Environment Concept Artist

1 Month ago • 4 Years + • Concept Art

Job Summary

Job Description

The Environment Concept Artist will be responsible for developing in-game object and environment concepts, generating ideas based on references, and coordinating with various teams and freelance artists. This role involves utilizing skills in design, lighting, composition, and color theory to create immersive game locations for projects like RAID: Shadow Legends. The artist must possess a strong understanding of game development pipelines and visual art principles to contribute to the creation of high-quality game environments. The role involves working on an RPG mobile game. The artist will create the location concepts for the game.
Must have:
  • 4+ years relevant experience
  • Portfolio showcasing work
  • Knowledge of Adobe Photoshop
  • Knowledge of Blender
  • Understanding of design, lighting, and composition
  • Understanding of games and visual art
  • Understanding of game location development pipeline
  • Intermediate English language skills
Good to have:
  • Experience working in Unity
  • Knowledge of 3D Coat or Zbrush

Job Details

The successful applicant will be able to work at our Lviv office, Warsaw office or remotely from Poland and Ukraine.

Plarium is an international developer of award-winning mobile and desktop games. More than 1300 of our specialists work remotely or at offices in Israel, Ukraine, Poland, Spain and Finland.

RAID: Shadow Legends, Mech Arena, and our other 18 massive titles unite more than 500 million players worldwide. With over 15 years’ experience, we strive for boundary-pushing gameplay and graphics. We pair this with our dedication to innovation through analytics, marketing, and community interaction.

We are looking for a talented Environment Concept Artist to join our RPG Department, which develops RAID: Shadow Legends, a mobile MMORPG that combines battle collection mechanics and cutting-edge graphics in a dark fantasy setting. Our flagship title is enjoyed by more than 100 million players worldwide — you can find it on iOS, Android, and PC/Mac.

The Concept Artists team creates character and game location concepts and regularly coordinates between departments.

Responsibilities

  • Developing in-game object and environment concepts
  • Generating ideas in line with technical requirements and visualizing them based on references
  • Coordinating with the Art Director, 3D Environment Art, and Technical Art Teams, as well as freelance artists

What we expect

  • At least 4 years of relevant work experience
  • An up-to-date portfolio showcasing your work on previous projects
  • Knowledge of Adobe Photoshop
  • Knowledge of the Blender
  • Deep understanding of design, lighting, composition, perspective, scale, proportion, architectural, and color theory
  • Understanding of games, CG projects, and a wide range of visual art
  • Understanding of the game location development pipeline
  • English language skills at the intermediate level or higher

Desired

  • Experience working in Unity
  • Knowledge of 3D Coat or Zbrush

What we offer

  • Officially registered full-time employment
  • 20 to 26 days of paid leave depending on the country in which your employment is registered
  • Medical support for you and your child along with paid leave if you or your child are sick
  • Individual development plan and regular feedback
  • Professional seminars, workshops, courses, and internal training programs
  • Opportunity to take an interest-free loan
  • Reimbursement of gym membership fees, and running club 
  • Opportunity for counseling with psychologists

*Note: Benefits may vary by country. 

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Kyiv, Kyiv City, Ukraine (Remote)

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