Experience Designer II

19 Hours ago • 5-5 Years

Job Summary

Job Description

The Experience Designer will be responsible for creating user interfaces and advocating for player experience in the Star Wars: Galaxy of Heroes mobile game. This role involves collaboration with artists, game designers, engineers, and producers to establish design priorities and achieve player, business, and technical goals. The designer will build and refine concepts, wireframes, and prototypes, while promoting UX/UI guidelines and best practices. They will also build complex interfaces in the game engine, ensuring accessibility and usability. This individual will be expected to play the game to gain a deep understanding of the player experience and gameplay systems.
Must have:
  • 5+ years of UX/UI design experience
  • Expertise in Figma and design systems
  • Experience implementing designs in Unity
  • Familiarity with mobile game design
  • Portfolio of shipped products
Good to have:
  • Familiarity with motion graphics tools like After Effects
  • Understanding of the character collector RPG genre

Job Details

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. Slingshot Games is looking for an Experience Designer to join our team building new features for Star Wars: Galaxy of Heroes, a top grossing mobile game and the most successful Star Wars game ever released.  At Slingshot Games, we create excellent player experiences on mobile. You'll create user interfaces that influence every level of the product, and you'll be an advocate for the player experience. You'll collaborate across multiple disciplines and apply your creativity to new features in the game.  You will report to Design Director. What You'll Do
  • Build relationships with artists, game designers, development directors, and producers to set design priorities and find balanced solutions for player, business and technical goals.
  • Partner with engineers to understand our existing technical frameworks to ensure designs are efficient and achievable without sacrificing quality of experience.
  • Design and refine concepts, wireframes, and prototypes; set clear experiential goals and use research along with team feedback to reach the best result.
  • Promote UX and UI guidelines, design principles, and best practices such as heuristic evaluations/usability standards, archetype development, experience journey maps, prototyping and user testing.
  • Build complex interfaces in engine to match your designs.
  • Advocate for design excellence, craftsmanship, accessibility, and usability.
What You'll Need
  • High level of expertise with Figma, particularly in working with design systems and following established best practices.
  • 5+ years of experience as a user experience designer, interaction designer, interface designer, product designer or similar role.
  • Expertise implementing designs in the Unity game engine.
  • Proficiency working with, enhancing, and extending existing visual design systems.
  • A portfolio of shipped products from preproduction to release.
  • Strong familiarity with mobile game design principles and usability standards.
  • Willingness to play the game consistently to develop a deep understanding of the experience and gameplay systems our players engage with at all levels.
Pluses
  • Familiarity with motion graphics tools, such as After Effects to create motion targets for UI celebrations and transitions.
  • Familiarity with the character collector RPG genre.
 


About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

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