3D Artist with 3+ years of experience in 3D modeling, texturing, and animation. Expertise in Blender, Sketchup, and AutoCAD is required. Strong portfolio and creative vision are essential.
About the job
Creating visual elements, effects, and animations using 3D modeling, texturing, and other techniques
Communicating with clients to understand their design requirements
Conceptualizing and developing design ideas
Coordinating with Designers and Animators in creating realistic scenes for games and movies
Analyzing 3D arts and graphics and suggesting improvements
Developing 3D graphics inline with the industry standards
Discussing project timelines and progress with clients
Optimizing 3D arts and models to develop real-life objects
Examining and troubleshooting any design issues
Gathering design feedback from clients
Conducting in-depth research for upcoming projects
Staying updated about the latest design trends
Requirements
Bachelor’s degree in Graphic Designing, Computer Graphics, Fine Arts, or equivalent
3+ years of work experience as a Graphic Designer, Visual Effects Artist, or a similar position in the Design industry
Complete knowledge of various 3D design techniques like Digital Sculpting, Procedural Modeling, Edge modeling, and Box/Subdivision Modeling
Familiarity with 3D modeling software such as Blender, Sketchup, and AutoCAD
Having a strong portfolio of previous artworks and projects
Highly creative and artistic individual
Good time management and organizational skills
Strong communication skills
Excellent computer skills
A team player and having the ability to work independently
Ability to work under pressure and with strict deadlines