Senior Physics Programmer

9 Hours ago • 2 Years +

Job Summary

Job Description

The Senior Physics Programmer will be responsible for creating a high-quality, general-purpose physics system to support the needs of game projects. The role involves implementing low-level physics systems, researching the latest trends in real-time physics simulation, and designing, implementing, and maintaining efficient physics code. The programmer will collaborate with designers and artists and is expected to debug, optimize, and modify code to meet quality standards. The role is remote.
Must have:
  • 2+ years of physics engine development experience.
  • Expert proficiency with C++.
  • Deep knowledge of advanced, low-level physics systems.
  • Experience with proprietary or commercial C++ 3D game engines.
  • Excellent communication skills.
Good to have:
  • Bachelor's degree in physics.
  • Experience with third-party physics systems such as PhysX or Havok.
  • Experience programming in Java.

Job Details

We are looking for a talented and experienced Physics Programmer to join our team and create a high quality general purpose physics system to support the needs of our game projects. We are a technology focused company with an experienced programming team and an advanced proprietary game engine.

A successful candidate will be a skilled and motivated physics programmer able to write concise, logical, bug-free code that is on the cutting edge of technology in the the space of real-time physics simulation.

Candidates local to Ontario, Canada are preferred, but this is not a requirement.

Responsibilities
  • Implement low level physics systems from the ground up in a proprietary engine.
  • Research academic papers to stay informed on latest trends in advanced real-time physics simulation.
  • Write systems for rigid body collision, soft body simulation including ragdoll, cloth, and fluid simulation.
  • Design, implement, and maintain clear, concise, bug-free physics code.
  • Debug, optimize, or modify code to adhere to quality, readability, and reliability standards.
  • Review, test, and verify code to ensure correctness, robustness, and efficiency.
  • Collaborate with designers and artists to understand and implement physics systems that are functional, easy to use, and support the needs of our engine.
Requirements
  • Bachelor's degree in Computer Science or equivalent work experience.
  • Minimum 2 years of physics engine development experience on shipped products.
  • Expert proficiency with C++.
  • Deep knowledge of advanced, low-level physics systems.
  • Expertise architecting robust, well-written, and efficient solutions to complex technical problems.
  • Experience writing and debugging code inside a proprietary or commercial C++ 3D game engine such as Unreal Engine.
  • Motivated self-starter with exceptional technical ability and exceptional communication skills.
  • Passionate about developing high quality video games and engine systems.
Bonus Skills
  • Bachelor's degree in physics.
  • Experience using third party physics systems such as PhysX or Havok.
  • Experience programming in Java.
How to Apply
You will need to provide:
  • Resume detailing your experience. (required)
  • Cover letter. (preferred)
  • References. (preferred)
Send the aforementioned items either by link or as an attachment to jobs@tacticstudios.com, subject "Senior Physics Programmer".

NOTE: For the foreseeable future, all positions at Tactic Studios are performed remotely, working from home. We are flexible to accommodate the unique needs you may have to ensure a productive, healthy work environment.

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