Outscal Logooutscal logo

Senior Technical Artist (Rigging)

6 Months ago • 6 Years + • Technical Art

Job Summary

Job Description

Senior Technical Artist (Rigging) with 6+ years experience in Maya, Unreal Engine 5, and Python scripting. Must have strong understanding of 3D modeling and animation principles.
Must have:
  • Maya experience
  • Unreal Engine 5
  • Python scripting
  • 3D modeling
Good to have:
  • Perforce knowledge
  • Coding language
  • Character rigging
  • Pipeline scripting
Perks:
  • New game studio
  • Co-op experience

Job Details

Bladework Games is a newly-formed game studio developing an original, living, online multiplayer IP for the PC first and cross platform future. We are building a new take on the dungeon running experience, focused on fast-paced, fun, co-op competitive experiences.

We are seeking a skilled and collaborative technical artist to join our team. An expert who will not only help us by creating high quality rigs and improving our art pipeline but will also have opportunities to make impacts on other areas of the project. Using industry-standard applications, including Unreal Engine, you will have the opportunity to push the quality of content and enable the other departments to integrate their work into a cohesive whole. You would be a great fit if you love playing games and enjoy the challenge of building a game from the early stages.

If this sounds appealing to you, we'd love to chat.

Requirements

  • Minimum 6 years experience as a Tech Artist in the video game industry.
  • Recent experience working with Maya, Unreal Engine 5, Perforce.
  • Knowledge of a coding language. Strong Python scripting abilities.
  • Strong understanding of 3D modeling, texturing, and animation principles.
  • Strong communication and collaboration skills. Ability to communicate effectively through a remote setting.
  • Experienced developing for digital content creation custom tools to help expedite processes and tasks.

Responsibilities

  • Character & Creature rigging, rigging through pipeline scripts, skinning, including creation of pipelines for hair, face and cloth.
  • Rigging for character customization features.
  • Assist artists, programmers and designers in developing new tools and features.
  • Improve tools and processes for art pipelines, and ensures robust optimization
  • Provide hands-on technical support for the art team.

Similar Jobs

Valve corporation - 3D Environment Artist

Valve corporation

Bellevue, Washington, United States (On-Site)
4 Months ago
Blue Zoo Animation Studio - 3D Character Animator - Experienced

Blue Zoo Animation Studio

London, England, United Kingdom (Hybrid)
2 Months ago
Flying Bark Productions - Front-End CG Supervisor

Flying Bark Productions

New South Wales, Australia (On-Site)
3 Weeks ago
Kojima Productions - Game Designer

Kojima Productions

Tokyo, Japan (On-Site)
4 Months ago
The Walt Disney Company - Senior Real Time Pipeline Engineer (PH)

The Walt Disney Company

Glendale, California, United States (On-Site)
4 Months ago
Netflix - Technical Art Director, Games Innovation

Netflix

Los Gatos, California, United States (Remote)
3 Months ago
Bkom Studios - Technical Artist

Bkom Studios

Montreal, Quebec, Canada (Hybrid)
1 Month ago
Flying Bark Productions - Pipeline TD

Flying Bark Productions

Sydney, New South Wales, Australia (Hybrid)
7 Months ago
Ubisoft - Art Director

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On_site)
2 Months ago
Larian Studios - Senior VFX Artist

Larian Studios

Dublin, County Dublin, Ireland (On-Site)
6 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Nintendo - Cinematic Technical Animator [Remote Contract] (Retro Studios)

Nintendo

United States (Remote)
8 Months ago
Gunzilla - Senior Hard Surface Artist

Gunzilla

Kyiv, Kyiv City, Ukraine (On-Site)
2 Months ago
Insomniac Games - Associate Gameplay Programmer

Insomniac Games

United States (Remote)
1 Week ago
Gamut HR Solutions - 3D visualizer

Gamut HR Solutions

Hyderabad, Telangana, India (On-Site)
5 Months ago
Netflix - Software Engineer - Animation & Rigging

Netflix

Sydney, New South Wales, Australia (Hybrid)
1 Month ago
Scanline VFX - Senior Pipeline Developer (Maya)

Scanline VFX

Los Angeles, California, United States (Remote)
5 Months ago
DNEG - Pipeline Supervisor

DNEG

Bengaluru, Karnataka, India (On-Site)
5 Months ago
PlatinumGames - Cinematic Artist

PlatinumGames

(On-Site)
2 Months ago
Gravity Well - Environment Artist - Hard Surface

Gravity Well

(Remote)
5 Months ago
Maliyo Games - Art Director

Maliyo Games

Nigeria (On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Jobs in United States

Sinch - VP, Partnerships

Sinch

United States (Remote)
5 Months ago
Singularity 6 - Art Application Drop Box

Singularity 6

United States (Hybrid)
10 Months ago
Axinous - Senior Professional Services Consultant - WEST

Axinous

California, United States (Remote)
2 Weeks ago
Niantic - Visual & Motion Designer (Short-term)

Niantic

San Francisco, California, United States (Hybrid)
6 Months ago
Hawk Eye Innovations - Basketball Replay Operator (WNBA)

Hawk Eye Innovations

Washington, United States (On-Site)
1 Month ago
Nintendo - Experiential Marketing Specialist

Nintendo

Redmond, Washington, United States (Hybrid)
3 Months ago
Meta - Software Engineer, iOS

Meta

Redmond, Washington, United States (On-Site)
4 Months ago
ByteDance - Senior Site Reliability Architect - Security Engineering - San Jose

ByteDance

San Jose, California, United States (On-Site)
3 Months ago
DraftKings - CRM Manager, Sportsbook Lifecycle

DraftKings

Boston, Massachusetts, United States (Remote)
1 Month ago
Blizzard Entertainment - Lead Product Manager, Engagement - Diablo IV | Irvine, CA

Blizzard Entertainment

Irvine, California, United States (Hybrid)
4 Months ago

Get notifed when new similar jobs are uploaded

Technical Art Jobs

Ubisoft - Technical Artist Assistant - Stage 6 mois (F/H/NB)

Ubisoft

Paris, Île-de-France, France (On-Site)
2 Months ago
Kojima Productions - VFX Artist

Kojima Productions

Tokyo, Japan (On-Site)
4 Months ago
Maxis Studios - Senior Technical Artist (Character)

Maxis Studios

Redwood City, California, United States (Hybrid)
2 Months ago
Rockstar Games - Senior Illustrator

Rockstar Games

New York, New York, United States (On-Site)
1 Month ago
Vertigo Games - Senior VFX Artist

Vertigo Games

Amsterdam, North Holland, Netherlands (Hybrid)
1 Month ago
Insomniac Games - Lighting Lead

Insomniac Games

United States (Remote)
4 Weeks ago
Voodoo - VFX Artist - Paper.io 2

Voodoo

Barcelona, Catalonia, Spain (Remote)
1 Month ago
Prismatic Studios - Art Production Manager (Asset Production)

Prismatic Studios

Auckland, Auckland, New Zealand (On-Site)
1 Month ago
DNEG - Pipeline Supervisor

DNEG

Chennai, Tamil Nadu, India (On-Site)
5 Months ago
Ubisoft - Technical Artist World

Ubisoft

Annecy, Auvergne-Rhône-Alpes, France (On-Site)
2 Weeks ago

Get notifed when new similar jobs are uploaded

About The Company

We are building a unique online cooperative multiplayer experience. We believe there is a huge opportunity in here, and we are fully funded and committed to a long term journey crafting something amazing. At this moment, we’re looking for talented individuals to join us in shaping both the journey, and ultimately the product.

Get notified when new jobs are added by Bladework Games

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug