Technical Art Supervisor

8 Months ago • 7 Years +

Job Summary

Job Description

Technical Art Supervisor with 7+ years in visual effects, strong Maya and Python skills, experience leading teams, and knowledge of game engines.
Must have:
  • Visual Effects
  • Maya Expertise
  • Python Programming
  • Team Leadership
Good to have:
  • Motion Builder
  • C++ Programming
  • Perforce/Git
  • Project Management
Perks:
  • Global Team
  • Cutting-Edge Tech

Job Details

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

PlayStation Studios Visual Arts and PlayStation Studios Malaysia provides world-class content, development and services to PlayStation Studios. Our team is always at the cutting edge of technology and partners with the industry’s best minds and companies. This is your opportunity to work closely with game and film industry professionals from all over the world and under one roof! 

Always at the cutting edge of technology, the teams work with studios like Naughty Dog, Insomniac, Santa Monica Studios, Guerrilla Games, Bend Studios, SuckerPunch, San Diego Studio, Japan Studios, and more PlayStation first-party teams, providing world-class content development and services to these studios. 

 

Technical Art Supervisor

The Technical Art and Engineering team in PlayStation Studios Malaysia is for Technical Art Supervisor to join our development team. This role requires to be responsible for the planning, set up, and maintenance of our technical pipeline on all projects including environment management, workflow tools, and automation. This role will lead a team of technical artists to ensure all project needs are met, write tools for our artists for a variety of software packages, troubleshoot technical issues that arise, and ensure the quality of our final product. Our Technical Art Department works with both our art and engineering teams to help provide communication cohesion between the groups.  
 
This position requires experience and understanding of visual effects pipelines, extensive experience with Autodesk Maya software, and strong python programming skills.  
 
Responsibilities: 

  • Working with clients and internal teams to set up project technical pipelines, primarily for Maya art and animation, and game engine integration. 
  • Setting up and maintaining project specific environments and automation. 
  • Learning and supporting varying client working environments, assets, and tools. 
  • Writing, maintaining, and customizing internal tools for production team. 
  • Building and maintaining technical documentation. 
     

Requirements: 

  • BS degree in Computer Science, Engineering, Graphic Art, or a related field, or equivalent experience. 
  • 7+ years in a branch of visual effects (film, game dev, tv, etc) with previous experience leading or supervising a team. 
  • Excellent knowledge of Maya with general knowledge of Maya rigging 
  • Strong Python programming skills and experience with PyQt/Pyside. 
  • Experiencing developing or maintaining project pipeline tools and system environments. 
  • Excellent troubleshooting skills and the ability to creatively solve problems. 
  • Knowledge of or experience with game engines such as Unreal, Unity, or proprietary engines. 
     

Pluses:

  • Motion Builder experience. 
  • Experience with other programming languages, especially C++. 
  • Experience with perforce and/or git. 
  • Experience with project management and tracking software (such as Shotgun). 

 

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Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category.

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About The Company

Want to take your career to the next level? Search open job vacancies at any of the Sony Interactive sites by visiting playstation.com/careers/


Sony Interactive Entertainment pushes the boundaries of entertainment and innovation, starting from the launch of the original PlayStation in Japan in 1994. Today, we continue to deliver innovative and thrilling experiences to a global audience through our PlayStation line of products and services that include generation-defining hardware, pioneering network services, and award-winning games. Headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios, we believe that the power of play is borderless. Sony Interactive Entertainment is a wholly owned subsidiary of Sony Group Corporation.  


For more information about our company, please visit SonyInteractive.com. For more information about PlayStation products, please visit PlayStation.com.

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