com.

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