[Unannounced Project] UI Technical Artist Lead

3 Months ago • All levels

About the job

SummaryBy Outscal

UI Technical Artist Lead for AAA games, must have Unity/Unreal experience, visual scripting, UI development, outsourcing management.

We are EA's game development studio based in Seoul, known for the FIFA Online series, a AAA sports game, as well as Need for Speed Online and MLB Online. Going beyond localizing global-scale games, we are on our journey to become an all-round game developer and lead a new trend in the gaming industry. Our mission is to inspire the world to Play!

  • You will be reporting to Art director.

Responsibilities

  • Manage the progress of the entire in-game UIs developed by both in-house and outsourced members in collaboration.

    • Review and manage layout and motion demo design plans for the game front-end and HUD implemented using the proprietary engine.

    • Respond to issues that arise during the UI implementation and seek solutions.

  • Research best UI development workflow examples and advance our own workflow.- Propose an approach and pipeline optimized for visual scripting both regarding coding and art.

    • Manage art repositories and tools while maintaining, managing, and writing naming conventions and scripts for the UI development team.

    • Identify and propose new technologies that can improve user interactions and game design.

  • Systematic outsourcing management.

    • Document and disseminate expertise on workflows, pipelines, and other UI development outsourcing-related topics within and outside the team.

    • Collaborate with external vendors on assigned feature UIs and lead the schedule and quality management.

  • Knowledge sharing for innovation.

    • Explore new/advanced UI development tools to address long-standing issues within the team.

    • Share your knowledge in your area of expertise with Experience Designers, Client SEs and other partners while mentoring them on related topics.

Qualifications

  • Can articulate and communicate requests from teams and technical constraints between engineering and art owners

  • Identify UI development issues and proposing solutions

  • Curiosity and interest in programming for visual animation presentation and implementation

  • Advance new production tools and workflows

  • Interest in Software Design

  • Experience in visual scripting using Unity or Unreal

  • English communication Skills for business

Required Documents

※ If your application document exceeds 2MB, please upload it to Google Drive first, open it for all viewers, save the link in a notepad file, and then upload the file.

  • Resume and career description in Korean

  • Portfolio

Hiring Processes

  • Application Review - Assignment Test - 3 Rounds of Interview(subject to change)

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us. We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life. We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more. Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

About The Company

We exist to inspire the world to play. We put our people first, and we thrive off their diversity in our innovative technology and immersive storytelling. We’re doing the work to give everyone the space to be their full selves while giving back to our community, no matter where you’re working from. We’re looking for problem-solvers, game-changers, innovators, dreamers, doers—people that are ready to move the needle and transform the future of gaming. Join us.

View All Jobs

Similar Jobs

Virtuos - Lead Technical Artist

China (On-Site)

Virtuos - Senior Technical Artist

China (On-Site)

Virtuos - Senior Technical Artist

Malaysia (On-Site)

Virtuos - Junior Technical Artist

Malaysia (On-Site)

Virtuos - Experienced Technical Artist

County Dublin, Ireland (Remote)

5minlab - [5minlab] Technical Artist

Seoul, South Korea (On-Site)

Riot Games - Senior Principal Technical Artist

California, United States (On-Site)

Fortis Games - Senior Technical Artist: Shaders

United Kingdom (Remote)

Moon Active - 3D Technical Artist

Tel Aviv District, Israel (Hybrid)

Similar Skill Jobs

Starkflow - Full Stack Developer

India (Remote)

Innerspace - Project Manager - Pharmaceutical Risk Profiling (m/f/x)

Innerspace Austria Innsbruck (On-Site)

PlayStation Global - Software Engineer

Berlin, Germany (On-Site)

Garena - Senior Programmer (Backend / Server)

Maharashtra, India (On-Site)

Casumo - Risk, Fraud & Payments Analyst

Ohio, United States (Hybrid)

OKX - Sr/Principal Product Manager - Web3 / Defi

California, United States (Hybrid)

OKX - Senior Strategic Program Manager, Cefi

Singapore, Singapore (On-Site)

OKX - Senior Product Strategy Manager, Cefi

Singapore, Singapore (On-Site)

OKX - Senior Product Operations Manager, Growth

Singapore, Singapore (On-Site)

Jobs in Seoul, South Korea

overdare - [OVERDARE] Sandbox Tool PO

Seoul, South Korea (On-Site)

Supercell - Regional Marketing, Korea

Seoul, South Korea (On-Site)

5minlab - [5minlab] Technical Artist

Seoul, South Korea (On-Site)

5minlab - [5minlab]  Client Programmer

Seoul, South Korea (On-Site)

5minlab - [5minlab] Sound Designer

Seoul, South Korea (On-Site)

5minlab - [5minlab] [Dinkum] PM

Seoul, South Korea (On-Site)

5minlab - [5minlab] UI/UX Designer

Seoul, South Korea (On-Site)

UI/UX Design Jobs

Garena - Graphic Designer

Casablanca-Settat, Morocco (On-Site)

Garena - Graphic Designer (Talent Pool)

Jakarta, Indonesia (On-Site)

Zynga - Senior Game Artist

İstanbul, Türkiye (On-Site)

G5 Games - Project Lead Web UI/UX Designer

Limassol, Cyprus (Remote)

G5 Games - 2D UI/UX Artist (match-3 project)

Sofia City Province, Bulgaria (Remote)

G5 Games - 2D UI/UX Artist (match-3 project)

Podgorica Municipality, Montenegro (Remote)

G5 Games - Project Lead Web UI/UX Designer

Astana, Kazakhstan (Remote)

G5 Games - 2D UI/UX Artist (match-3 project)

Astana, Kazakhstan (Remote)

G5 Games - Project Lead Web UI/UX Designer

Yerevan, Armenia (Remote)

G5 Games - 2D UI/UX Artist (match-3 project)

Yerevan, Armenia (Remote)

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug