Senior C++ Engineer, Native Client

3 Months ago • 4-8 Years • Programming • $165,686 PA - $303,757 PA

Job Summary

Job Description

As a Senior C++ Engineer on the Epic Games Launcher team, you'll focus on the technical implementation and evolution of the application. Responsibilities include designing, architecting, implementing, and shipping well-documented new features; improving and evolving existing tools; maintaining and debugging code; and collaborating with cross-functional teams (Product, Design, QA, Backend Services). You will contribute to foundational work for the desktop clients, working on features like content discovery, digital delivery, login, parties, voice chat, matchmaking, purchasing, cloud storage, and analytics, impacting millions of users daily. The role requires strong C++ skills, problem-solving abilities, and experience architecting system interfaces and tools.
Must have:
  • Excellent C++ skills
  • Strong problem-solving skills
  • System interface architecture
  • Development on tight schedules

Job Details

WHAT MAKES US EPIC?

At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.

Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.

ENGINEERING - EPIC GAMES SERVICES

What We Do

Driving the plug-in power behind Unreal Engine 5. We bridge connections for licensees and our own internal game teams to online services. This allows games like Fortnite to utilize a combination of platform online services as well as Epic’s own online services to build cross-platform online features. Login, parties, voice chat, matchmaking, purchasing, cloud storage, and analytics are just a few examples of online features that our Online Game Services team helps games utilize.

What You'll Do

The Distribution Team builds applications and online services to power content discovery and digital delivery. Our team of engineering experts is always innovating to improve the tools and technology that empower internal and external developers to deliver their digital content to users across multiple platforms. Whether it be supporting the Epic Games Launcher, Fortnite, the , or external partners, we are committed to improving the scalability, efficiency, portability, and stability of our tech offerings.

As a member of our Launcher team, you can expect to coordinate with a cross-site group of highly skilled individuals. You will have opportunities to architect new features and evolve existing products used daily by millions of gamers, developers, and enterprise professionals. You will partner closely with backend services teams to ensure that the underlying systems we build meet internal and external customer needs.

In this role, you will

  • Focus on the technical implementation and evolution of the Epic Games Launcher application
  • Be hands-on and use your technical expertise to drive solutions for a range of challenges
  • Collaborate with other teams (including Product, Design, QA, and Backend Service Teams)
  • Design, architect, implement, and ship well-documented new features
  • Improve, and evolve existing tools and features
  • Maintain and hunt for bugs in existing code bases
  • Take part in foundational work as we embark on a new chapter for our desktop clients

What we're looking for

  • Excellent C++ skills and software engineering principles
  • Strong problem-solving, logic, and troubleshooting skills
  • Ability to architect system interfaces and tools
  • Track record of development on tight schedules with complex technical requirements
  • Passion for building great user experiences and products that serve diverse use cases

This role is open to multiple locations in North America (including CA, NYC, & WA).

Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

New York City Base Pay Range
$207,107$303,757 USD
California Base Pay Range
$182,255$267,307 USD
Washington Base Pay Range
$165,686$243,007 USD

ABOUT US

Epic Games spans across 25 countries with 46 studios and 4,500+ employees globally. For over 25 years, we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.

Like what you hear? Come be a part of something Epic!

Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy .

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found .

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