Senior QA Engineer

10 Months ago • 6 Years +

Job Summary

Job Description

Senior QA Engineer with 6+ years of experience in AAA game development, testing and automation. Must have experience with C++, C#, Python, Unreal Engine 4 & 5 and QA methodologies.
Must have:
  • AAA Game Dev
  • QA Methodologies
  • C++, C#, Python
  • Unreal Engine 4 & 5
Good to have:
  • Scripting/Coding
  • Daedalic Plugin
  • Game Engines
  • 3D Software
Perks:
  • Medical Coverage
  • 401(k) with Match

Job Details

Description

THE ROLE:               
We are seeking a Senior QA Engineer to join our team in Fort Worth, TX.      
                     
WHO YOU ARE:
  • You are passionate about video games and QA as a discipline.
  • You thrive in a fast-paced, dynamic environment.
  • You have a deep understanding of the QA discipline, its principles, and best practices.
  • You communicate effectively with a diverse audience and build effective relationships; unafraid to ask questions and to improve communication.
  • You have a proven ability to form and enhance productive internal/external working relationships and forge networks with key contacts.
  • You focus on planning, teamwork, and collaboration to meet mutual goals.
  • You are well organized, work effectively with project planners, and dependably deliver tasks on time.
  • You have an advanced understanding of QA methodologies, tools and process, and timelines of games.
  • You are a positive, proactive problem solver who leads by example and contributes to the team culture. 
  • You are proactive & curious about learning the latest best practices and state of the art technology.
  • You have a proven ability to present with confidence and authority to a variety of stakeholders including those at the executive level.
 
WHAT YOU WILL DO:                
  • Author, update, and ratify Test plans (including the use of tools and automation), defining what needs to be tested and how to test it.
  • Review Test plans, providing feedback, identify the gaps in project test coverage and remove the redundancies.
  • Partner with Discipline peers and QA leadership to implement best practices and enact necessary changes utilizing collected data and observed, measurable trends.
  • Define and refine acceptance criteria, identify risks, and plan testing coverage for features and future releases.
  • Garner deep and detailed knowledge of the domain or area, provide subject matter expertise, drive process & procedures, end-to-end plans, and their dependencies throughout the full product cycle.
  • Utilize a data-driven approach to planning, prioritization and decision-making that is informed by similar cases or unique factors of the project or service.
  • Review, measure, and recommend adjustments or improvements across processes, workflows, and applied methodologies.
  • Root cause reported defects and other internal issues - including debugging, parsing logs, and using advanced tooling.
  • Identify necessary data to track for owned areas, report and utilize the data to improve team workflow, health, and overall project quality.
  • Employ manual, automated, and technical testing skills across owned areas to measure and report project quality.
  • Establish and maintain a positive work environment to foster and grow a positive QA Culture.
  • Actively mentor junior team members as well as encouraging cross-team knowledge transfer and education.
QUALIFICATIONS:               
  • Bachelor's degree and/or equivalent combination of education, training, and experience.
  • Requires a minimum of six years of related QA experience, or related work experience.
  • Have shipped multiple AAA titles, with experience during all stages of game development, from Prototype through Launch (Live game support a plus).
  • Experience with at least one of the following programming languages: C++, C#, Python.
  • Scripting/coding experience to bolster applicable automation suites for owned areas (focusing on Blueprint and Daedalic plugin in UE5).
  • Understand Quality Assurance techniques, testing, & automation frameworks and various test methodologies.
  • Strong knowledge utilizing common QA tools: Visual Studio, Perforce, JIRA, Confluence, Test Case Management software, Crash aggregators, and equivalents.
  • Experience working with and in Game Engines (Unreal Engine 4, 5, etc.), or 3D Software toolsets, Backend servers and APIs (RallyHere, Multiplay, etc.), and/or Games as a Service development.
  • Solid comprehension of game development methodologies such as Agile, Scrum, Kanban, and Waterfall.
  • Familiarity with popular console platforms, related peripherals, PC Software/hardware.
  • Experience game testing on multiple platforms including consoles and PC.
  • Experience working embedded with game development teams.
           
About ProbablyMonsters™       
ProbablyMonsters is a AAA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe empowered creators build the most engaging games and deliver the best player experiences.      
    
ProbablyMonsters is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law, and will not be discriminated against on the basis of disability.           
  
Benefits:             
  • We provide a rich benefits package:  
    • Medical Coverage - health, dental, and vision paid at 100% for the employee and dependents are subsidized by the Company. 
    • Healthcare spending accounts, dependent care spending accounts, life and AD&D insurance.
      401(k) with an annual contribution by the Company. 
    • Paid holidays and vacation, bereavement leaves, and parental leave. 
Eligibility to participate in these benefits may vary for part-time and temporary full-time employees and interns with the Company.        
  
Compensation:             
  • This is a full-time, benefits-eligible, exempt position. 
  • When an offer is made, many factors are considered, such as your unique experience and skills, where you live, where the work will be performed, what similar jobs pay, internal equity, and what you're looking for. 
  • In addition to base pay, employees in this role may be eligible for additional incentives, such as a sign-on bonus and short- and long-term incentives. Incentive compensation is not guaranteed.      

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About The Company

ProbablyMonsters is a AAA independent video game company that aims to change the way games are made. We unite a diverse roster of development teams in a healthy, rewarding culture. We believe that empowered creators will deliver the best player experiences and industry-defining games. Our development teams are Cauldron™, Battle Barge™, and multiple incubation teams.

 

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