3D Artist Internship

9 Months ago • All levels

Job Summary

Job Description

3D Artist Internship at Space Ape Games in London. Must have strong 3D modelling and texturing skills, proficiency in Blender or Maya, and familiarity with Unity/Unreal Engine.
Must have:
  • 3D Modelling
  • Texturing Skills
  • Blender/Maya
  • Unity/Unreal
Good to have:
  • Animation Skills
  • FX Skills
  • 2D Art Skills
  • Substance Painter
Perks:
  • Industry Mentorship
  • Launch Party

Job Details

Description

It’s a really exciting time to be at Space Ape Games. We’ve created a fast-paced environment that promotes genuine autonomy and we have projects at all stages of the development cycle. We launched our hit music game, Beatstar, in 2021 and we’re following its success with Countrystar less than two years later. We also officially launched our first puzzle game in 2023, Chrome Valley Customs, and we’re focusing on scaling this game to further global success. On top of all this, we’re running several mature live games and working on some exciting new projects behind the scenes!

Space Ape is offering artists and visual designers the opportunity to join our studio on an eight-week paid artist intern programme. We’re looking for aspiring creatives, passionate hobbyists, students of the craft and anyone who has decided on games as their career path. You will work collaboratively in cross-functional groups with designers, coders, producers, and more. 

At Space Ape, our goal is to make great games with great people, and we are always looking for talented people to enrich our work and community. We believe it’s important for our studio to reflect the diversity of society and the worldwide audiences for whom we make our games. 

Exciting internship opportunities await recent graduates in 3D Game Art.

The application deadline is Sunday 30th June, following this date we’ll finish reviewing all applications and we’ll update you on our decision and potential next steps.

The ideal Intern will showcase the following qualities:

  • Curious & hungry to learn
  • Passionate about mobile games
  • Proactive & resourceful in finding the answers
  • Comfortable with feedback
  • Confident in making your own decisions
  • Self-motivated: Because you have to want it
  • Not afraid to ask questions or seek help
  • Positive attitude

Where is it?

The internship will take place in our central London office. Depending on the internship stage, you will work onsite between 2-5 days a week. The internship will last for eight weeks, beginning September 16th, 2024. 

What will I be doing?

  • Be part of the creation process of in-game production pipelines
  • Level up your skills and techniques through mentorship from industry experts
  • Help produce marketing content that excites new players about our games
  • Brainstorm, ideate and play a part in planning new features
  • Gain familiarity with industry-standard production tools
  • Help us ship builds and be part of our agile development practices
  • React to live data coming directly from our players

What do I need to have?

  • A degree level education in art and recent graduate status
  • A portfolio demonstrating a solid appreciation of art fundamentals
  • Strong skills in 3D modelling and texturing. Animation and FX a plus
  • 2D art skills are a big plus
  • Proficiency in 3D packages such as Blender or Maya, as well as Substance Painter
  • Familiarity with game engines - Unity and/or Unreal Engine. Or willingness to learn
  • An avid interest in all types of art
  • A professional, proactive & collaborative work attitude
  • Passion for games & mobile gaming
  • A "raise the bar" attitude

How do I apply?

Please fill out our application in Workable and include a Cover Letter and link to your portfolio telling us why you think you would be the right candidate. As an Art team member, you'll need to be a great artist and communicator, collaborate with your team, problem-solve, anticipate challenges, and be comfortable receiving feedback. Take your time with your Cover Letter, as this will be one of the main ways for us to get to know our hopefuls.

Recent grads who are within the first year post-graduation are eligible to apply. You must have the right to work in the UK and be able to travel to central London 2-5 days a week.

Why Space Ape? 

  • Did we mention we are globally launching two games this year? Immerse yourself in meaningful projects and become a valuable part of the team
  • Hone your skills alongside the industry’s best talent and gain unparalleled experiences through mentorship
  • Enjoy our company-wide events, launch parties and studio perks!
  • Our interns go on to do amazing things! There is potential for full-time employment with us following a successful internship
  • Space to innovate and learn new tech/tools

About us

Space Ape is an award winning mobile game studio in Central London and founded in 2012. Since then our five games have been played by over 170m people and have generated half a billion in revenue. We have around 150 employees, from 30 different nationalities and diverse backgrounds united in a mission to make the world's next great game. In 2017 we began a strategic partnership with Supercell (makers of Clash of Clans and part of Tencent).

Our music game, Beatstar, reached #1 download in 24 countries and is the top grossing music game globally. If country music is more your thing check out Country Star, a recent follow up to Beatstar!

Chrome Valley Customs, our new car restoration puzzle game, brings an innovative twist to cater to a large underserved segment of the world's most successful game genre. Within the first two months it became the top grossing car game globally and we're just getting started!

Space Ape was voted Best Game Developer, and Beatstar Game of the Year in the 2022 Pocket Gamer Mobile Game Awards in BAFTA London 2022. Its Game Lead, Charmie Kim, won Best Newcomer at the Develop Awards 2022, and it was short listed as one of Google Play User Choice Awards (Dec 2021). Space Ape won Mobile Developer of the Year in the Pocket Gamer Awards 2023.

All communication regarding your application will be dealt with in line with our recruitment privacy policy.

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About The Company

The sky’s not the limit.

At Space Ape, we make some of the world’s best mobile games for your Apple or Android smartphone. Founded in 2012 and based in London, we’re now over 120 people strong organised across several game teams. Mobile gaming is a global business and so are we. Our staff represent dozens of different nationalities, and our games are live in most countries around the world. Our mission is to make the highest quality, and most successful mobile games in the world. We are imaginative, inventive, and genre-defining in our pursuit of those games.

We’re off to a good start. To-date we’ve launched five games including Transformers: Earth Wars (strategy) and Beatstar (music), which have both grossed over $100M in revenue each. Our latest game is Chrome Valley Customs (match-3), and we expect it to be our biggest ever game.

But our most valuable asset is and will always be our teams. We believe the best games are made by the best teams. Successful Space Apes are passionate about their craft, are highly productive in their work day, self-accountable, and most of all, are team players.

In 2017 we became a part of the Supercell family.

We’re just getting started. For our mission to succeed, we need a few more great people. If you want to have a key role on a gaming journey-of-a-lifetime, please apply to join our team.

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