Senior Engine Programmer

Tactic studios

Job Summary

We are seeking a skilled and motivated Engine Programmer to join our team and develop high-quality engine systems for our game projects. The responsibilities include collaborating with the technical director to implement high-level architecture decisions, researching the latest technology trends, designing and maintaining clear, concise, and bug-free code, debugging, optimizing, and modifying code, reviewing and testing code, and collaborating with designers and artists to create functional and user-friendly engine systems. The job involves working on complex 3D multiplayer games. The position is remote.

Must Have

  • Bachelor's degree in Computer Science or equivalent experience.
  • Minimum 2 years of game engine development experience.
  • Expert proficiency with C++.
  • Experience in architecting robust and efficient solutions.
  • Experience with C++ 3D game engines.
  • Exceptional technical ability and communication skills.
  • Passionate about developing video games and engine systems.

Good to Have

  • Experience with modeling, animation, or rigging.
  • Experience programming in Java.

Job Description

We are looking for a talented and experienced Engine Programmer to join our team and create high quality engine systems to support the needs of our game projects. We are a technology focused company with an experienced programming team and an advanced proprietary game engine.

A successful candidate will be a skilled and motivated engine programmer able to write concise, logical, bug-free code that is robust and capable of supporting a variety of complex 3D multiplayer games.

Candidates local to Ontario, Canada are preferred, but this is not a requirement.

Responsibilities
  • Work with the technical director to oversee and implement high level architecture decisions to meet the long term goals of our proprietary game engine.
  • Research academic papers to stay informed on latest technology trends to advance our engine for future projects.
  • Design, implement, and maintain clear, concise, bug-free code.
  • Debug, optimize, or modify code to adhere to quality, readability, and reliability standards.
  • Review, test, and verify code to ensure correctness, robustness, and ease of use.
  • Collaborate with designers and artists to understand and implement engine systems that are functional, easy to use, and support the needs of our company.
Requirements
  • Bachelor's degree in Computer Science or equivalent work experience.
  • Minimum 2 years of game engine development experience with at least 1 shipped AAA title.
  • Expert proficiency with C++.
  • Expertise architecting robust, well-written, and efficient solutions to complex technical problems.
  • Experience writing and debugging code inside a proprietary or commercial C++ 3D game engine such as Unreal Engine.
  • Motivated self-starter with exceptional technical ability and exceptional communication skills.
  • Passionate about developing high quality video games and engine systems.
Bonus Skills
  • Experience with modeling, animation, or rigging using 3DS Max or Maya.
  • Experience programming in Java.
How to Apply
You will need to provide:
  • Resume detailing your experience. (required)
  • Cover letter. (preferred)
  • References. (preferred)
Send the aforementioned items either by link or as an attachment to jobs@tacticstudios.com, subject "Senior Engine Programmer".

NOTE: For the foreseeable future, all positions at Tactic Studios are performed remotely, working from home. We are flexible to accommodate the unique needs you may have to ensure a productive, healthy work environment.

9 Skills Required For This Role

Communication Problem Solving 3ds Max Rigging Cpp Unreal Maya Multiplayer Java

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