Senior Gameplay Engineer

20 Hours ago • 3-5 Years

Job Summary

Job Description

The Senior Gameplay Engineer will join the Immersive Solutions team. The primary responsibilities include understanding training material and translating those requirements into Unreal Blueprints to achieve immersive training. This role involves working with artists, other Unreal Engineers, Producers, and Product Owners in a fast-paced, agile environment. The engineer will contribute to HTX Labs’ growing catalog of immersive training content.
Must have:
  • Experience in scripting languages for game development.
  • Game engine experience with Unreal Engine.
  • Experience working on multiplayer frameworks.
Good to have:
  • Knowledge of the art pipeline.
  • Understanding of UI and UX.
  • Experience with Perforce Version Control.

Job Details

About HTX Labs


Since 2017, HTX Labs has been on a mission to accelerate the future of learning, employing immersive software training solutions and content development services for the Department of Defense to elevate the level of proficiency and preparedness of today's warfighter.


HTX Labs developed the EMPACT® Immersive Learning Platform to address a growing need to modernize training, improve safety, maximize operational efficiency, and build resilience and readiness across the defense industry.


HTX Labs is dedicated to driving learning innovation, providing the necessary digital infrastructure to empower users to easily create, deploy, measure, and sustain mission-specific, immersive training programs anytime, anywhere, on any device, with anyone, at scale.


Description

 

We’re looking for a Senior Gameplay Engineer to join our Immersive Solutions team. Your primary responsibilities will be to understand training material, translate those requirements into Unreal Blueprints that achieve the desired immersive training, and contribute to HTX Labs’ growing catalog of immersive training content. This role works in concert with artists, other Unreal Engineers, Producers, and Product Owners that represent the immersive training customers. You will operate in a fast-paced, agile environment with the opportunity to work on many different types of projects.

 

 

Responsibilities

  • Work with Product Owners to understand and create immersive training content.
  • Create, document, and maintain Unreal Blueprints that provide training and simulations.
  • Communicate and collaborate with a multidisciplinary team of Artists, Engineers, Producers, and Product Owners.
  • Contribute to common assets and mechanics used across many training simulations.
  • Provide feedback to other engineering teams to improve tooling and client capabilities.
  • Debug erroneous behavior and bugs reported by quality assurance teams and customers.
  • Profile simulation performance and diagnose potential improvements on all platforms.

 

Skills

  • Experience working in scripting languages for game development.
  • Game engine experience with Unreal Engine.
  • Experience working on multiplayer frameworks/familiarity with Unreal’ s replication system.
  • Familiarity with common game engine subsystems: render pipelines, physics, collisions, scene management.
  • Experience with version control systems (Git, Perforce, SVN).
  • Strong communication and teamwork skills to collaborate effectively with multidisciplinary teams.
  • Natural teacher – passion for breaking down complicated scenarios into well-defined, small, and achievable elements.
  • Ability to debug performance issues and determine bottlenecks.
  • Analytical skills to collect, interpret, and analyze data
  • Experience developing tools and reusable systems.
  • Experience prototyping and iterating on features.
  • Expertise in a wide range of technologies

 

Preferred Skills

  • Knowledge of the art pipeline: materials, shaders, meshes, UVs, LODs, rendering, animation systems.
  • Understanding of user interface (UI) and user experience (UX)
  • Experience with Perforce Version Control.
  • Experience working on a SCRUM/Agile team.
  • Familiarity with reading and understanding technical documentation (ex. Manuals, schematics, diagrams).
  • Life-long learner and self-starter attitude.
  • Experience working on simulations or training software.
  • Experience with Unreal Engine's replay system.
  • Experience with using Unreal Engine to develop for Android and iOS.

 

Qualifications

  • Minimum 3+ years of Unreal experience with Blueprints.
  • 5+ years of C++ experience in Unreal Engine.
  • 3+ years of experience with multiplayer in Unreal Engine.|
  • 2+ years of being in a Senior or Lead role
  • Minimum 5+ years of software engineering experience.
  • Experience working with Virtual Reality (VR) hardware and VR games/applications.
  • Bachelor’s degree in Computer Science, Information Systems, or other related discipline preferred.
  • Must be authorized to work in the US.

 

 

This is a full-time position.

 

Work Location: Remote

Reporting Structure: Reports directly to the Lead Gameplay Engineer

 

We’re constantly working towards making HTX Labs the best place to work, for everyone. We believe deeply that bringing together diversity of thoughts, perspectives and expression is key for building the best product for our equally diverse community. We celebrate uniqueness and whatever makes you, you and encourage everyone who wants to help us transform the way the world learns, to join us on our journey. We value all types of experiences. If you don’t think you quite meet every qualification, we’d still love to hear from you.

 

htx.recruiting@htxlabs.com

Similar Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Similar Skill Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Jobs in Worldwide

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

Similar Category Jobs

Looks like we're out of matches

Set up an alert and we'll send you similar jobs the moment they appear!

About The Company

We are a Houston-born, remote commercial software company founded in 2017 on a mission to revolutionize the way critical training is created, deployed, and measured across the Department of Defense and commercial enterprise. Our vision to disrupt traditional training methods through immersive learning tools - employing XR technology and high-fidelity simulations to align with evolving learning methodologies drives innovation across our organization. To address a growing demand to provide safe, engaging, and accessible immersive training, HTX pioneered the development and delivery of the EMPACT® Immersive Learning Platform. EMPACT enables users to rapidly develop, create, distribute, and measure realistic, immersive training content anytime, anywhere, on any device. At HTX Labs, we’re dedicated to powering the future of learning today and the EMPACT Platform offers the modern infrastructure necessary to scale and sustain dynamic immersive training content to elevate the proficiency and preparedness of our next-generation workforce.

View All Jobs

Get notified when new jobs are added by HTX Labs

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug