Senior Level Designer / Art Implementation

3 Months ago • 5 Years + • Level Art • $140,000 PA - $170,000 PA

Job Summary

Job Description

As a Senior Level Designer/Art Implementation specialist at AGBO, you'll bring worlds to life through gameplay and visual storytelling. This hybrid role blends gameplay level design with collaboration across departments, supporting shared art asset pipelines. Responsibilities include designing and building greybox levels, implementing environment art assets, working with other teams on gameplay scenarios and performance, establishing shared environment assets, and contributing to worldbuilding. The ideal candidate has 5+ years' experience in level design and/or environment art, expertise in Unreal Engine 5, a strong eye for visual clarity, and excellent collaboration skills. The role involves working on action, narrative, or exploration-driven titles.
Must have:
  • 5+ years experience in level design/environment art
  • Unreal Engine 5 expertise
  • Strong worldbuilding instincts
  • Gameplay space design & environmental storytelling
  • Cross-functional collaboration
Good to have:
  • Live service game experience
  • Startup or early-phase project experience
  • Interest in film/cross-medium storytelling

Job Details

About the Company:
AGBO is an artist-led, Academy Award-winning independent studio focused on developing and producing innovative story universes across film, television, and digital platforms. Founded in 2017 by visionary directors Anthony and Joe Russo, AGBO’s mission is to inspire and advance the next generation of storytelling to entertain and influence audiences worldwide. AGBO’s productions include Everything Everywhere All At Once, Extraction, The Electric State, and the upcoming Avengers: Doomsday.

In 2023, AGBO welcomed Donald Mustard—former Chief Creative Officer at Epic Games and co-creator of Fortnite—as a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We’re building the future of storytelling—and we’re looking for bold, creative minds to help shape it. If you’re ready to help define what comes next, we’d love to meet you.

Position Summary:
As Senior Level Designer / Art Implementation specialist you will bring worlds to life – both in terms of gameplay and visual storytelling. This is a hybrid role that blends gameplay-focused level design with the potential to collaborate across departments, supporting unified art asset shared pipelines. You’ll build test maps that serve as gameplay sandboxes, work closely with designers to support gameplay systems, and help create the vision for our player facing gameplay space. This is a high-impact role on an ambitious team creating something special and exciting.

Key Responsibilities:

  • Design and build greybox levels and test maps to explore gameplay mechanics, pacing, and player experience.
  • Implement environment art assets into gameplay maps, focusing on composition, readability, and visual storytelling.
  • Work closely with combat, systems, and programming teams to support gameplay scenarios, performance budgets, and player flow.
  • Work cross-functionally within the company to establish and implement shared environment assets for use across environments.
  • Contribute to worldbuilding, space planning, and modular design systems.

Qualifications & Skills:

  • 5+ years of experience in level design and/or environment art roles, preferably with hybrid experience, bonus if you helped grow and maintain a live service game.
  • Strong worldbuilding instincts and a solid grasp of gameplay space design, player flow, and environmental storytelling.
  • Expertise in Unreal Engine 5, with experience in both greybox design and art implementation workflows.
  • A strong eye for layout, lighting, and visual clarity in 3D environments.
  • Comfortable collaborating across disciplines – design, art, tech – and leading by example.
  • Experience working on action, narrative, or exploration-driven titles.
  • Familiarity with modular asset workflows and optimization techniques.
  • Leadership or mentorship experience in an art or design role.
  • Bonus: Previous experience at a startup or on early-phase projects.
  • Bonus: An interest in film, cross-medium storytelling and worldbuilding, or experimental gameplay.


The typical base salary for this position ranges from $140,000-$170,000 annually. Actual offers will be determined based on experience. These values reflect the expected base pay range of new hires in CA, NY, NC, and UT. Actual offers will be determined using local market data for the identified candidate’s geographic area and may vary from the stated range.

AGBO Films, LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.

AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position. This position offers full remote flexibility.

Similar Jobs

Marks, part of SGS & Co - AI Creative Technologist

Marks, part of SGS & Co

Toronto, Ontario, Canada (On-Site)
2 Weeks ago
seedify - Video Editor

seedify

Hanoi, Vietnam (Remote)
6 Days ago
Roblox - Senior Art Director

Roblox

San Mateo, California, United States (On-Site)
2 Weeks ago
Aisera - Multimedia Producer

Aisera

Palo Alto, California, United States (On-Site)
2 Months ago
zeta - Intern - Video Producer

zeta

Bengaluru, Karnataka, India (On-Site)
1 Month ago
Wargaming - Lead Level Artist

Wargaming

Belgrade, Serbia (Hybrid)
2 Weeks ago
Wargaming - Lead Level Artist

Wargaming

Nicosia, Nicosia, Cyprus (Hybrid)
2 Weeks ago
Haptic  - Lead Level Artist

Haptic

Paris, Île-de-France, France (Remote)
6 Months ago
People Can Fly - Senior Level Artist

People Can Fly

Montreal, Quebec, Canada (Remote)
1 Month ago
Old Skull Games - Lead Level Artist

Old Skull Games

Villeurbanne, Auvergne-Rhône-Alpes, France (On-Site)
2 Months ago

Get notifed when new similar jobs are uploaded

Similar Skill Jobs

Techland - Senior Cinematic Artist

Techland

Warsaw, Masovian Voivodeship, Poland (On-Site)
2 Months ago
Univision - Infographic Journalist

Univision

Mexico City, Mexico (On-Site)
1 Month ago
Fluxon - Senior Brand Designer

Fluxon

Kraków, Lesser Poland Voivodeship, Poland (Remote)
1 Month ago
Sony pictures animation  - Character Designer

Sony pictures animation

Los Angeles, California, United States (On-Site)
3 Months ago
Vigaet - Unreal Engine Cinematic Artist

Vigaet

(On-Site)
1 Year ago
Rockstar Games - Senior Generalist Artist

Rockstar Games

Sydney, New South Wales, Australia (On-Site)
3 Days ago
Alt VFX  - VFX Supervisor

Alt VFX

Brisbane, Queensland, Australia (On-Site)
8 Months ago
ELk studios - Art Director

ELk studios

Stockholm, Stockholm County, Sweden (On-Site)
1 Month ago
Starbreeze Studios - Marketing Designer

Starbreeze Studios

Stockholm, Stockholm County, Sweden (On-Site)
1 Month ago
Milk  visual effects - Environment Supervisor

Milk visual effects

(On-Site)
4 Months ago

Get notifed when new similar jobs are uploaded

Jobs in United States

Epic Games - Environment Outsource Lead

Epic Games

United States (On-Site)
2 Months ago
BioFire - Sr Material Handler - Day Shift

BioFire

Durham, North Carolina, United States (On-Site)
3 Weeks ago
WME IMG - Environmental Art Designer

WME IMG

New York, United States (On-Site)
1 Month ago
IGN - Digital Marketing Manager

IGN

Los Angeles, California, United States (Remote)
1 Week ago
Sportradar - Camera Operator

Sportradar

Council Bluffs, Iowa, United States (On-Site)
8 Months ago
Star schema - Delivery Driver

Star schema

Silverdale, Washington, United States (On-Site)
2 Weeks ago
Bright Edge - New York Sales Development Representative

Bright Edge

New York, United States (On-Site)
8 Years ago
CyberArk - Strategic Partner Manager

CyberArk

United States (On-Site)
1 Month ago
Ramboll3 - Senior Managing Consultant, PFAS Investigation and Remediation

Ramboll3

Ann Arbor, Michigan, United States (Hybrid)
9 Months ago
Everi - Network Engineer

Everi

Las Vegas, Nevada, United States (Hybrid)
4 Weeks ago

Get notifed when new similar jobs are uploaded

Level Art Jobs

playbrains - Level Artist

playbrains

New York, United States (On-Site)
3 Days ago
Ubisoft - Level Artist

Ubisoft

Toronto, Ontario, Canada (On-Site)
2 Months ago
nekki game - Lead Level Artist (UE)

nekki game

(Remote)
1 Month ago
Sperasoft - Senior Level Artist

Sperasoft

Masovian Voivodeship, Poland (Hybrid)
3 Months ago
Wargaming - Lead Level Artist

Wargaming

Nicosia, Nicosia, Cyprus (Hybrid)
2 Weeks ago
Milk  visual effects - Mid-Level Roto/Paint Artist

Milk visual effects

(On-Site)
4 Months ago
Blazing Griffin - 3D Artist Mid to Senior Level (Games)

Blazing Griffin

Glasgow, Scotland, United Kingdom (Hybrid)
6 Months ago
flying wild hog - Senior Level Artist

flying wild hog

(Remote)
1 Month ago
Quantic Dream - Level Artist - Star Wars Eclipse

Quantic Dream

Paris, Île-de-France, France (Hybrid)
2 Months ago
People Can Fly - Senior Level Artist

People Can Fly

Montreal, Quebec, Canada (Remote)
1 Month ago

Get notifed when new similar jobs are uploaded

About The Company

AGBO is an artist-led Academy Award-Winning independent studio focused on developing and producing innovative story universes spanning film, TV, and digital platforms. Founded in 2017 by award-winning and record-breaking directors Anthony and Joe Russo, AGBO’s mission is to inspire and advance the next generation of storytelling to entertain and influence worldwide audiences. AGBOs recent productions include “Everything Everywhere All At Once”, “The Gray Man”, “Citadel”, “Extraction 2”, "The Electric State".

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (Remote)

Los Angeles, California, United States (On-Site)

Los Angeles, California, United States (Remote)

Los Angeles, California, United States (Remote)

Los Angeles, California, United States (Remote)

Los Angeles, California, United States (Remote)

Los Angeles, California, United States (Remote)

View All Jobs

Get notified when new jobs are added by AGBO

Level Up Your Career in Game Development!

Transform Your Passion into Profession with Our Comprehensive Courses for Aspiring Game Developers.

Job Common Plug