Realtime Rendering and Graphics Engineer

3 Months ago • All levels • Business Development

About the job

Job Description

Develop high-performance graphics applications using Vulkan, OpenGL, DirectX, Metal, WebGL and WebGPU for desktop, web, and mobile platforms.
Must have:
  • Graphics APIs
  • Realtime Rendering
  • C++ Programming
  • Performance Optimization
Good to have:
  • Signed Distance Fields
  • Differential Geometry
  • Functional Programming
  • Game Development
Perks:
  • Exceptional Employee
  • Equal Opportunity
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Our Company

Changing the world through digital experiences is what Adobe’s all about. We give everyone—from emerging artists to global brands—everything they need to design and deliver exceptional digital experiences! We’re passionate about empowering people to create beautiful and powerful images, videos, and apps, and transform how companies interact with customers across every screen.

We’re on a mission to hire the very best and are committed to creating exceptional employee experiences where everyone is respected and has access to equal opportunity. We realize that new ideas can come from everywhere in the organization, and we know the next big idea could be yours!

Realtime Rendering and Graphics Engineer

Our company
Changing the world through digital experiences is what Adobe’s all about. We give everyone—from emerging artists to global brands— everything they need to design and deliver exceptional digital experiences. We’re passionate about empowering people to create appealing and powerful images, videos, and apps, and transform how companies work well with customers across every screen.

We’re on a mission to hire the very best and are committed to creating exceptional employee experiences where everyone is respected and has access to equal opportunity. We realize that new insights can come from everywhere in the organization, and we know the next big idea could be yours!
The opportunity
At Adobe, we're seeking an exceptional Graphics Engineer to join our innovative team. In this role, you'll craft cutting-edge realtime graphics optimized for desktop, web, and mobile platforms. As part of our team in 3D Labs, you will be pivotal in designing, developing, and maintaining groundbreaking applications bringing cutting-edge 3D algorithms, AI, and innovative UX to rethink the way users can create phenomenal content.

Key responsibilities:
Develop high-performance graphics applications using Vulkan, OpenGL, DirectX, Metal, WebGL and WebGPU
Design novel rendering algorithms and techniques and develop the necessary mathematics as needed Optimize rendering pipelines for various hardware configurations
Ensure the visual quality bar of the application
Collaborate with cross-functional teams to integrate graphics solutions into Adobe products Ideal candidate:
Strong background in computer graphics and realtime rendering
Great foundation in performance optimization, ideally including on mobile devices
Knowledge of Signed Distance Fields, differential geometry, integral calculus, physics
Understand the pros and cons of Functional Programming, Data Oriented Design over Object Oriented Programming
Proficiency in C, C++ and JavaScript
Experience in game development
Experience with graphics APIs and web technologies Passion for creating visually stunning and efficient graphics applications
Sense of aesthetics and can create art and speak to artists
Join us in shaping the future of digital creativity. Apply now to push the boundaries of what's possible in computer graphics!
Our compensation reflects the cost of labor across several U.S. geographic markets, and we pay differently based on those defined markets. The U.S. pay range for this position is $173,300 -- $312,200 annually. Pay within this range varies by work location and may also depend on job-related knowledge, skills, and experience. Your recruiter can share more about the specific salary range for the job location during the hiring process.

At Adobe, for sales roles starting salaries are expressed as total target compensation (TTC = base + commission), and short-term incentives are in the form of sales commission plans. Non-sales roles starting salaries are expressed as base salary and short-term incentives are in the form of the Annual Incentive Plan (AIP).

In addition, certain roles may be eligible for long-term incentives in the form of a new hire equity award.

Adobe will consider qualified applicants with arrest or conviction records for employment in accordance with state and local laws and “fair chance” ordinances.

Adobe is proud to be an Equal Employment Opportunity and affirmative action employer. We do not discriminate based on gender, race or color, ethnicity or national origin, age, disability, religion, sexual orientation, gender identity or expression, veteran status, or any other applicable characteristics protected by law. Learn more.

Adobe aims to make Adobe.com accessible to any and all users. If you have a disability or special need that requires accommodation to navigate our website or complete the application process, email accommodations@adobe.com or call (408) 536-3015.

Adobe values a free and open marketplace for all employees and has policies in place to ensure that we do not enter into illegal agreements with other companies to not recruit or hire each other’s employees.
View Full Job Description
$173.3K - $312.2K/yr (Outscal est.)
$242.8K/yr avg.
San Jose, California, United States

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About The Company

Adobe is the global leader in digital media and digital marketing solutions. Our creative, marketing and document solutions empower everyone – from emerging artists to global brands – to bring digital creations to life and deliver immersive, compelling experiences to the right person at the right moment for the best results. In short, Adobe is everywhere, and we’re changing the world through digital experiences.


 

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