Unreal Engine Developer (C++)

2 Hours ago • 3-5 Years • Game Engine • Undisclosed

About the job

Job Description

HOLOGATE seeks an experienced Unreal Engine Developer to create immersive VR training solutions. Responsibilities include developing high-fidelity VR training simulations using Unreal Engine 5, optimizing performance for VR platforms, creating interactive scenarios with precise hand tracking and realistic physics, implementing learning analytics and performance tracking, designing networking solutions for multi-user scenarios, collaborating with 3D artists, and documenting technical specifications. The ideal candidate will have 3-5 years of professional experience, proficiency in C++, Unreal Engine 5 experience, blueprint system skills, strong mathematical aptitude, knowledge of network-based multiplayer games, and familiarity with version control systems.
Must have:
  • 3-5 years Unreal Engine experience
  • Proficient in C++
  • Unreal Engine 5 expertise
  • VR development skills
  • Multiplayer game networking
Perks:
  • Competitive salary
  • Intensive onboarding & training
  • High growth potential
  • Flexible work arrangements
  • Great team spirit
About the job
We're seeking an experienced Unreal Engine Developer to join our team in creating immersive virtual reality training solutions. You'll be responsible for designing and developing high-fidelity VR training simulations that help professionals master complex procedures and scenarios in a safe, controlled environment.
We offer
  • A competitive salary
  • Intensive onboarding and individual training
  • High growth potential
  • Flexible work arrangements with core hours / work-life balance
  • A great team spirit in a dynamic and international working environment
Responsibilities
  • Developing VR training applications using Unreal Engine 5, focusing on performance optimization for VR platforms
  • Creating interactive training scenarios with precise hand tracking and realistic physics interactions
  • Implementing learning analytics and performance tracking systems within VR environments
  • Designing and implementing networking solutions for multi-user training scenarios
  • Working with 3D artists to ensure assets meet VR performance requirements
  • Documenting technical specifications and maintaining coding standards
Key Qualifications
  • 3-5 years of professional experience in a comparable position.
  • Proficient in C++ programming.
  • Experience in developing content with Unreal Engine 5 or similar engines.
  • Skilled in working with the Unreal Engine blueprint system.
  • Strong mathematical aptitude.
  • Knowledge of creating network-based multiplayer games.
  • Familiarity with version control systems.
  • Profound knowledge of English
About us

HOLOGATE is the market-leading immersive media company specializing in innovative extended reality (XR) solutions for entertainment and enterprise. With the largest VR network worldwide, our unforgettable virtual experiences and solutions are transforming the way the world entertains, trains, and simulates. We are pioneers at the forefront of innovation, uniquely tailored for the age of spatial computing, with an established track record of industry recognition.

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About The Company

HOLOGATE is the market-leading immersive media company specializing in innovative extended reality (XR) solutions for entertainment and enterprise. With the largest location-based VR network worldwide, our unforgettable virtual experiences and solutions are transforming the way the world entertains, trains, and simulates. We are pioneers at the forefront of innovation, uniquely tailored for the age of spatial computing, with an established track record of industry recognition.

Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (On-Site)

Munich, Bavaria, Germany (Remote)

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