Animation Programmer

3 Months ago • All levels • Animation

Job Summary

Job Description

We are seeking a talented Animation Programmer to develop high-quality animation code for an undisclosed multiplayer, third-person game set in a contemporary environment. The ideal candidate will be proficient in writing clear, efficient, and bug-free multiplayer animation code within a modern 3D game engine. Responsibilities include designing, implementing, and maintaining animation code, collaborating with the lead programmer and technical director, debugging and optimizing code, and working with designers and animators. The role requires expertise in animation systems and a passion for developing high-quality video games.
Must have:
  • Bachelor's degree in Computer Science or equivalent experience.
  • Expert proficiency with C++ and/or Java.
  • Experience writing and debugging code inside a 3D game engine.
  • Experience writing both high-level and low-level animation systems.
  • Deep knowledge of video game genres and animation systems.
  • Motivated self-starter with strong technical and communication skills.
  • Passionate about developing high-quality video games.
Good to have:
  • Experience with animation or rigging using 3DS Max or Maya.
  • Experience with other programming disciplines such as gameplay and AI.

Job Details

We are looking for a talented Animation Programmer to join our team and create high quality animation code for an unannounced project. It is a multiplayer, third-person game with a contemporary setting.

A successful candidate will be a skilled and motivated animation programmer able to write concise, logical, bug-free multiplayer animation code in a modern 3D game engine.

Candidates local to Ontario, Canada are preferred, but this is not a requirement.

Responsibilities
  • Design, implement, and maintain clear, concise, bug-free, multiplayer animation code to meet design requirements.
  • Work with the lead programmer and technical director to architect and implement low level animation systems that support the needs of our game engine in the long term.
  • Debug, optimize, or modify code to adhere to quality, readability, and reliability standards.
  • Review, playtest, and verify code to ensure correctness, robustness and fun factor.
  • Collaborate with designers and animators to understand and implement features that are functional, easy to use, and support the vision of the game.
Requirements
  • Bachelor's degree in Computer Science or equivalent work experience.
  • Expert proficiency with C++ and/or Java.
  • Experience writing and debugging code inside a proprietary or commercial 3D game engine such as Unreal Engine or Unity.
  • Experience writing both high level and low level animation systems.
  • Deep knowledge of a wide range of video game genres and a technical understanding of how animation systems are implemented.
  • Motivated self-starter with exceptional technical ability and strong communication skills.
  • Passionate about developing high quality video games.
Bonus Skills
  • Experience with animation or rigging using 3DS Max or Maya.
  • Experience with other programming disciplines such as gameplay and AI.
How to Apply
You will need to provide:
  • Resume detailing your experience. (required)
  • Cover letter. (preferred)
  • References. (preferred)
Send the aforementioned items either by link or as an attachment to jobs@tacticstudios.com, subject "Animation Programmer".

NOTE: For the foreseeable future, all positions at Tactic Studios are performed remotely, working from home. We are flexible to accommodate the unique needs you may have to ensure a productive, healthy work environment.

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