Audio Design QA Analyst

5 Hours ago • 3 Years + • Sound Design • Undisclosed

About the job

Job Description

This role involves identifying, analyzing, and reporting audio-related bugs using tools like Wwise and Unreal Engine. Responsibilities include conducting quality assessments of audio assets (sound effects, music, voiceovers), collaborating with audio teams to provide feedback and suggest improvements, overseeing the quality of audio elements implemented in the game, assisting in debugging audio issues, creating and updating test scenarios, evaluating the audio experience from a player's perspective, and reviewing audio documentation. The ideal candidate will have at least 3 years of experience in video game testing, proficiency with audio tools, and a strong understanding of audio production in video games. They should be analytical, detail-oriented, a team player, and passionate about video games and audio design.
Must have:
  • 3+ years in video game audio testing
  • Proficiency in Wwise, Unreal Engine, Blueprints
  • Audio bug identification and reporting
  • Collaboration with audio and development teams
  • Strong attention to detail
Perks:
  • Flexible working hours
  • Welcome pack
  • Trainings and courses
  • Merch
  • Private medical healthcare
  • COVID-19 support
  • Psychological care
  • Multisport card
  • Dog-friendly office
  • Social events
  • Healthy snacks and drinks
  • International environment
  • Sustainable campus
  • Onsite gym

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our  where we share behind-the-scenes insights and stories direct from our team members!

Job Description

We are looking for an experienced and passionate Audio Design QA Analyst to join our Quality Assurance team. If you have a solid background in QA with a focus on audio design for video games and are excited about collaborating with cross-functional teams to deliver top-quality audio experiences, we want to hear from you.

Daily responsibilities

  • Identify, analyze, and report audio-related bugs using tools such as Wwise and Unreal Engine to ensure a smooth and immersive audio experience.
  • Conduct comprehensive quality assessments of audio assets, including sound effects, music, and voiceovers, ensuring they meet specified standards and are free from issues such as distortion or clipping.
  • Collaborate closely with Sound Design, Music, and Audio teams to provide constructive feedback and suggest improvements for audio assets.
  • Oversee the quality of audio elements implemented in the game by conducting thorough testing to ensure they function correctly within the software or game environment.
  • Assist in identifying, debugging, and resolving audio-related issues in Wwise and Blueprints, contributing to audio implementation as needed.
  • Create and update test scenarios and test levels to align with evolving audio design needs.
  • Evaluate the audio experience from a player's perspective, ensuring it enhances gameplay and contributes to overall immersion and emotional impact.
  • Review and help maintaining audio-related documentation to ensure processes and best practices are clearly communicated and accessible to team members.
  • Research new audio methodologies and trends, proposing and iterating on solutions to improve existing audio design based on industry advancements.

Qualifications

  • Minimum of 3 years of experience in video game testing, with a focus on audio design or sound engineering.
  • Proficiency with audio tools such as Wwise, Unreal Engine, and Blueprints.
  • Experience creating and validating test scenarios and levels for audio testing.
  • Strong understanding of audio production in video games, including sound effects, music, and voiceover integration.
  • Ability to identify, debug, and report audio-related bugs, ensuring their resolution.
  • Experience collaborating with development and audio teams, providing constructive feedback.
  • Strong attention to detail with a commitment to delivering high-quality audio experiences.
  • Analytical and problem-solving skills.
  • Team player with effective communication skills.
  • Fluent in English.
  • Passion for video games and audio design.

Additional Information

Working mode

  • Office-First: working primarily from our Warsaw, Cracow or Wroclaw studio for a minimum of 3 days per week.

Perks & Professional Growth

  • Flexible working hours — start your workday anytime between 8:00 and 10:00 AM.
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.
  • Trainings, lectures and courses — internal workshops, external training for each employee, ‘Meet a star’ events, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!

Health & Well-being

  • Private medical healthcare — a selection of medical plans with dental care to choose from, which are also accessible for your partner and relatives.
  • Support during COVID-19 — regular tests and COVID vaccinations at the studio as well as professional advice and guidance from a specialist doctor.
  • Psychological care — free mental health support and various well-being webinars. 
  • Multisport card — gain access to a wide number of sporting and fitness facilities across the city.

Social Activities & Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Social events — we host regular gatherings at the studio where we can all unwind, play games, and just have some fun together.
  • Healthy selections — ​​organic fruit, snacks, muesli, organic honey, vegan milk, and speciality coffee are all at your disposal around the studio. Enjoy!
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

Head office in Warsaw

  • Sustainable campus with an eco ethos — solar panels provide green energy, 2000 plants and an air-filtering system to help provide clean air, electric car charging points, flower meadows, and more green features in the works.
  • An onsite, well-equipped gym with a climbing wall, daily Gym Assistant support and yoga and healthy spine classes.
  • Car and bike parking spaces.
  • A designated space for your bicycle, as well as bicycle repair equipment and showers available whenever you need them.
  • No dress-code — we like to keep it casual.

If you've observed any irregularities in our recruitment process please click  to report them.

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About The Company

CD PROJEKT RED is home to over 1000 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.


We are creators of The Witcher series of games, including the acclaimed The Witcher 3: Wild Hunt. Most recently, we have created Cyberpunk 2077 and its spy-thriller expansion Phantom Liberty.


We are headquartered in Warsaw, Poland, with studios in Cracow and Wroclaw. In North America, we operate in Vancouver and will be opening a new studio in Boston to drive development on the followup to Cyberpunk 2077. 


We’re proud to have a gamer-first approach, a diverse & supportive culture, and a focus on mature, meaningful storytelling that will inspire gamers for years to come.


Wrocław, Lower Silesian Voivodeship, Poland (Remote)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Boston, Massachusetts, United States (Hybrid)

Boston, Massachusetts, United States (On-Site)

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