3D Artist

4 Months ago • 3 Years + • 3D Art

Job Summary

Job Description

SuperPlay seeks an experienced 3D generalist artist focused on asset creation. Responsibilities include collaborating with the team, producing 3D assets based on creative direction (interpreting 2D designs into 3D using Maya and Substance Painter), creating high-quality stylized models and textures for characters, creatures, props, and environments, working with other departments, and meeting project deadlines. The ideal candidate will have a strong portfolio showcasing versatile styles and proficiency in Maya, Vray, Substance Painter, and Photoshop.
Must have:
  • 3+ years production experience (mobile games preferred)
  • Hard surface and character modeling
  • Proficient in Maya and Vray
  • Excellent shading & texturing
  • Strong lighting & composition
  • Versatile portfolio
  • Team player, meets deadlines
  • Good knowledge of Substance Painter & Photoshop
Good to have:
  • Zbrush/After Effects knowledge
  • Unity experience
  • Rigging & skinning
  • VFX experience
  • Concept design/drawing/sculpting/painting skills
  • Blender knowledge

Job Details

Who are we?

Join the world's fastest-growing mobile games company!

SuperPlay is on a mission to create the world's best mobile games, and have fun while doing it. Founded in 2019 by industry veterans from Playtika, Rovio, and the movie industry.

We set out to create delightful, memorable casual games that players can enjoy for years.

Our flagship game, Dice Dreams, is a global sensation and a top-100-grossing hit, while our upcoming game, Domino Dreams, is on track to follow in its footsteps.

Headquarters are in Tel Aviv, and our staff has expanded to include numerous skilled, devoted, and ambitious individuals.

Our plans for the future are even more fascinating. If you'd like to be a part of our journey, please take a look at the job description below.

What will you do in SuperPlay?

We are looking for an experienced, highly skilled 3D generalist with an emphasize on Asset creation.

The work will require:

  • Collaborating closely with the Team Lead, Producer, and Art Director.
  • Producing 3D assets based on their creative vision.
  • Interpret 2D designs into 3D assets by utilizing software such as Maya and Substance Painter.
  • Creating high-quality stylized models and textures, from characters and creatures to props and full environments.
  • Work with other departments and execute projects on time.

Who are you?

Must-Have:

  • 3+ years of production experience. (Mobile games orientation is preferable).
  • Experience in both hard surface and Character modeling.
  • Proficient knowledge of Maya and Vray.
  • Excellent shading and texturing skills.
  • Strong lighting and composition capabilities.
  • A portfolio demonstrating the versatility of styles. 
  • Goal-oriented team player with a proven ability to meet deadlines and milestones.
  • Good Knowledge of Substance Painter and Adobe Photoshop.

Advantage: 

  • Knowledge of using Zbrush / After Effects.
  • Knowledge using Unity.

You get bonus points for:

  • Experience with rigging and skinning ⚡⚡
  • Experience with VFX ⚡⚡
  • Experience with concept design, drawing, sculpting, or painting ⚡⚡
  • Knowledge using Blender ⚡⚡

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One of the fastest growing game startups in the world.

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