CG Supervisor

2 Weeks ago • 3 Years +

Job Summary

Job Description

The CG Supervisor works with the VFX Supervisor to determine and manage the technical approach needed to achieve the creative and quality goals of the project within the project budget, schedule, and resources. They collaborate with various departments to create high-quality visual effects, provide clear direction to CG departments, and ensure efficient technical approaches and workflows. Responsibilities include supervising artists, staying updated on technology trends, designing pipelines, training team members, and recruiting qualified artists. The role demands strong organizational, communication, and project management skills, along with a thorough understanding of the visual effects process and CG pipelines.
Must have:
  • 3 years of experience as a supervisor in film/TV.
  • Excellent organizational and communication skills.
  • Understanding of VFX and ability to interpret artistic briefs.
  • Good technical understanding of CG pipelines and workflows.
  • Excellent Maya skills, including modeling, texturing, and lighting.
  • Complete understanding of all areas of 3D.
Good to have:
  • Knowledge of Python scripting.
  • Experience with RenderMan and/or Arnold.

Job Details

The CG Supervisor collaborates with VFX Supervisor to determine and manage the technical approach needed to achieve the creative and quality goals of the project within the project budget, schedule, and resources.

Description:

  • Work closely with Comp Supervisor, 2D Supervisor, Producers, artists and other necessary departments in creating high quality visual effects
  • Provide clear direction to all CG departments, setting clear objectives and monitoring the process, progress and results
  • Clearly brief developers on R&D and pipeline requirements, in solving day-to-day issues, and pro-actively eliminate potential problems in pipeline tools before they impact the production
  • Determine, modify and maintain the most effective and efficient technical approach and workflow possible
  • Assist, Coach, Mentor and Supervise the artist in achieving all technical aspects of production including assets dev, rigging, animation, lighting, and FX
  • Keep up on current technology trends and tools (hardware and software) that best suits the production and BOTVFX in the development of a stronger creative technical environment on the CG side.
  • Design and implement the technical, artistic pipeline and workflow, and made sure the tools for the project are up to the task
  • Train the team members and review their work, ensuring high standard results
  • Work with Creative Resources to define recruiting goals to achieve the appropriate balance of qualified artists.
  • Build next in line leaders and artists for the respective CG departments

 
Requirements:

  • 3 years of work experience as a supervisor in a film/TV with the ability to ensure artists work is of a high standard both artistically and technically.
  • Excellent organizational, communication and project management skills.
  • A thorough understanding of the visual effects process and the ability to interpret the artistic brief from the VFX supervisor.
  • Good technical understanding of CG pipelines and the ability to specify efficient workflows and identify additional tools required.
  • Excellent working knowledge of Optimised rendering solutions, experience with RenderMan and/or Arnold is an asset.
  • Knowledge of Python scripting considered a strong asset.
  • Excellent Maya skills including a good understanding of modelling, texturing, look development, lighting and colour, particles, fluids and dynamics and excellent attention to details..
  • Thorough understanding of the various technical and creative aspects of production for CG pipeline.
  • Complete understanding of all areas of 3D (modeling, rigging, texturing, look development, environments, creature FX, lighting and FX), as well as understanding of the 2D pipeline is essential.
  • Proven team leadership, strong motivational skills and willingness to share knowledge.
  • Previous experience with team management and task assignment is required.
  • Technically and creatively astute. Must have a sense of strong team dynamics and positive morale generating style.
  • Ability to be a hands-on person and work under tight deadlines.
  • Previous experience training, mentoring and recruiting CG artists.
  • A strong Demo Reel showing artistic sensibility, and creative problem solving

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About The Company

BOT VFX is the result of a dozen-year struggle to create a vibrant global visual effects company that keeps these forces in balance: Creative Chops, Scale, and a Distinctive Culture. At nearly 500 people strong and growing, we’re not doing victory laps, but instead doubling down on the leadership traits that helped us maintain this balance so far. Here's how:

CREATIVE CHOPS:  We serve the creatively demanding post-production needs of the film and television industry globally, supporting some of the biggest and smallest production houses, VFX facilities and agencies across several continents. We provide services ranging from rotoscopy, paint and matchmove to compositing involving CG elements and particle effects, and asset development.  We work efficiently with clients who have some of the most sophisticated pipelines in the world.  

SCALE:  Our scale is significant not only in terms of the number of artists we employ, but in other dimensions as well.  We’ve worked on tens of thousands of shots, we transfer terabytes of data with our clients every month, and we’ve worked with nearly 350 clients around the world.  We interface with countless client pipelines, each with their own nuanced requirements.  We are always recruiting and always training our team members.

DISTINCTIVE CULTURE:  We have nurtured a culture that embraces the fun in everyday things, and that our team (and many others) recognizes as having a heart.  We take our work seriously, but ourselves, not so much.  In our pursuit of scale, we have been cautious to avoid dulling down the cultural senses.  Process, roles, policies and structure are necessary to achieve scale, but we make them fit within the context of the heart, soul and character of BOT VFX.

Our clients tell us they trust and love us because we “get the sh*t done” (are they saying “shot”?  It kinda sounds like something else):  our team cranks through shot turnovers like there’s no tomorrow (because sometimes, that's indeed the case).

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