The job involves implementing realistic behaviors within games using middleware. The candidate should have experience in developing at least one complete game title and 3D game development experience on consoles or PC. They should possess knowledge and experience in at least two of the following areas: deep knowledge of mathematics and physics, deep knowledge of game animation, or experience using animation engine middleware. The application requires a resume (with photo), a job history detailing all game titles and responsibilities, programming languages, software used, and technical insights. A portfolio with executable files, captured videos, and a detailed readme.txt file explaining the execution environment, challenges faced, and noteworthy aspects of the program is also required. The candidate must also provide information on any external libraries, functions, or other sources used, with details of their use. Sensitive information should be excluded.