Lead Technical Artist

1 Month ago • 7 Years + • Technical Art • $138,200 PA - $207,200 PA

Job Summary

Job Description

Bluepoint Games seeks a Lead Technical Artist to lead and grow a team, developing world-class workflows for AAA titles. Responsibilities include managing efficient workflows, researching new technologies, improving asset quality, fixing pipeline issues, optimizing performance, and acting as a liaison between Engineering and Art departments. The role requires at least 7 years of experience, including leading a team of Technical Artists and shipping at least one title in that capacity. Expertise in Maya, Python scripting, and a strong understanding of game pipelines are essential.
Must have:
  • Lead and grow a team of Technical Artists
  • 7+ years experience, shipped title as Lead TA
  • Expert in Maya, Python scripting
  • Deep understanding of game workflows
  • Strong problem-solving skills
Good to have:
  • Houdini expertise
  • Substance Painter/Designer experience
  • Shader authoring (HLSL, GLSL, CGFX)
  • C++, C#, Javascript knowledge
Perks:
  • Top-tier benefits package (medical, dental, vision)
  • Matching 401(k)
  • Paid time off
  • Wellness program
  • Sony product discounts
  • Bonus package

Job Details

Bluepoint Games is seeking a best-in-class LEAD TECHNICAL ARTIST to join our team. Tackle the most complex asset challenges, developing a world-class workflow to unleash the potential of our art team on AAA titles.

Please note: This is not an entry-level or mid-level position. Sufficient professional experience is required.

Responsibilities

  • Lead and grow a team of Technical Artists

  • Inspire, mentor, and support the Tech Art team

  • Meet with Technical Artists regularly to share information and updates, enforce standards, set benchmarks, and give feedback

  • Manage and develop robust and efficient workflows for the Art and Design teams

  • Research and help develop new technologies 

  • Create new techniques and procedures to improve game asset quality

  • Help improve and refine shader, texture, and lighting quality

  • Identify and fix pipeline issues

  • Analyze and improve art asset inefficiencies to optimize console performance 

  • Write documentation about art tools and workflows

  • Act as a liaison between the Engineering and the Art departments

  • Assist with solving daily production challenges

  • Work with the Production department to define a schedule and assign tasks

Minimum Qualifications

  • At least 7 years of professional experience in the games industry with at least one shipped title as a Lead Technical Artist

  • Must have prior experience leading a team of Technical Artists

  • Complete understanding of current-generation game workflows and pipelines

  • An overall understanding of all Art related disciplines including environment, character, VFX, UX, lighting, shading, and rendering

  • Strong problem-solving and troubleshooting skills

  • Experience working with multiple game engines

  • Interest in learning a custom proprietary game engine

  • Have the ability to learn and then teach newly acquired knowledge

  • Expert knowledge of Maya

  • Maya scripting experience in Python

  • Working knowledge of Houdini

The ideal candidate may also have:

  • Expert knowledge of Houdini

  • Experience with Substance Painter and Designer

  • Shader authoring skills (HLSL, GLSL, CGFX) knowledge

  • Knowledge of C++, C#, Javascript, or other programming languages

 Please refer to our Candidate Privacy Notice for more information about how we process your personal information, and your data protection rights.

 

At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location.

Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. 

In addition, this role
is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

 

The estimated base pay range for this role is listed below.

$138,200 - $207,200 USD

Similar Jobs

1920 - Bristol Based CG Generalist

1920

Bristol, England, United Kingdom (Hybrid)
2 Months ago
Climax Studios - Environment Artist (UK based)

Climax Studios

Edinburgh, Scotland, United Kingdom (On-Site)
3 Months ago
Rascal Games - Senior Gameplay Animator/Rigger

Rascal Games

United States (Remote)
5 Months ago
Visual Concepts - Character Artist, Intern

Visual Concepts

Novato, California, United States (On-Site)
1 Month ago
Climax Studios - Senior Gameplay Animator (12 months FTC)

Climax Studios

England, United Kingdom (On-Site)
2 Months ago
Rockstar Games - Tools Programmer (Mid/Senior)

Rockstar Games

London, England, United Kingdom (On-Site)
4 Months ago
Sucker Punch Productions - ART - Technical Artist

Sucker Punch Productions

Washington, United States (Remote)
3 Months ago
Light Speed Studios - Senior Technical Artist

Light Speed Studios

Los Angeles, California, United States (On-Site)
3 Months ago
The Walt Disney Company - Compositor

The Walt Disney Company

Vancouver, British Columbia, Canada (Hybrid)
3 Months ago
El Ranchito - VFX Production Coordinator

El Ranchito

Madrid, Community Of Madrid, Spain (On-Site)
6 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Image Infotainment  - 3D Modeler

Image Infotainment

Chennai, Tamil Nadu, India (On-Site)
7 Months ago
Atomic Cartoons - CG Lighting/Compositing Artist

Atomic Cartoons

Vancouver, British Columbia, Canada (Hybrid)
1 Month ago
Epic Games - Senior Character Artist

Epic Games

(On-Site)
1 Month ago
Graceaudiovideo - 3D Expression & Lip Sync Artist

Graceaudiovideo

Pune, Maharashtra, India (Hybrid)
10 Months ago
Alp Consulting  - 3D Artist

Alp Consulting

Madha, Maharashtra, India (On-Site)
5 Months ago
OLIVER+ - Senior Motion Designer

OLIVER+

Mumbai, Maharashtra, India (Hybrid)
5 Months ago
Keywords Studios (Player Support) - Technical Artist - VFX

Keywords Studios (Player Support)

Adelaide, South Australia, Australia (Hybrid)
5 Months ago
Lighthouse Games - Senior Vehicle Development Artist

Lighthouse Games

Royal Leamington Spa, England, United Kingdom (On-Site)
8 Months ago
Game Boost - AI programmer for co-op shooter

Game Boost

Stockholm, Stockholm County, Sweden (Hybrid)
1 Month ago
Larian Studios - Senior 3D Rigger | Artiste d'armature et squelette 3D senior

Larian Studios

Quebec, Canada (On-Site)
6 Months ago

Get notifed when new similar jobs are uploaded

Jobs in United States

Netflix - Full Stack Software Engineer, L5 - Growth Delivery and Operations

Netflix

United States (Remote)
1 Month ago
Fanatics - Data Analyst III

Fanatics

New York, New York, United States (Hybrid)
3 Months ago
Onward Search - Network Engineer

Onward Search

Los Angeles, California, United States (Remote)
2 Months ago
Aristocrat Gaming - Director of UX Research

Aristocrat Gaming

Las Vegas, Nevada, United States (Hybrid)
1 Month ago
Nissan - Technology Manager

Nissan

Irving, Texas, United States (On-Site)
3 Months ago
Ness Digital - ServiceNow Integration Lead

Ness Digital

Illinois, United States (Hybrid)
1 Month ago
Duolingo - AI Research Engineer, New Graduate PhD

Duolingo

Pittsburgh, Pennsylvania, United States (On-Site)
3 Months ago
OpenGov - Staff Technical Program Manager

OpenGov

Atlanta, Georgia, United States (Hybrid)
3 Months ago
DigitalFish - Research Scientist, Color Image Processing & Computer Vision

DigitalFish

California, United States (Hybrid)
8 Months ago
Nielsen Holdings - Field Sales Representative

Nielsen Holdings

Alexandria, Virginia, United States (Hybrid)
2 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Netflix - Sr. Technical Artist, Games Studo

Netflix

Los Gatos, California, United States (On-Site)
3 Months ago
Sony Interactive Entertainment - Technical Producer - PlayStation Studios XDEV

Sony Interactive Entertainment

Tokyo, Japan (On-Site)
2 Months ago
Epic Games - Artiste technique sénior, LEGO Fortnite

Epic Games

Montreal, Quebec, Canada (On-Site)
1 Month ago
Visual Concepts - Environment Artist

Visual Concepts

Budapest, Hungary (On-Site)
2 Months ago
Scanline VFX - FX Artist

Scanline VFX

Seoul, South Korea (On-Site)
6 Months ago
Just Play GmbH - Technical Artist (all genders)

Just Play GmbH

(Hybrid)
2 Months ago
Chief Rebel - VFX Artist

Chief Rebel

Stockholm, Stockholm County, Sweden (On-Site)
4 Months ago
Gunzilla - Lead Environment Artist

Gunzilla

Kyiv, Kyiv City, Ukraine (On-Site)
1 Month ago
Sucker Punch Productions - ART - Technical Artist

Sucker Punch Productions

Washington, United States (Remote)
3 Months ago
Larian Studios - VFX Director | Directeur Effets Visuels VFX

Larian Studios

Quebec, Canada (On-Site)
3 Months ago

Get notifed when new similar jobs are uploaded