UI Artist/Designer (mid-senior level)

2 Months ago • 4-8 Years • Level Art

Job Summary

Job Description

PikPok, New Zealand's oldest and largest video game developer, is seeking a skilled and experienced UI Designer. The ideal candidate will have a strong understanding of UI design principles and the ability to create intuitive interfaces for maximum player enjoyment across various styles, genres, and platforms. This role requires comfort with ideation and a collaborative spirit. Responsibilities include contributing to UI art and design, creating screen mockups, assets, effects, and animations, laying out screens in-engine, and producing flow designs. The UI Designer will also be responsible for designing creative solutions to UI challenges and working closely with other disciplines to ensure practicality and meet game design needs. Collaboration with other artists, designers, and management to improve UI craft is also expected.
Must have:
  • Strong understanding of UI design principles
  • Ability to create intuitive interfaces
  • Comfort with ideation
  • Experience working across styles, genres, platforms
  • Confident communicator and collaborator

Job Details

Who we are

PikPok is Aotearoa New Zealand’s oldest and largest video game developer and publisher. We strive to successfully provide rich game experiences, crafted by talented teams who are curious, take ownership, and collaborate well. We are committed to providing a safe and supportive workplace that enables our teams to make games which will be enjoyed worldwide across mobile, desktop, and console.

About the role

We’re looking for a skilled, experienced or senior UI Designer who works well within a highly creative, team-focused environment. You’ll have a sound understanding of UI design principles and will be able to help create intuitive interfaces that afford our players maximum enjoyment from our games. You’ll be comfortable with ideation and be able to work across a wide range of styles, genres, and platforms. You’ll need to be a confident and willing communicator — someone who appreciates and enjoys close collaboration and effective teamwork as a means to achieve consistently great results.

Please note that this role is on-site in our Wellington, NZ studio only.

The UI Designer’s responsibilities include:

Contributing directly to UI art and design on PikPok projects under the guidance of senior staff and project leads, including but not limited to:

  • Designing and developing screen mockups, assets, effects, and animation.
  • Laying out screens in-engine.
  • Producing flow designs and mockups.

Designing creative, effective solutions to project UI problems, and working closely with other disciplines to ensure those designs are clear, practical, and meet the needs of the game design and constraints.

Working constructively with other artists, designers, and management to help solve issues and improve the craft of UI within PikPok.

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About The Company

Since 1997, PikPok has developed games for mobile, console, and PC that have engaged and delighted players with high quality art, intuitive gameplay, and rewarding in-game experiences. Our games have won industry awards, been given the Editor’s Choice distinction by the App Store and Google Play, and been downloaded half a billion times in more than 200 territories worldwide. PikPok values the contributions of people with diverse backgrounds, experiences, skills, and perspectives. We want our games to reflect the diversity of the people playing them now and in the future.

Wellington, Wellington Region, New Zealand (On-Site)

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