Senior Unity Developer

2 Months ago • 5 Years + • Game Engine • Game Design

Job Summary

Job Description

As a Senior Unity Developer at Bigpoint, you'll be a key player in all game development phases, from planning and module creation to optimization and documentation. You'll collaborate with artists and designers to implement gameplay features, ensuring a top-notch player experience. You'll define technical requirements, troubleshoot complex problems, and mentor junior developers, focusing on high-quality, maintainable code. Your expertise in C#, Unity, performance optimization, and software architecture will be crucial. Experience with Java or mobile platforms is a plus. The role involves close collaboration with other departments and a passion for creating engaging games is essential.
Must have:
  • 5+ years Unity game development experience
  • Shipped at least one successful game
  • Expert in C# and Unity
  • Strong problem-solving and optimization skills
  • Experience with software architecture and design patterns
Good to have:
  • Java or mobile platform experience
  • Knowledge of UX/UI methodologies
Perks:
  • Fully remote work (Germany)
  • Flexible working hours
  • 30 days vacation
  • Visa & Relocation Support
  • Gym membership discounts
  • Mental health benefits
  • Team events, hackathons, company events
  • Yearly education budget

Job Details

Your Job
With your passion for games, you will work in highly motivated, and interdisciplinary production teams. As a generalist, you enjoy ensuring the performance of the frontend graphics and runtime as well as collaborating with the artists & designers to bring gameplay features into our games. With your expertise, you will create an awesome gaming experience for our players.


Are you a master at finding creative solutions to complex challenges while keeping a clear head and providing good oversight?

Are you a go-getter with a solution-oriented mindset? Do you have a sweet spot that makes everything run smoothly?


We have exactly what you are looking for!
Responsibilities
· Participate in all aspects of game development from planning to creating and optimization game modules and documentation of the frontend

· Define technical requirements and restrictions for tasks and architectural choices by working closely with other departments

· Offer exceptional analysis and problem-solving skills for technical as well as organizational problems by prioritizing and eliminating obstacles to boost confidence in a deadline-oriented environment

· Collect and incorporate stakeholder requirements in advance, for example related to technology and methodology

· Mentor the development team with expertise in system design, programming, and optimization to ensure production-ready, high-quality code that can be easily maintained and shared

· Endorse a knowledge sharing and collaboration mindset with frequent code reviews, pair-programming sessions and exchange meetings
Requirements
· Degree in Computer Science, Computer Engineering, or an equivalent training as an IT specialist

· 5+ years of professional experience developing video games using Unity

· Successfully worked on at least one shipped game with a substantial player base

· Extensive practical knowledge of modern C# and Unity including software architecture, design patterns, optimization and unit testing

· Strong problem analysis skills with the ability to find simple, robust and efficient solutions for complex problems

· Broad hands-on experience analyzing and optimizing runtime and rendering performance as well as resource consumption

· Awareness of adequate UX and UI methodologies and implementation

· Team player who enjoys working with other departments on shared goals with a passion for games

· Experience working with Java or Mobile platforms is a big plus

· Fluent in written and spoken English
Benefits
Why you will love working at BIGPOINT... 
  • Entertain millions of players with high-quality games, disrupt the markets with new multiplayer ideas in multiple different genres and tech projects 
  • Matrix structure that offers the possibility to work on multiple projects with a lean hierarchy for fast decision-making 
  • Work-Life Benefits fully remote from around Germany, flexible working hours, 30 days of vacation
  • Visa & Relocation Support
  • Wellbeing Benefits attractive rates for a gym membership in cooperation with QUALITRAIN 
  • Mental Health Benefits anonymous employee counselling at Fürstenberg Institute 
  • Activity Package regular team events, hackathons, and company events 
  • Education Package yearly education budget for every employee
FAQ Info
Any questions? Feel free to take a look at our FAQ!
Kontakt
For direct application: please send only completed application (CV, Cover Letter, References) to career@bigpoint.net and refer to the job reference number.
Über uns
With over 410 million registered players and over 50 games, Bigpoint is one of the leading developers and publishers of free to play games in the world. Being part of the Yoozoo group, we believe that everybody should be able to play great games and, with an uncompromising focus on quality, strive to push the boundaries of gaming, exceeding our players expectations with fun, accessible and innovative content.

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About The Company

Bigpoint was founded in 2002 with the goal to provide great games that everybody can play. Over the following decade and beyond, we have continued to challenge what is possible in the online gaming sector – both from a technical and creative point of view. With releases such as Seafight, DarkOrbit Reloaded and Farmerama as well as the more recent launches of Drakensang, Hocus Puzzle and League of Angels II we have been consistently aiming to go beyond established benchmarks and introduce innovative gameplay to all categories of players. This has resulted in passionate communities who we see not only as consumers, but as invaluable and trusted partners who we involve in the shaping of the future of our titles as well as the company itself. All of our games are free-to play, everybody can access our titles without having to spend any money. Our game designers have the challenge of building monetization systems which are fair for all of our players. We strive for all of our players to have access to the majority of the content available in our games for free. 

Hamburg, Hamburg, Germany (Remote)

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