Unity Developer

2 Months ago • 3 Years + • Game Design • Game Programmer

Job Summary

Job Description

Plarium is seeking a Unity Developer to join their team working on an unannounced, large-scale, multi-platform third-person shooter. Responsibilities include implementing gameplay mechanics using ECS, developing net code for multiplayer battles, creating UI with animations and platform adaptation, optimizing game performance, improving code and documentation, and integrating external libraries and billing systems. The ideal candidate will have at least 3 years of game development experience, strong C# and Unity skills, ECS experience (Entitas/Unity DOTS), and Git proficiency. The role offers opportunities for growth and influence within a rapidly expanding team.
Must have:
  • 3+ years game dev experience
  • Strong C#, .NET, OOP, OOD knowledge
  • Excellent Unity, ECS (Entitas/Unity DOTS) skills
  • Git experience
  • Gameplay mechanics implementation
  • Multiplayer netcode development
  • UI development & optimization
Good to have:
  • Real-time multiplayer game development
  • Shooter mechanics understanding
  • Testing experience (NUnit, xUnit, etc.)
Perks:
  • 25+ days paid vacation
  • Paid holidays & additional leave
  • Medical support & sick leave
  • Coworking space reimbursement
  • Individual development plan
  • Training programs
  • Interest-free loan
  • Counseling & mental health workshops
  • Gym membership reimbursement

Job Details

The successful candidate will be able to work at our Lviv office or remotely in Ukraine.

Plarium is an international developer of award-winning mobile and desktop games. More than 1300 of our specialists work remotely or at offices in Israel, Ukraine, Poland, Spain, and Finland.

RAID: Shadow Legends, Mech Arena, and our other 18 massive titles unite more than 500 million players worldwide. With over 15 years’ experience, we strive for boundary-pushing gameplay and graphics. We pair this with our dedication to innovation through analytics, marketing, and community interaction.

We are working on an unannounced, multi-platform third-person shooter in a realistic setting. The project is large-scale and ambitious from the perspective of its complex and unique gameplay mechanics. The position offers not only interesting challenges but also the opportunity to influence decisions and grow in both technical and management areas. We work with cutting-edge technologies and aim to create a high-quality gaming experience.

Currently, 24 programmers are working on various aspects of the game, and the team is expanding rapidly. We value quality and initiative, always striving to find the most effective technical solutions.

The successful candidate will become part of an action team focused on creating combat mechanics and network interaction.

Early-stage project visuals

Responsibilities

  • Implementing gameplay mechanics using ECS

  • Developing net code for multiplayer battles

  • Developing UI for gameplay mechanics, including animation and platform adaptation

  • Improving the game’s code base and documentation

  • Optimizing the game for stable performance on different platforms

  • Improving automation tools for launcher development and testing

  • Integrating external libraries and various billing systems for iOS/Android

What we expect

  • At least 3 years of work experience in game development

  • Strong knowledge of C#, .NET Framework, OOP, OOD, and various software design patterns

  • Excellent knowledge of Unity, including UnityUI, UnityEditor, Addressables

  • Knowledge and experience developing games using ECS (Entitas / Unity DOTS)

  • Experience working with Git

  • Ability to optimize performance using such tools as Unity Profiler, Unity’s Memory Profiler, and Profile Analyzer

  • English language skills at the Intermediate level

Desired

  • Skills in developing real-time multiplayer games

  • Understanding of shooter mechanics (FPS/TPS) based on personal gaming experience

  • Experience writing tests using NUnit, xUnit, NSubstitute, Moq, SpecFlow, and Unity Test Runner

What we offer

  • Officially registered full-time employment

  • Minimum of 25 calendar days of paid vacation annually, separately paid public holidays, and additional paid leave for specific needs

  • Medical support and fully paid leave if you or your child are sick

  • Reimbursement for the cost of a coworking space

  • Individual development plan and regular feedback

  • Professional seminars, workshops, courses, and internal training programs

  • Opportunity to take an interest-free loan

  • Counseling with psychologists and mental health workshops 

  • Reimbursement of gym membership fees, and running club

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About The Company

Founded in 2009, Plarium Global Ltd. is dedicated to creating the best mobile and social experience for hardcore and casual gamers worldwide. With over 435 million registered users, we're proud to be consistently ranked among Facebook’s top game developers.

Plarium employs more than 1,300 individuals, and is headquartered in Israel with eight offices and development studios across Europe and the United States. Our games are available on iOS, Android, and PC. They are also available through Plarium Play, our optimized game launcher for PC and Mac players.
Plarium was acquired by Aristocrat in October 2017 and operates as a wholly owned subsidiary.

Our players constantly challenge us to improve our games in ways we never envisioned. They've built global communities, forged new friendships, and done more than just “play” our games – they've brought them to life.

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