UI/UX Designer

2 Months ago • 2 Years + • UI/UX Design

Job Summary

Job Description

Plarium, an international developer of award-winning mobile and desktop games, is seeking an experienced UI/UX Designer for their new farm-crafting game, Elf Islands. The designer will be responsible for creating a fantastic design with a focus on progression, crafting, and visual delight. Key responsibilities include designing and creating UI components for in-game features, optimizing current interfaces, creating UI mockups, prototypes, and wireframes, maintaining the UI knowledge base in Confluence, and collaborating closely with product and art teams. The role requires a deep understanding of UX design principles and methodologies, professional graphic editor knowledge, and proficiency in Figma.
Must have:
  • 2+ years of UI/UX Designer experience in games
  • Understand UX design principles
  • Proficient in graphic editors
  • Proficient in Figma
Good to have:
  • Knowledge of prototyping programs
  • Experience with Unity UI implementation
  • Background in traditional arts/sketching
Perks:
  • Professional growth opportunities
  • Worthy assessment of skills
  • Official employment
  • 18 paid vacation days
  • Individual development plan
  • Paid sick leave
  • Corporate health insurance
  • English lessons
  • Flexible compensation options (sports, health, professional development)

Job Details

Plarium is an international developer of award-winning mobile and desktop games. More than 1300 of our specialists work remotely or at offices in Israel, Ukraine, and Poland.

Our new project, Elf Islands, is a farm-crafting game featuring bright visuals in a light fantasy style. The game is designed for a relaxed gameplay experience with a focus on progression, crafting, and visual delight.

Our team is looking for an experienced, talented, and proactive UI/UX Designer to create a fantastic design for our new farm-crafting game.

You can work from our offices in Kyiv or remotely from anywhere in Ukraine.

Responsibilities

  • Design and create UI components in-game features

  • Optimize current interfaces

  • Create UI mockups, prototypes, wireframes

  • Filling the UI knowledge base in Confluence

  • Work closely with the product and the art teams

What we expect

  • 2+ years of experience in a UI/UX Designer position in the game industry

  • Deep understanding of UX design principles and methodologies

  • Professional level of knowledge of graphic editors

  • Confident proficiency in Figma and other graphic design tools

Desired

  • Knowledge of prototyping programs

  • Experience working with Unity at the level of implementation, support, and control of UI assets

  • Solid background in traditional arts, sketching and/or illustration

What we offer

  • The possibility of professional growth in a successful company

  • A worthy assessment of your knowledge and skills

  • Official employment

  • 18 working days of paid vacation, additional holidays, and all public holidays are days off

  • Individual development plan and regular feedback

  • Fully paid sick leave and corporate health insurance

  • Group and individual lessons in English

  • The opportunity to independently fill your compensation package with many options from the company (health support: sports, massages; consultations with a psychologist, or psychotherapist; professional development: courses, trainings, seminars, and much more)

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About The Company

Herzliya, Tel Aviv District, Israel (Hybrid)

Herzliya, Tel Aviv District, Israel (Hybrid)

Herzliya, Tel Aviv District, Israel (Hybrid)

Herzliya, Tel Aviv District, Israel (Hybrid)

Kyiv, Kyiv City, Ukraine (Remote)

Herzliya, Tel Aviv District, Israel (Hybrid)

Lviv, Lviv Oblast, Ukraine (Remote)

Lviv, Lviv Oblast, Ukraine (Remote)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Kyiv, Kyiv City, Ukraine (Remote)

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