Senior Engineer, Animation

1 Day ago • 4-8 Years • Animation • Undisclosed

About the job

Job Description

This role involves integrating a generative machine learning model with character animation runtime in Unreal Engine for a highly anticipated AAA title. Responsibilities include connecting new model versions to the engine, managing data format changes, adapting the animation runtime to work with model predictions, ensuring efficient model execution, enabling and adjusting gameplay features related to the model, troubleshooting and debugging, and maintaining code professionally. Collaboration with machine learning engineers, researchers, programmers, designers, animators, and artists is crucial. The position offers the opportunity to work at the cutting edge of applied research and is fully remote within North America.
Must have:
  • Excellent C++ skills
  • Experience with 3D animation systems
  • Animation-related gameplay feature implementation
  • Familiarity with latest animation trends
  • Excellent communication skills
Perks:
  • Company-paid medical, dental, vision, and mental healthcare
  • Paid leave (20 days initially, 26 days after two years)
  • Casual dress code
  • 401k with employer matching
  • Gym membership reimbursement
  • Flexible working hours
  • Training opportunities
  • Company merchandise
  • Welcome pack
  • Dog-friendly office (if applicable)

Company Description

To create revolutionary, story-driven RPGs which go straight to the hearts of gamers — this is our mission. Want to dive deeper into our company’s culture? Explore our social media and check out our YouTube channel where we share behind-the-scenes insights and stories direct from our team members!

Job Description

We are seeking an experienced engineer to help with integrating a generative machine learning model with the character animation runtime in Unreal Engine. In this role, you will be responsible for applying the model predictions to characters in the game and working closely with machine learning engineers and researchers, as well as members of the game development team, including programmers, designers, animators and artists. 

You will have an opportunity to work at the cutting edge of applied research on a highly anticipated AAA title.

This job can be remote from anywhere in North America. 

Responsibilities: 

  • Hooking up new model versions to the engine.
  • Accounting for data format changes.
  • Adapting character animation runtime to work with model predictions.
  • Executing the model in an efficient manner.
  • Enabling and tweaking gameplay features related to the model’s functionality.
  • Troubleshooting and debugging any issues with the help of the other members of the team.
  • Maintaining the relevant code in a professional manner.

Qualifications

  • Excellent command of C++
  • Proven record of implementing 3D animation systems and/or animation-related gameplay features in shipped titles.
  • Familiarity with the latest character animation trends.
  • Excellent communication skills for collaboration across multiple time zones and nationalities.
  • Attention to detail.
  • Drive to push the boundaries of animation technology to create innovative and high-quality animation systems that elevate gameplay experiences.

Additional Information

This job can be remote from anywhere in North America. 

Health & Well-being

  • Company paid medical healthcare (dental vision & mental).
  • Paid Leave — 20 days of holiday for every team member per year (26 days after two years).
  • No dress-code — we like to keep it casual.
  • 401K with employer matching.
  • Gym Membership Reimbursement.

Perks & Professional Growth

  • Flexible working hours.
  • Trainings, lectures and courses — internal workshops, knowledge-sharing initiatives, online tutorials, and e-learning classes are all available. There’s always something to learn!
  • Merch — gifts for newborn rebels and regular chances to nab some cool swag!
  • A welcome pack filled with goodies — to help you feel right at home once you join the team.

Life in the Office

  • Dog-friendly office — dog owner? Bring your pooch with you and look after them while working! There’s always a furry friend or two to meet at the studio.
  • Truly international working environment — a chance to meet and work with a diverse selection of people from all around the world.

If you've observed any irregularities in our recruitment process please click here to report them.

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About The Company

CD PROJEKT RED is home to over 1000 game-making professionals from all over the globe. We speak many different languages, but share one love — video games.


We are creators of The Witcher series of games, including the acclaimed The Witcher 3: Wild Hunt. Most recently, we have created Cyberpunk 2077 and its spy-thriller expansion Phantom Liberty.


We are headquartered in Warsaw, Poland, with studios in Cracow and Wroclaw. In North America, we operate in Vancouver and will be opening a new studio in Boston to drive development on the followup to Cyberpunk 2077. 


We’re proud to have a gamer-first approach, a diverse & supportive culture, and a focus on mature, meaningful storytelling that will inspire gamers for years to come.


Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (Hybrid)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Boston, Massachusetts, United States (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On_site)

Warsaw, Masovian Voivodeship, Poland (On-Site)

Warsaw, Masovian Voivodeship, Poland (On_site)

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