Associate Gameplay Programmer

1 Hour ago • All levels • Combat Design

About the job

Job Description

Insomniac Games seeks an Associate Gameplay Programmer to contribute to the development of compelling gameplay systems for AAA titles. Responsibilities include implementing and maintaining smaller-scoped features, optimizing run-time performance, collaborating with designers and artists, and ensuring code quality. The ideal candidate is proficient in C++, possesses strong problem-solving skills, and is passionate about creating engaging game mechanics. This role involves working on self-contained features within a larger game project, adhering to coding standards and meeting deadlines. The position offers a flexible work arrangement (in-office, remote, or hybrid) and the opportunity to grow within a leading game studio.
Must have:
  • Proficient in C++ and manual memory management
  • Understanding of procedural and object-oriented programming
  • Ability to adhere to coding style and source control standards
  • Implements smaller gameplay features
  • Optimizes run-time performance
Good to have:
  • Proficiency in a scripting language (Python, Perl, JavaScript)
  • Familiarity with commercial content creation packages (Maya, 3DS Max)

Why PlayStation?

PlayStation isn’t just the Best Place to Play — it’s also the Best Place to Work. Today, we’re recognized as a global leader in entertainment producing The PlayStation family of products and services including PlayStation®5, PlayStation®4, PlayStation®VR, PlayStation®Plus, acclaimed PlayStation software titles from PlayStation Studios, and more.

PlayStation also strives to create an inclusive environment that empowers employees and embraces diversity. We welcome and encourage everyone who has a passion and curiosity for innovation, technology, and play to explore our open positions and join our growing global team.

The PlayStation brand falls under Sony Interactive Entertainment, a wholly-owned subsidiary of Sony Corporation.

Are you looking to take your first steps in the game industry? Insomniac Games is looking for an Associate Gameplay Programmer to help us build compelling gameplay systems. We need gameplay programmers to help create engaging combat, traversal and progression systems, and work closely with designers, animators and artists to bring gameplay mechanics to life. If you’re passionate about “finding the fun”, then this is the role for you!
 

At Insomniac, we've embraced a digital-first culture, and support in-office, remote and hybrid working arrangements. We're passionate about creating robust, scalable systems for AAA games and delivering outstanding new player experiences while fostering employee well-being!


In this role, the Associate Gameplay Programmer will be responsible for implementing and maintaining smaller-scoped features for a single game. You will also be responsible for the quality of code and player experience within sphere of ownership on a particular title.


 

Essential Duties and Responsibilities include the following:

  • Implements smaller scoped gameplay features given well-defined goals and design specifications. Optimizes run-time performance of owned features.
  • Delivers code that impacts smaller-scoped, self-contained features of a single game.
  • Collaborates with project team peers across disciplines to solve creative and technical problems within constraints.
  • Delivers code that is readable, functional, adheres to standards and meets or exceeds requirements.
  • Provides estimates for assigned tasks and regularly updates team on task status. Completes work by assigned due date.
  • Receives and acts on feedback as directed by Leads, Managers and Director, Gameplay.
  • Continuously expands knowledge of technological developments in the game industry.
  • Other duties may be assigned.

Qualifications: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.

Computer Skills:

  • Proficient with C++ programming language and manual memory management techniques.
  • Ability to adhere to the prevalent coding style and practices, including source control standards.
  • Understanding of procedural and object-oriented programming paradigms.
  • Desired: proficiency in a scripting language (Python, Perl, JavaScript, as applicable).
  • Familiarity with commercial content creation packages (Maya, and 3DS Max, as applicable).

We look forward to hearing from you. Please use the link below and apply. Thank you!

Equal Opportunity Statement:

Sony is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy, maternity or parental status, trade union membership or membership in any other legally protected category.

We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond. 

PlayStation is a Fair Chance employer and qualified applicants with arrest and conviction records will be considered for employment.

View Full Job Description

Add your resume

80%

Upload your resume, increase your shortlisting chances by 80%

About The Company

Want to take your career to the next level? Search open job vacancies at any of the Sony Interactive sites by visiting playstation.com/careers/


Sony Interactive Entertainment pushes the boundaries of entertainment and innovation, starting from the launch of the original PlayStation in Japan in 1994. Today, we continue to deliver innovative and thrilling experiences to a global audience through our PlayStation line of products and services that include generation-defining hardware, pioneering network services, and award-winning games. Headquartered in San Mateo, California, with global functions in California, London, and Tokyo, and game development studios around the world as part of PlayStation Studios, we believe that the power of play is borderless. Sony Interactive Entertainment is a wholly owned subsidiary of Sony Group Corporation.  


For more information about our company, please visit SonyInteractive.com. For more information about PlayStation products, please visit PlayStation.com.

Guildford, England, United Kingdom (Hybrid)

United States (Remote)

United States (Remote)

United States (Remote)

United States (Remote)

United States (Remote)

London, England, United Kingdom (On-Site)

London, England, United Kingdom (On-Site)

United States (Remote)

View All Jobs

Get notified when new jobs are added by PlayStation Global

Similar Jobs

Nectar Rendering Studio - 3D Visualizer

Nectar Rendering Studio, India (On-Site)

ByteDance - Senior Software Engineer, Unity Engine and Tools

ByteDance, United States (On-Site)

Virtuos - Art Director - Japan

Virtuos, Japan (On-Site)

ETHOSH - 3D Animator

ETHOSH, India (On-Site)

PlayStation Global - PC Test Analyst (Contract)

PlayStation Global, (On-Site)

Blizzard Entertainment - Senior AI Combat Designer

Blizzard Entertainment, United States (Hybrid)

Climax Studios - Combat Designer

Climax Studios, United Kingdom (On-Site)

Tencent - Senior Combat Designer

Tencent, China (On-Site)

undefined - Principal Player Combat & Gameplay Designer

Bellevue, Washington, United States (On-Site)

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Hunarstreet Technologies   - 3D Designer & Visualizer-Anu

Hunarstreet Technologies , India (On-Site)

Sperasoft - Middle Lighting Artist

Sperasoft, United Arab Emirates (On-Site)

AD Medical Animation and Arts - Blender Animator

AD Medical Animation and Arts, India (On-Site)

Cloud Chamber - Lead Environment Artist

Cloud Chamber, United States (Remote)

Ubik Solutions   - 3D Animator

Ubik Solutions , India (On-Site)

Trzy Innovationz - 3D Generalist(anamorphic videos)

Trzy Innovationz, India (On-Site)

Get notifed when new similar jobs are uploaded

Jobs in United States

Unity - Senior Product Marketing Manager

Unity, United States (On-Site)

Next Level Business Services - SQL Developer

Next Level Business Services, United States (On-Site)

Eleven Labs - Account Executive - United States

Eleven Labs, United States (Remote)

IGT - Cloud Operations Engineer I

IGT, United States (On-Site)

Onward Search - Training Specialist

Onward Search, United States (Hybrid)

The Walt Disney Company - Sr Software Engineer

The Walt Disney Company, United States (On-Site)

Next Level Business Services - SAP HANA XS Consultant

Next Level Business Services, United States (On-Site)

The Walt Disney Company - Manager, Infrastructure & DevOps Engineering - Ad Technology

The Walt Disney Company, United States (On-Site)

Mattel  Inc  - Sr Manager IT - Supply Chain Planning

Mattel Inc , United States (On-Site)

Get notifed when new similar jobs are uploaded

Combat Design Jobs

Avalanche Studios Group - Game Designer (Combat)

Avalanche Studios Group, Sweden (On-Site)

Avalanche Studios Group - Game Designer

Avalanche Studios Group, Sweden (Hybrid)

PlayStation Global - Senior Technical Designer, Enemies and Combat

PlayStation Global, United States (On-Site)

PlayStation Global - Lead Technical Artist

PlayStation Global, United States (Remote)

PlayStation Global - Director of Development Strategy and Support

PlayStation Global, United States (Remote)

Monadical - Senior Combat Designer

Monadical, United States (On-Site)

Digital Extremes - Game Designer - Enemies & Bosses

Digital Extremes, Canada (Remote)

Fatshark AB - Combat Designer

Fatshark AB, Sweden (On-Site)

Climax Studios - Combat Designer

Climax Studios, United Kingdom (On-Site)

Larian Studios - Combat Designer

Larian Studios, Spain (On-Site)

Get notifed when new similar jobs are uploaded