Senior SFX Artist (Sound Designer) with Unreal Experience

5 Months ago • 3 Years + • VFX

Job Summary

Job Description

We are seeking a Senior Sound Designer to craft immersive audio experiences for our AAA survival city-building game, Solid River. Responsibilities include designing and implementing immersive sound effects (environment, UI, combat), working with Unreal Engine's Sound System and procedural audio tools, developing adaptive sound systems, collaborating with programmers on spatial audio and real-time mixing, recording/editing/mixing high-quality SFX assets, and optimizing sound design for open-world and multiplayer performance. The ideal candidate will have 3+ years of experience in game sound design, strong expertise in Unreal Engine 5's Sound System, Wwise, or FMOD, and experience designing procedural and adaptive audio systems. A passion for immersive soundscapes in survival and city-building games is essential.
Must have:
  • 3+ years game sound design experience
  • Unreal Engine 5 Sound System expertise
  • Procedural & adaptive audio systems design
  • Spatial audio and real-time mixing
  • SFX recording, editing, and mixing
Perks:
  • Competitive salary and benefits
  • Work on AAA game
  • Innovative AI-driven development
  • Growth in expanding studio

Job Details

Why us?
welevel GmbH is an innovative game studio based in Munich, backed by top-tier investors. We are developing Solid River, the first AAA survival game with deep city-building mechanics in the late game, set in a medieval, procedurally generated world with AI-driven NPCs.

Here’s what makes us stand out:
  • Inspiring Work Environment: A central Munich location with a diverse, motivated, and international team that fosters creativity and collaboration.
  • Competitive Compensation: We believe in rewarding talent with attractive and fair packages.
  • Innovative Technology: Work with the latest tools and technologies to push boundaries and make the impossible possible.
Your Role

We are seeking a Senior Sound Designer to craft immersive audio experiences for our AAA survival city-building game. You will be responsible for designing dynamic soundscapes, implementing real-time audio effects, and ensuring a high-quality audio experience.

Responsibilities
  • Design and implement immersive sound effects, including environment, UI, and combat sounds.
  • Work with Unreal Engine’s Sounds System and procedural audio tools.
  • Develop adaptive sound systems that respond to gameplay and world events.
  • Collaborate with programmers to implement spatial audio and real-time mixing.
  • Record, edit, and mix high-quality SFX assets.
  • Optimize sound design for open-world and multiplayer performance.
Requirements
  • 3+ years of experience in game sound design.
  • Strong expertise in Unreal Engine 5’s Sound System, Wwise, or FMOD.
  • Experience designing procedural and adaptive audio systems.
  • Understanding of physics-based and interactive audio.
  • Passion for immersive soundscapes in survival and city-building games.
What we offer
  • Work on a groundbreaking AAA survival city-building game.
  • Be part of a passionate and highly experienced team.
  • Competitive salary and benefits package.
  • Opportunity to innovate in AI-driven game development.
  • A chance to grow with a rapidly expanding game studio backed by top industry veterans.

Are you ready to embark on an epic journey with welevel and make SolidRiver an unforgettable gaming experience? Don't hesitate!

Apply now and let your creativity flow like a mighty river!

About us
welevel is an innovative AAA game studio based in Munich, dedicated to creating groundbreaking gaming experiences. Our team of gaming enthusiasts is on a mission to redefine the industry with SolidRiver, an enthralling survival RPG fused with city-building excitement. Harnessing the raw power of Unreal Engine 5 and cutting-edge technology, we're crafting a mesmerizing, procedurally generated world that will leave players utterly captivated. Seize the excitement and join welevel in shaping the thrilling future of gaming!

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About The Company

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (Remote)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

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