We are seeking a Senior Sound Designer to craft immersive audio experiences for our AAA survival city-building game, Solid River. Responsibilities include designing and implementing immersive sound effects (environment, UI, combat), working with Unreal Engine's Sound System and procedural audio tools, developing adaptive sound systems, collaborating with programmers on spatial audio and real-time mixing, recording/editing/mixing high-quality SFX assets, and optimizing sound design for open-world and multiplayer performance. The ideal candidate will have 3+ years of experience in game sound design, strong expertise in Unreal Engine 5's Sound System, Wwise, or FMOD, and experience designing procedural and adaptive audio systems. A passion for immersive soundscapes in survival and city-building games is essential.