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Senior Technical Systems Designer

8 Months ago • 5 Years +

Job Summary

Job Description

Senior Tech Designer with 5+ years experience, Unreal Engine expertise, gameplay prototyping skills for ARPG style games.
Must have:
  • Unreal Engine
  • Gameplay Prototyping
  • Combat Mechanics
  • Scripting Languages
Good to have:
  • AAA Game Titles
  • ARPG Gameplay
  • Character Progression
  • Loot Systems
Perks:
  • Hybrid Work
  • Supportive Workplace

Job Details

About the job

Senior Technical Systems Designer


Why Join Us

Yotta’s huge fanbase has helped turn us into a globally ranked game developer with offices worldwide. Despite our success, at heart we are still players trying to create exciting and engaging, never-before-experienced games. That drive to make games that we want to play is what animates our well-resourced, ambitious, creative team members. Working together in a supportive, open workplace and taking cues from our gaming communities, we create products that entertain the world.


Responsibilities

We are looking for an experienced Tech Designer/Systems Designer to champion the fast prototyping of gameplay systems. This role involves designing and implementing player movement, traversal, combat systems, scripting events, and providing backend system support. The ideal candidate will have a strong technical background, extensive experience with Unreal Engine, and a proven ability to prototype and iterate quickly based on project needs. We invite you to apply for this role if you are looking to start an amazing journey with a group of game enthusiasts.


What You'll Be Doing:

• Collaborate closely with level designers and other team members to develop and prototype gameplay systems;

• Design and implement player gameplay and combat mechanics;

• Create and manage scripted events and support scripting for various gameplay scenarios;

• Provide backend system support to ensure smooth integration and functionality of gameplay systems;

• Quickly produce and iterate prototypes based on project needs and feedback;

• Optimize and debug gameplay systems to ensure a seamless player experience;

• Stay updated with industry trends and advancements in game design and technology.


Qualifications

We Expect You To Have:

• Bachelor degree and above, preferably in computer science or related field;

• Minimum of 5 years of professional experience in tech and systems design;

• Extensive experience using Unreal Engine for game development;

• Proven track record of quickly producing and iterating on gameplay prototypes;

• Strong understanding of player movement, traversal, and combat mechanics;

• Proficiency in scripting languages and backend system integration;

• Excellent problem-solving skills and the ability to troubleshoot and debug complex systems;

• Strong communication and collaboration skills, with the ability to work effectively in a team environment;

• Passion for gaming and a deep understanding of what makes gameplay fun and engaging.


Even Better If You Have:

• Experience working on AAA game titles;

• Experience working on 3rd person ARPG style games;

• Deep understanding of ARPG gameplay mechanics, including character progression, skill trees, loot systems, and combat mechanics;

• Proficiency in using Unreal Engine's Blueprints for rapid prototyping and scripting of gameplay systems.


Additional Information

• This is a hybrid role based in Los Angeles (currently hybrid because of pandemic);

• Current working hours: Monday – Friday, 11am – 8pm Pacific Time (including one-hour break);

• Salary depending on experience.


Yotta is committed to building an inclusive environment where creative professionals from a multitude of diverse cultural backgrounds collaborate to inspire audiences and each other. We are passionately supportive of equality in all its forms and never discriminate on the basis of race, color, religion, sex, orientation, identity, national origin, handicap, or any other category protected by applicable federal and state law.

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About The Company

In Sept. 2012, a team of players with dreams of making world-class games decided to embark on a new adventure so they founded Yotta Games to make games they loved playing.

At Yotta, we are all players who are inspired by the games we have loved in the past and the teammates we play alongside today. We make every one of our games for ourselves as much as for the +250 million players around the world who love what we make. All +1700 Yotta team members at all of our offices have joined us because they want to bring their creativity, artistry, and business acumen to making games that players love to play. And now, with over a decade of success under our belts, we have the resources to fuel ever more innovative projects to capture not only audiences’ hearts, minds, and attention, but our own.

Today, even though Yotta has +1700 employees around the world, boasts a fanbase +250 million strong, and was ranked 47th on the list of the world’s top app publishers in 2022, our vision is still the same as it was when we were founded back in 2012: to achieve international recognition as a world-class studio making world-class games. Over the past 10 years, we are making that vision real every day. Yotta has launched a succession of creative, innovative games whose success fueled a fantastic expansion and we have creative talent that drove us to even greater heights. We have been blessed with great fans and great success, but our goal can never be really completed. To keep making the games we want to play, we have to continuously innovate and imagine and forge ahead in new directions, building new worlds and telling new stories that will also be loved by new players. Our mission requires us to keep an eye on the future even as we look to the present, searching for a unique blend of inspiration, creativity, daring, and discernment wrapped up in hungry, visionary talent who love games as much as we do and who passionately strive to entertain the world.

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