Associate Game Designer

4 Days ago • Upto 2 Years

About the job

SummaryBy Outscal

Warner Bros. Games Boston seeks an Associate Game Designer to create engaging gameplay content for their mobile game, Game of Thrones: Conquest. The ideal candidate has passion for game development and design, a strong growth mindset, and experience with Unity or other game engines. Experience with C# and scripting is a plus.

Welcome to Warner Bros. Discovery… the stuff dreams are made of.

Who We Are…

When we say, “the stuff dreams are made of,” we’re not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD’s vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what’s next…

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

Warner Bros. Games Boston is a Warner Bros. Games development studio focused on creating free-to-play games for mobile platforms. The studio is utilizing its extensive expertise in creating persistent online worlds that foster powerful social gaming communities to develop its hit mobile game, Game of Thrones: Conquest.

WB Games Boston is seeking to hire an Associate Game Designer. The ideal candidate is passionate about game development and design, with a strong growth mindset.

The Associate Game Designer will implement engaging gameplay content and systems within our live title Game of Thrones Conquest.

As an entry level position this role will be mentored in the development environment, receive hands-on experience creating static data, and expand their knowledge of mobile game systems’ best practices. 

This role is based in the WB Games Boston studio.

Your Role Accountabilities...

  • The Associate Designer will focus on creating game systems content using a combination of Unity, scripting, and in-house editing tools.

  • Work with team leadership to design systems for a mobile free-to-play game

  • Work within game development best practices and development lifecycle

  • Create and maintain detailed design documentation to specification

  • Translate goals and objectives into design functionality

  • Create and maintain complex data files related to items, monsters, and other systemic content

  • Quickly adapt to change and feedback from leads, live data, and playtests

  • Balance and polish all manner of game mechanics, including live free-to-play economies

  • Manage bug queues and meet deadlines for prioritize work

  • Communicate and collaborate with cross disciplinary teams

  • Articulate game mechanics as part of the player experience

Qualifications & Experience....

  • Ability to collaborate with a design group and maintain a growth mindset

  • An understanding of free-to-play mechanics within games

  • Basic knowledge of player focused game design methodologies

  • Passion for mobile games, especially in the strategy or F2P genres

  • Ability to work in a fast-paced production-oriented environment

  • Experience with Unity or other game engines

  • Experience using Microsoft Excel

  • Strong math skills necessary

  • Excellent written and verbal communication skills

  • Detail-oriented and results-driven

Nice to Have

  • Experience with C# a plus

  • Scripting skills a plus

How We Get Things Done…

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/  along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

Championing Inclusion at WBD

Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.

If you’re a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page for instructions to submit your request.

About The Company

Applicants – please be advised that all email correspondence by official Warner Bros. Games recruiters will come from the @lith.com, @warnerbros.com or @wbgames.com domains. Our agency recruiters who reach out through LinkedIn will also properly identify themselves as employees of the companies that work with us. All other parties claiming to be our recruiters are not affiliated with Warner Bros. Games, Monolith or any of our studios. Please take care not to share your personal information with these contacts, nor click on any links embedded in their messages. If you have any questions, you can reach out to us directly at recruiting@wbgames.com.

Warner Bros. Games brings some of the most iconic characters and stories in entertainment to life through videogame development. With multiple world class development studios located across North America and the UK, our teams are made up of top talent in the industry. We strive for an open and collaborative culture where our people can do what they do best – making great games.

Our 11 studios include: 

Warner Bros. Games (Burbank, CA)

linkedin.com/company/warnerbrosgames

Warner Bros. Games San Francisco (San Francisco, CA)

linkedin.com/company/warner-bros-games-san-francisco

Warner Bros. Games San Diego (Carlsbad, CA)

linkedin.com/company/wb-games-san-diego

Warner Bros. Games Boston (Needham, MA)

linkedin.com/company/wbgamesboston

Warner Bros. Games New York (Troy, NY)

linkedin.com/company/wb-games-ny

Warner Bros. Games Montreal (Montreal, CA)

linkedin.com/company/wb-games-montreal-inc-

NetherRealm Studios (Chicago, IL)

linkedin.com/company/netherrealm-studios

Monolith Productions (Kirkland, WA)

linkedin.com/company/monolith-productions

Avalanche (Salt Lake City, UT)

linkedin.com/company/avalanche-software

Rocksteady Studios (London, UK)

linkedin.com/company/rocksteady-studios-ltd

TT Games (Maidenhead, UK)

linkedin.com/company/tt-games-ltd 

England, United Kingdom (Hybrid)

California, United States (Hybrid)

Georgia, United States (Hybrid)

Illinois, United States (On-Site)

Utah, United States (Hybrid)

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