Research Engineer - Physics Simulations and AR/VR Interaction

3 Hours ago • 5 Years + • ~ $251,000 PA

Job Summary

Job Description

As a Research Engineer at Reality Labs Research (RL-R), you will be instrumental in defining and delivering innovative input and interaction solutions for virtual, augmented, and mixed reality experiences. This role involves collaborating with research scientists, exploring new interactions, designing and implementing experiences, and embracing the challenges of research in a collaborative environment. The work spans the entire spectrum of human-computer interaction, from processing raw input data to designing user interfaces. You will be joining a team of researchers, designers, and engineers to make science fiction a reality.
Must have:
  • 5+ years experience in AR/VR, graphics, gaming, or HCI
  • 5+ years experience in C/C++ development
  • Experience with machine learning or statistical inference
  • Bachelor's degree in a relevant technical field
Good to have:
  • PhD in CS, HCI, or related field
  • Experience with the research process and publications
  • Experience working with novel/prototype hardware
  • Real time data processing skills
  • Experience with Unity, Unreal or other 3D game engine
Perks:
  • bonus
  • equity
  • benefits

Job Details

At Reality Labs Research (RL-R), our goal is to define and deliver the novel input and interaction solutions to enable virtual, augmented, and mixed reality experiences. We are looking for skilled and motivated engineers to join our research team and help us define the interaction solutions of the future. Our input and interaction research and development lies at the intersection of human-computer interaction, machine learning, signal processing, statistics, and wearable input devices. We are seeking engineers who are passionate about working on the “full stack” of HCI problems, from low-level input processing all the way up to the application and interface. Join our team of researchers, interaction designers, hardware engineers, neuroscientists, and other brilliant minds as we bring a game changing technology to life and make science fiction a reality!
Research Engineer - Physics Simulations and AR/VR Interaction Responsibilities
  • Partner closely with research scientists to execute advanced novel sensing, signal processing, and sensor fusion solutions for more simulated physical interactions
  • Explore, experiment with, build and evaluate forward-looking interactions that are uniquely enabled by our novel hardware and sensing technologies
  • Design and implement experiences to explore our input and interaction solutions in a variety of environments and situations
  • Learn constantly, educate others, dive into new areas with unfamiliar technologies, and embrace the ambiguity of problem solving in a collaborative research environment
Minimum Qualifications
  • 5+ years experience in development of real-time interactive solutions in AR/VR, graphics, gaming, UI/UX/HCI or other interactive application areas
  • 5+ years experience developing in C/C++
  • Experience applying machine learning, optimization, or statistical inference to interactive problems
  • Bachelor's degree in Computer Science, Computer Engineering, relevant technical field, or equivalent practical experience.
Preferred Qualifications
  • PhD in CS, HCI, or related field
  • Experience with the research process (e.g., having participated on an academic publication)
  • Experience working on HCI problems with novel/prototype hardware
  • Real time data processing: filtering, smoothing, etc.
  • Experience with developing in Unity, Unreal or other 3D game engine
For those who live in or expect to work from California if hired for this position, please click here for additional information.
About Meta
Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.

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About The Company

The Oculus team at Facebook lets people experience anything, anywhere, with anyone through world-class VR hardware and software. With global departments dedicated to VR research, computer vision, haptics, social interaction, and more, Oculus is committed to driving the state of the art forward through relentless innovation. 

The Oculus suite of hardware currently includes: Rift, our high-end PC VR headset; Touch controllers, to bring your hands into virtual reality; and Gear VR, to bring the magic with you wherever you are—all powered by the Oculus Platform. Since being founded in 2012—and furthered through our acquisition by Facebook in 2014—Oculus has grown from the idea of a single headset to multiple headsets, a powerful platform, and a thriving ecosystem. 

Our developer community has built nearly a thousand games, apps, and experiences, all available on the Oculus Store. As we continue to grow the possibilities of the technology, we’re partnering with communities and nonprofits from around the world to drive social change and foster a positive impact. VR’s potential to connect the world is immense—and we’re just getting started.

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