UI/UX Designer

2 Minutes ago • 2 Years + • UI/UX Design

Job Summary

Job Description

Plarium, an international developer of award-winning mobile and desktop games, is seeking an experienced UI/UX Designer for their new farm-crafting game, Elf Islands. The designer will be responsible for creating a fantastic design with a focus on progression, crafting, and visual delight. Key responsibilities include designing and creating UI components for in-game features, optimizing current interfaces, creating UI mockups, prototypes, and wireframes, maintaining the UI knowledge base in Confluence, and collaborating closely with product and art teams. The role requires a deep understanding of UX design principles and methodologies, professional graphic editor knowledge, and proficiency in Figma.
Must have:
  • 2+ years of UI/UX Designer experience in games
  • Understand UX design principles
  • Proficient in graphic editors
  • Proficient in Figma
Good to have:
  • Knowledge of prototyping programs
  • Experience with Unity UI implementation
  • Background in traditional arts/sketching
Perks:
  • Professional growth opportunities
  • Worthy assessment of skills
  • Official employment
  • 18 paid vacation days
  • Individual development plan
  • Paid sick leave
  • Corporate health insurance
  • English lessons
  • Flexible compensation options (sports, health, professional development)

Job Details

Plarium is an international developer of award-winning mobile and desktop games. More than 1300 of our specialists work remotely or at offices in Israel, Ukraine, and Poland.

Our new project, Elf Islands, is a farm-crafting game featuring bright visuals in a light fantasy style. The game is designed for a relaxed gameplay experience with a focus on progression, crafting, and visual delight.

Our team is looking for an experienced, talented, and proactive UI/UX Designer to create a fantastic design for our new farm-crafting game.

You can work from our offices in Kyiv or remotely from anywhere in Ukraine.

Responsibilities

  • Design and create UI components in-game features

  • Optimize current interfaces

  • Create UI mockups, prototypes, wireframes

  • Filling the UI knowledge base in Confluence

  • Work closely with the product and the art teams

What we expect

  • 2+ years of experience in a UI/UX Designer position in the game industry

  • Deep understanding of UX design principles and methodologies

  • Professional level of knowledge of graphic editors

  • Confident proficiency in Figma and other graphic design tools

Desired

  • Knowledge of prototyping programs

  • Experience working with Unity at the level of implementation, support, and control of UI assets

  • Solid background in traditional arts, sketching and/or illustration

What we offer

  • The possibility of professional growth in a successful company

  • A worthy assessment of your knowledge and skills

  • Official employment

  • 18 working days of paid vacation, additional holidays, and all public holidays are days off

  • Individual development plan and regular feedback

  • Fully paid sick leave and corporate health insurance

  • Group and individual lessons in English

  • The opportunity to independently fill your compensation package with many options from the company (health support: sports, massages; consultations with a psychologist, or psychotherapist; professional development: courses, trainings, seminars, and much more)

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