Lead 2D Animator

51 Minutes ago • 1 Years + • 2D Art

Job Summary

Job Description

Lead a team of 2D animators for the Hero Wars: Alliance project. Responsibilities include creating high-quality animations for characters, effects, and environments using Spine and Unity's Particle System; managing the team's workflow, quality, and deadlines; collaborating with outsourcing partners; and planning tasks effectively. The project is isometric, and experience with similar projects is advantageous. Strong proficiency in Spine, Unity's Particle System, shader principles, and understanding of visual trends are crucial. The role demands independent task planning, backlog management, and a proactive approach to problem-solving.
Must have:
  • 1+ years managing animation teams
  • Spine proficiency
  • Unity VFX (Particle System)
  • Shader principles understanding
  • Visual trend awareness
Good to have:
  • Experience with isometric projects
Perks:
  • Healthcare (medical & dental)
  • Paid vacation & sick leave
  • Remote work option
  • Sports activities (in-office locations)
  • Relocation support
  • Language courses
  • Game jams, hackathons, conferences
  • Company events
  • Social initiatives support

Job Details

Project: Hero Wars: Alliance

About Nexters

Nexters is an international game development company that strives to introduce the joy of core gaming experiences to casual players. In 2021 we went public and listed on the NASDAQ (GDEV). Nexters is part of the GDEV holding, which also includes Cubic Games, Royal Ark, Game Gear studios. Our people work worldwide from offices in Cyprus, Armenia, and Kazakhstan or remotely. We want brilliant professionals who love building great games in a team with one of the best cultures.


About your role

We are seeking a Lead 2D Animator to lead a team of animators and help organize the process of creating outstanding animations for our project.

Your role will involve not only producing complex, high-quality animations for characters, magical effects, and environments but also managing the team, ensuring quality, and meeting deadlines. We work in an isometric style, so experience with similar projects will be a significant advantage.

You should be able to independently plan tasks, manage the backlog, work with deadlines, and be open to feedback. We also value initiative and a willingness to ask questions that can improve the overall result.

Our project Hero Wars is set in a fantasy world filled with exciting challenges: combat, weather effects, spells, portals, explosions, and other magical elements. If you have an impressive portfolio with examples of environmental animations, magic effects, or combat animations, we would love to see it!


What you’ll be doing

  • Creating animations and VFX for characters, items, and environment elements using Spine and Unity (Particle System)
  • Monitoring the quality and deadlines of the animation team’s work
  • Collaborating with outsourcing partners

We hope that you have

  • At least 1 year of experience managing an animation team
  • Proficiency in Spine
  • Skills in creating VFX in Unity (Particle System)
  • Understanding of shader principles
  • Awareness of visual trends and competitor game aesthetics

What we offer

  • Healthcare
    Medical care program (including dental service) or medical care compensation are available for you wherever you wish to work. The basic medical care program is also available for your family members if you choose to work from our official locations – Cyprus, Armenia, and Kazakhstan.
  • Work, life, and balance
    We offer a fair amount of paid vacation days and sick leave. You can work at one of our comfortable offices in official locations or from home.
  • Sports
    You can choose various sports activities like yoga, football, and volleyball in our official locations.
  • Relocation support
    A relocation package is available for you if you decide to join us in one of our official locations.
  • Skills improvement
    Let's learn languages: you can visit online English language courses. Greek and Armenian language lessons are available for everyone who works in Cyprus or Armenia. Our company encourages people of Nexters to take part in game jams, hackathons, and relevant conferences and meetups as expert speakers.
  • Events
    Our events are legendary – ask anyone who already works at Nexters. There are strategic sessions, workshops, parties, contests, and other activities every year.
  • Community & ESG
    We are proud of our local communities and support employees’ social initiatives. Dream big, act big: Nexters contribute to gaming’s positive impact on the world, hold a sustainability strategy, and take part in charity projects all over the world.

Work format

In one of the company's offices in Cyprus, Armenia and Kazakhstan or remotely.

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About The Company

Nexters is an international game development company which strives to introduce the joy of core gaming experiences to casual players on mobile and desktop.

Thanks to our hit games like Hero Wars, Island Questaway, Throne Rush, and others, we’ve reached over 200 million installs worldwide, built a team of 700+ inspired game developers, and become one of the top five independent mobile game companies in Europe.

We are publicly traded on NASDAQ under the ticker symbol GDEV and have tremendous plans for the future. We welcome new talent to join in our mutual growth and help establish us as the new leader in the industry.

In June 2023 Nexters evolves into gaming and entertainment holding company, GDEV Inc (which also included: Dragon Machines, Cubic Games, Royal Ark, Game Gears and RJ Games)

Almaty, Almaty Region, Kazakhstan (Remote)

Almaty, Almaty Region, Kazakhstan (Remote)

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Almaty, Almaty Region, Kazakhstan (Remote)

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