Junior Gameplay Engineer - BigBox

3 Months ago • All levels

About the job

You are an up and coming Software Engineer looking to join a team building the next generation of VR games. You have a passion for games and technology and a drive to work collaboratively. You’re looking to grow your engineering skills, experience, and learn as a part of a best-in-class VR studio.


Junior Gameplay Engineer - BigBox Responsibilities:

  • Create VR software within a highly dynamic and iterative team environment
  • Develop, test and maintain quality code and documentation
  • Learn new tools, technologies and approaches for development
  • Work as a team, contributing to important decisions of what we build
  • Develop prototypes and experiments, while researching and recommending possible solutions
  • Test and support the product as a game as a service
  • Collaborate with producers, artists, and engineers to implement new features, and solve creative problems



Minimum Qualifications:

  • Experience developing software with either on the job experience, projects outside of school, open source and personal projects
  • Familiarity with 3D game engines, ie: Unity, Unreal, etc.
  • Competent with 3D math basics
  • Understanding of the product life-cycle and live service
  • Experienced working in a fast-paced environment
  • Proven communication, documentation, and collaboration skills
  • A customer-service mindset, helping to deliver on time as part of a focused team
  • Bachelor in Computer Science or equivalent experience



Preferred Qualifications:

  • Experienced building VR or AR apps
  • Experience building games, tools, or apps for personal use



About Meta:

Meta builds technologies that help people connect, find communities, and grow businesses. When Facebook launched in 2004, it changed the way people connect. Apps like Messenger, Instagram and WhatsApp further empowered billions around the world. Now, Meta is moving beyond 2D screens toward immersive experiences like augmented and virtual reality to help build the next evolution in social technology. People who choose to build their careers by building with us at Meta help shape a future that will take us beyond what digital connection makes possible today—beyond the constraints of screens, the limits of distance, and even the rules of physics.


Meta is proud to be an Equal Employment Opportunity and Affirmative Action employer. We do not discriminate based upon race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, consistent with applicable federal, state and local law. Meta participates in the E-Verify program in certain locations, as required by law. Please note that Meta may leverage artificial intelligence and machine learning technologies in connection with applications for employment.

Meta is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process. If you need any assistance or accommodations due to a disability, please let us know at accommodations-ext@fb.com.

About The Company

The Oculus team at Facebook lets people experience anything, anywhere, with anyone through world-class VR hardware and software. With global departments dedicated to VR research, computer vision, haptics, social interaction, and more, Oculus is committed to driving the state of the art forward through relentless innovation. 

The Oculus suite of hardware currently includes: Rift, our high-end PC VR headset; Touch controllers, to bring your hands into virtual reality; and Gear VR, to bring the magic with you wherever you are—all powered by the Oculus Platform. Since being founded in 2012—and furthered through our acquisition by Facebook in 2014—Oculus has grown from the idea of a single headset to multiple headsets, a powerful platform, and a thriving ecosystem. 

Our developer community has built nearly a thousand games, apps, and experiences, all available on the Oculus Store. As we continue to grow the possibilities of the technology, we’re partnering with communities and nonprofits from around the world to drive social change and foster a positive impact. VR’s potential to connect the world is immense—and we’re just getting started.

Burlingame, Ca, Usa Irvine, Ca, Usa (On-Site)

California, United States (On-Site)

California, United States (On-Site)

View All Jobs

Similar Jobs

Activision - Junior Gameplay Engineer - Raven Software

England, United Kingdom (On-Site)

Hypersonic Laboratories - Lead Gameplay Engineer

Worldwide (Remote)

Hypersonic Laboratories - Lead Gameplay Engineer

Worldwide (Remote)

Splash Damage - Principal Gameplay Engineer

England, United Kingdom (On-Site)

Splash Damage - Lead Gameplay Engineer

England, United Kingdom (On-Site)

Mojang Studios - Senior C++ Gameplay Engineer (Bedrock)

Stockholm County, Sweden (On-Site)

IllFonic - Gameplay Engineer

United States (Remote)

Similar Skill Jobs

Offworld - DevOps Engineer

British Columbia, Canada (Hybrid)

Activision - Principal Animation-Physics Engineer

California, United States (On-Site)

Ubisoft - Team Lead Textures

Quebec, Canada (Hybrid)

Anzu.io - Senior C++ Developer

Tel Aviv District, Israel (Hybrid)

Probably Monsters - QA Tester

Texas, United States (On-Site)

Bladework Games - Senior Technical Artist (Rigging)

United States (On-Site)

That's No Moon - Lead Gameplay Animator

California, United States (Remote)

Aesir Interactive - Senior Game Designer (f/m/d)

Bavaria, Germany (On-Site)

PTW - Game Content Designer - Remote

Braga, Portugal (Remote)

PTW - Lead Game Level Designer - Remote

Braga, Portugal (Remote)

Jobs in Dallas, Texas, United States

Nintendo - Software Engineer I, Graphics (NST)

Washington, United States (Hybrid)

Niantic - Product Manager - AR Platform

California, United States (Hybrid)

Niantic - Product Manager - AR Platform

California, United States (Hybrid)

Riot Games - Game Producer III, Game Loop - 2XKO

California, United States (On-Site)

Daybreak Game Company LLC - Senior Publishing Producer

California, United States (Hybrid)

Tencent - Senior Business Partnership Manager

California, United States (On-Site)

Tencent - Marketing Specialist

California, United States (On-Site)

Activision - Analytics Engineer (Contract)

California, United States (On-Site)

Epic Games - Technical UI Designer

North Carolina, United States (On-Site)

Game Programming Jobs

Activision - Junior Gameplay Engineer - Raven Software

England, United Kingdom (On-Site)

Unity - GL Accountant

Singapore (On-Site)

Gearbox Entertainment - Engine Programmer

Quebec, Canada (Hybrid)

Unity - Data Analyst

Tel Aviv District, Israel (On-Site)

Unity - Client Partner

Tokyo, Japan (On-Site)

Unity - Senior Data Scientist

California, United States (On-Site)