Game Designer (F2P Feature & Balance)

1 Day ago • 4 Years + • Game Design

Job Summary

Job Description

Plarium seeks an experienced Game Designer for a mobile Idle RPG in its early stages. Responsibilities include researching competitor F2P mobile games, adapting features, documenting game mechanics and balance, using tools like Excel and AI prototypes, creating GDDs and balance files, collaborating with developers and artists, and creating requirements for statistical tools. The ideal candidate has 4+ years of experience in game design with a focus on F2P economy and feature balancing, proficiency in spreadsheets and data analysis (SQL/Python a plus), experience with LiveOps and F2P monetization, and strong communication skills.
Must have:
  • 4+ years Game Design experience
  • F2P economy & feature balancing
  • Spreadsheet & data analysis skills
  • LiveOps & F2P monetization experience
  • Strong communication & collaboration
Good to have:
  • SQL/Python knowledge
  • Experience with AI prototypes
Perks:
  • Paid leave
  • Medical support
  • Individual development plan
  • Professional training
  • Interest-free loan
  • Gym membership reimbursement

Job Details

The successful applicant will be able to work at our Lviv office, Warsaw office or remotely from Poland and Ukraine.

Plarium is an international developer of award-winning mobile and desktop games. More than 1300 of our specialists work remotely or at offices in Israel, Ukraine, and Poland. RAID: Shadow Legends, Mech Arena, and our other 18 massive titles unite more than 500 million players worldwide. With over 15 years’ experience, we strive for boundary-pushing gameplay and graphics. We pair this with our dedication to innovation through analytics, marketing, and community interaction.

Currently, a team of 15+ specialists is working on a mobile Idle RPG that is still in the early stages of development. We’re looking for an experienced Game Designer with hands-on knowledge of free-to-play games, who will be breaking down game titles to understand every mechanic and monetization angle.

In this role, you’ll research and analyze competitor games, then adapt the best features to our own project. We rely heavily on data, spreadsheets, and AI-driven prototypes, so being comfortable with numbers and technical tools is a must.

Responsibilities

  • Researching competitor F2P mobile games to identify best practices in economy and LiveOps

  • Adapting competitor features to fit our game, documenting logic, flows, and balance parameters

  • Using tools like Excel, AI prototypes, Miro, and simulations to test, refine, and present design concepts

  • Creating and maintaining GDDs, specs, balance files, and other design documentation

  • Collaborating closely with developers and artists to ensure successful feature implementation

  • Creating requirements for statistical tools, simulations, and other analysis methods, using them to validate and optimize game balance

What we expect

  • At least 4 years of experience as a Game Designer

  • Proven experience in economy and feature balancing

  • Familiarity with spreadsheets and data analysis (SQL/Python knowledge is a plus)

  • Experience with LiveOps and F2P monetization strategies

  • Passion for researching, iterating, and improving design ideas based on competitor analysis

  • Strong communication skills for cross-team collaboration and feature pitching

  • English language skills at the Upper Intermediate level or higher

What we offer

  • Officially registered full-time employment

  • 20 to 26 days of paid leave depending on the country in which your employment is registered

  • Medical support for you and your child along with paid leave if you or your child are sick

  • Individual development plan and regular feedback

  • Professional seminars, workshops, courses, and internal training programs

  • Opportunity to take an interest-free loan

  • Reimbursement of gym membership fees, and running club 

  • Opportunity for counseling with psychologists

*Note: Full benefits package will vary depending on whether the successful applicant lives in Poland or Ukraine.

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About The Company

Founded in 2009, Plarium Global Ltd. is dedicated to creating the best mobile and social experience for hardcore and casual gamers worldwide. With over 435 million registered users, we're proud to be consistently ranked among Facebook’s top game developers.

Plarium employs more than 1,300 individuals, and is headquartered in Israel with eight offices and development studios across Europe and the United States. Our games are available on iOS, Android, and PC. They are also available through Plarium Play, our optimized game launcher for PC and Mac players.
Plarium was acquired by Aristocrat in October 2017 and operates as a wholly owned subsidiary.

Our players constantly challenge us to improve our games in ways we never envisioned. They've built global communities, forged new friendships, and done more than just “play” our games – they've brought them to life.

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