Senior Game Designer ゲームステージプランナー-マップ 关卡策划-地图向

4 Months ago • 3-10 Years • Game Design

Job Summary

Job Description

Senior Game Designer for SLG games, with 3+ years experience in game planning. Experience in Unity, stage design, and SLG game analysis required. Must be able to clearly explain design concepts.
Must have:
  • Game Planning
  • Unity Engine
  • SLG Games
  • Stage Design
Good to have:
  • Map UGC
  • Game Mechanics
  • World Building
  • Visual Design

Job Details

Responsibilities:

About LightSpeed Studios:

LightSpeed Studios is one of the world’s most innovative and successful game developers. We are expanding across China, the United States, Singapore, Canada, Japan, South Korea, and New Zealand. Founded in 2008, LightSpeed Studios has created over 50 games across multiple platforms and genres for more than 4 billion registered users. It is the co-developer of the worldwide hit PUBG MOBILE.

仕事内容
1. 開発中のSLGゲーム内のマップステージと関連バトルルールをデザインし、マップのコンテンツを充実させ、実装まで担当していただきます。
2. マップ編集ツールの運用とメンテナンス、マップUGCツールの制作と更新を担当していただきます。
3.世界観/シナリオ内容と緊密に連携し、ゲームステージのゲーム性とビジュアルをともに高クオリティーなものをご制作いただきます。

工作内容
1. 负责在研创新SLG游戏内的地图关卡及相关规则设计,以及地图内容填充,并推动落地实现。
2. 地图编辑工具的运用与维护,包括推动地图UGC工具的生产与迭代。
3. 能够与世界观/叙事紧密配合,保证关卡在游戏性与视觉方面均达到高水准。

Requirements:

応募資格
1. 大卒および大卒以上の学歴、ゲームが好きで、3年以上のゲームプランニング実務経験がある方。
2. Unityエンジンに基づいたステージ制作に慣れていて、少なくとも1つのゲームのマップ・ステージデザインを主導したことがある方。
3. 各主流のSLGゲームを深く理解・分析し、マップの制作方法やプレイモードの基本ルールを熟知し、既存のさまざまなゲームのステージデザインの裏にある、考え方やデザイン方法を解き明かすことができる方。
4.優れた論理的思考力をお持ち、ステージデザインの考え方やポジションリングを明確に説明できる方。

任职要求
1. 本科及以上学历,热爱游戏,3年以上游戏策划经验。
2. 熟悉基于unity引擎的关卡制作,至少主导过一款游戏的地图/关卡设计。
3. 对各类主流SLG游戏有深入理解和分析,熟悉常见地图关卡机制与玩法规则,能拆解市面不同游戏关卡设计思路和手段。
4. 具备优秀的逻辑思维能力,能清晰阐明关卡设计的思路和定位。

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